If you want more cinematic games, the Quantic Dream portfolio has a couple. Heavy Rain and Detroit: Become Human are both notable examples. I remember having some serious anxiety playing Heavy Rain, in the best way.
I actually liked Beyond 2 Souls, too. Didn’t age well at all especially with the naked model allegations and all, but playing it at the time there were some intense moments in there.
I can’t speak for the other games mentioned in this thread, but in the case of Heavy Rain it was very enjoyable that often you had to make quick decisions or the game would choose for you
Hahahahaha, you’re right. My choice of words is very debatable, but it’s true that the moment you had to make a choice was implemented well and I was very concentrated in the heat of the moment
No it’s definitely enjoyable, I’m just kidding around. It’s that it’s the complex kind of enjoyable that is fueled by adrenaline and harmless anxiety. I’m a big horror fan, so it feels familiar to that fandom.
Oh, I’m sure we’re all great parents here. I applaud you for admitting a mistake and having the humility to ask for advice, both excellent parenting skills in my opinion.
I believe the answer is always culture. Once better videogames are discovered it’s likely that they will hardly go back to the bad ones (so that the problem of prohibitionism - which is only a temporary solution - can be solved).
For anyone that likes horror, I can’t recommend Red Candle Games enough.
Detention takes place during the White Terror in Taiwan in the 1960s, and is about a student trying to get out of the school after a typhoon, but it turns into something so much darker and sadder as the story unfolds.
Devotion is probably the best PT-esque horror game out there, taking place in a Taiwanese apartment during three different years in the 80s, and is about a script writer trying to create his “perfect future” while he’s trying to figure out what happened to his young daughter. It is one of, if not the, best domestic horror I’ve ever played. And anyone against censorship should definitely get it, because the game was pulled from Steam because of an art asset that got left in by accident that called Xi Jinping Winnie the Pooh, and then GoG said THEY would sell it, but it seems CD Projekt worried China might retaliate and not allow CP2077 to be released in China and backed out a day or two after they said they would carry it (they claimed it was because of “gamer response,” but refused to respond to anyone asking for more details).
Detention, you can get anywhere - it’s even on iOS and Android along with PC, PS Store, and Switch, but Devotion, you can only get from Red Candle’s website, and it is more than worth the $17 bucks: https://shop.redcandlegames.com/
If I wanted a mature, well-performing city-building game experience I’ll play Cities: Skylines 1.
From the reviews on that page, it sounds like Colossal Order delivered on the features it promised, but has lots of performance optimization left to do. By the sounds of it, on my laptop I’ll probably get 20fps and occasional stuttering on my gaming laptop by 10k population. I will see whether it is playable for my standards once it officially releases. I’d probably expect many game updates addressing performance and bugs in the first 6 months of release.
The demand and happiness mechanics are fundamentally different so it’s important not to try to play it like CS1 and expect the same results.
I’ve been looking forward to this game for months. Can’t wait for Tuesday, I’m theirs to disappoint.
Between this and Star Trek: Infinite seems like Paradox’s new MO is to set unreasonable deadlines and rush games to release. You should basically consider all their games early access at this point, except they’ll charge you for updates. They’ve learned that a buggy half-baked release wont effect their sales, and they can just patch the game and crank out new features as dlc.
Find me a performance patch in any Paradox game that requires you to buy a fucking DLC to apply.
Or maybe just quit bullshitting.
FFS, we're talking about a relatively small developer/publisher that continually supports and develops most of their games for the better part of a decade (or more, like EU IV). I thought this shit is what people wanted but what it seems most gamers want is just any excuse to fucking whine.
Way to completely misread my post there bud. Its not about the dlc, its about Pdox (who isn’t exactly a small indie publisher anymore) rushing buggy, feature-bare games to release with the intent of abusing their dlc-centric business model. FFS I guess wanting a game that’s complete and works on release is whining.
With games taking more and more drive space i would like to be able to choose if i want to download those 4k textures or this new map that i don’t want to play
I think that’s mainly because of laziness and because they get away with it. Why spend valuable time cleaning out unused stuff and compressing files when people will buy it anyway?
And also sound files for different languages. I’m only going to need one of them, there’s no point in having to download it for like 7 different languages.
People have gone over the ptw mechanics for Diablo in some depth. It’s not exactly a kids game, but it has all the things. Kids are kind of a bad choice for the real predatory stuff, you might get them to give you a couple of grand once, but if you can hook an adult you get to hit them every month.
If it must be kid focused, have a look at those cutesy merge games. Or just hit a popular game and look at the ads it’s running.
Thing is, most of these games are kind of bad unless those little pleasure hits really work for you, so you might not find them ‘fun’. These aren’t supposed to work on everyone, rather they are designed to really work on a minority of people.
Studios actually got tired of doing this, because rehiring is expensive, and ended up on a post launch DLC pipeline to get closer to keeping everyone working.
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