bin.pol.social

SteposVenzny, do gaming w A personal argument for a benefit of gaming

“It’s okay to fail” seems like it would have been a more valuable life lesson than “it feels good to beat a really hard video game” and it concerns me that you’re so okay with the amount of trauma this entertainment product caused him.

The fact that you’re sharing this story of years of repeated meltdowns caused by a video game and calling it an example of games being beneficial is pretty surreal.

remington,
@remington@beehaw.org avatar

You have made a mountain out of a molehill. Neither of my two sons have ever experienced trauma.

Go through and read the other comments in this thread. Has anyone else raised alarm bells? The answer is no.

Please, don’t make accusations here at Beehaw. It isn’t nice.

SteposVenzny,

These are your words, quoted from your post:

One of his most recent meltdowns was so traumatic for him,

remington,
@remington@beehaw.org avatar

‘Traumatic’ just means emotionally distressing. He was disappointed. He wasn’t harmed.

SteposVenzny,

My point is that I described the same distress you’re describing using the same terminology you did. I didn’t accuse you of anything, I just strongly disagreed with your takeaway that this story describes something positive.

Chozo, do gaming w Mariokart 8 Sucks.

Sounds like somebody's playing with tilt controls.

settoloki, do gaming w Mariokart 8 Sucks.

Awuh, does somebody keep losing? It’s ok champ, you’ll get em eventually

tehWrapper, do games w The Sega Dreamcast
@tehWrapper@lemmy.world avatar

Growing up then, I seem to recall the nail in the coffin was around the time we could use discjuggler to burn to standard CDRs.

3rd party games kinda tanked when anyone with a burner could download and burn the iso with no mod chip.

redditron_2000_4,

I think this is it. Within weeks I had downloaded every game from usenet and the only money Sega made from me was buying samba de amigo to get the maraca controllers.

It was a mistake too - so many games to play that I never committed to anything and got bored and stopped playing anything.

tehWrapper,
@tehWrapper@lemmy.world avatar

I feel like the system was neat but it only had a handful of games that I kept coming back to.

Kolanaki, do games w The Sega Dreamcast
!deleted6508 avatar

I have always thought the Dreamcast could have survived once I learned the history of its downfall in detail. SEGA simply had no confidence in it and killed it hella quick and it was just a monumentally stupid idea. It was, and still is, a great machine with a fantastic library that could have been even bigger if they didn’t just kill it on arrival.

AlternatePersonMan,

Seconded.

Dreamcast was solid. Decent games. Sega just had their collective heads up their assess. No one had confidence in their consoles. Genesis was a surprise smash hit…then Sega just spewed out consoles; 32x, Sega CD, mega drive, Saturn… Probably more. In that same time span Nintendo released…N64.

No one wants to buy a console that is outdated in a year or two. That game library is tiny and none of your friends have it.

Build a winner, milk it. Release another winner right as the previous one is winding down. Nintendo has mastered that formula.

ABCDE,

Genesis was a surprise smash hit…then Sega just spewed out consoles; 32x, Sega CD, mega drive, Saturn… Probably more. In that same time span Nintendo released…N64.

Nintendo had the SNES, N64, N64 DD, GameBoy Pocket, Colour, Advance, etc.

Build a winner, milk it. Release another winner right as the previous one is winding down. Nintendo has mastered that formula.

Every other generation; they’ve not been consistent in their success. The N64 did quite well, the GameCube was okay, the Wii did great, the Wii U did not, the Switch has done very well, I reckon the next won’t.

AlternatePersonMan,

I didn’t count handhelds. Seems like a different-ish market. Interestingly, I thought the game gear was way better than original game boy… Except it absolutely ate batteries.

I’ve never heard of the N64 DD. The 90’s had so many weird consoles.

ABCDE,

The Virtual Boy too, I forgot about that.

CheeseNoodle,

The game cube ended up being a bit of a curse for nintendo though, or at least they seem to view it as such.

sleepmode,

They kinda screwed up the timing with it. Launched when everyone and their mother already had a PS2 and got left in the dust. Was also difficult to get one due to limited supply. People tended to buy one console and stick with it for 5+ years, so the only people standing in line were fans or people with money to burn.

CheeseNoodle,

Its a shame too because it ended up with some really amazing titles (got one as a hand-me-down from an older sibling) that nintendo now keeps trying to kill.

sleepmode,

Yep. It’s such a nice piece of hardware. And the games hold up to this day. Glad it’s appreciated now.

CorrodedCranium,
@CorrodedCranium@leminal.space avatar

… none of your friends have it.

I feel like that’s what kept me away from it. When I was younger I probably would have been happy with the smaller library but I never had the opportunity to try it and get tempted to buy one

jkozaka,
@jkozaka@lemm.ee avatar

Isn’t the mega drive just the genesis, I understand counting the add ons for the genesis, but the mega drive?

Rai,

The Saturn was the equivalent of like 750USD in today’a money. Wild.

memo,
@memo@feddit.it avatar

Sounds pretty similar to what happened to the PSVita. Sony tought that there was no reason to support a portable console anymore. Pretty funny, now that we have seen the absolute boom of the Nintendo Switch and Steam Deck.

BautAufWasEuchAufbaut, do gaming w Got a Switch today, need some recommendations.
@BautAufWasEuchAufbaut@lemmy.blahaj.zone avatar

As far as I understand:

  • both Zeldas
  • Super Mario Maker 2
  • Super Mario Odysee
  • Splatoon
ConstableJelly,

Aw man, I forgot about Splatoon, and I think that would have been great but apparently there’s no splitscreen multiplayer. Good suggestion though!

solivine,
@solivine@sopuli.xyz avatar

There’s a good Kirby game on the switch that has coop story mode.

ConstableJelly,

Hell yeah, that’s perfect! Kinda forgot that I did also have the original Gameboy, and Kirby’s Dreamland was almost certainly my favorite game on it.

eco_game,

I absolutely loved Splatoon 2, especially the DLC. It’s such a shame that you have to pay for online battles though.

ursakhiin,

I love Mario Maker, but I would suggest skipping 2 at this point. It’s been out so long that most of the hype has died on it and there is so much garbage content that somebody picking it up right now is likely to get frustrating for new players.

Maestro, do games w All announcements from the triple-i showcase

What's an Ubisoft game doing here?

InquisitiveApathy,

Ubisoft is publishing. The devs are the same people who made Dead Cells.

grrgyle,

HMMM, that doesn’t actually sound “independent” to me, no matter how many “i” you add…

I know that the Dead Cells folks are one of the founding members of this iii thing.

InquisitiveApathy,

I agree that having a AAA(A™) publisher probably shouldn’t get you classified as indie. It’s been increasingly common though to see large publishers back indie studios in recent years. Dave the Diver and Nexon’s relationship comes immediately to mind for recent example.

Glide,

This makes so much more sense.

I watched the gameplay trailer and was so confused as to why Ubisoft thought it could get away with so blatantly ripping off Dead Cells.

Still confused why it’s in the “triple-i” showcase, though. I know the definition of “indie” has become more and more loose as of late, but I’d think the core concept of being self-published would have to be a pre-requisite.

InquisitiveApathy,

An indie band can still have a record label backing them, but calling themselves that sets an expectation that their music will likely be outside of mainstream appeal. The same goes for indie films which can still have massive budgets and distribution channels thanks to major studio backing. They just tell stories that won’t follow the formulaic mold that big picture releases are beholden to.

You kind of have to disconnect the word “indie” from meaning “independent.” The industry has matured enough that indie refers more to an overall aesthetic and expectation for consumers rather than a fully independent game dev. Publishers are ultimately acknowledging the legitimacy of indie games as a part of the market and dipping their hands in them. I’d still expect the studios to retain most of the creative and design control, but they’ll have access to the marketing, analysis, and distribution relationships that publishers can provide.

slazer2au, do gaming w Why don't idle games mine for crypto?

Because it would be inefficient and people don’t like it when you use their computing power for your own gain. I should mention that there are known instances of this happening. A site being compromised and a JavaScript mining applet has been added to the site.

Also, Firefox blocks cryptominers by default.

blanketswithsmallpox,

inefficient

Right… however ANY efficiency when already using a rig for an idle game is literally more efficient, hence why I wondered.

Also it wouldn’t matter whether the mining benefits the owner or user. In reality if the user wants to try with the CPU, they’ll be making $1 for every $20 wasted in power letting their computer idle hard. However that’s still $19 rather than $20. You could at least give the creator the crypto rather than yourself if it’s free which is kinda my point.

It’s literally a case of I’d prefer nobody benefit rather than someone else.

slazer2au,

You do know that PCs don’t consume all the power when idle right?

I have a server with 2x800W power supplies and it idles at 110w. If I were to run a crypto miner on it my power bill will go up far more than the game creator will make.

The only winner in small scale crypto mining is the power company.

blanketswithsmallpox,

This isn’t about a computer on idle… This is about a computer running a game non stop that people think is Idle… When it’s not. It’s often running a game doing massive number calculations regularly. Sometimes showing hundreds to thousands of separate things on the screen constantly.

I think a lot of the comments here just don’t seem to understand how many resources an Idle game can actually take up lol.

boonhet,

And if you mine crypto at the same time, it either uses even more resources, or the game runs slower.

blanketswithsmallpox,

the game runs slower.

Yeah… hence the point of an idle game.

JIMMERZ, do games w Legend of Zelda

The Wind Waker for me. At the time, the open world and sea felt so massive, and the colorful cell-shaded graphics made me feel like I was immersed in a cartoon. I played other Zelda games before, but it was the first one to hold my attention all the way to the end. To me, it’s one of those games I wish I could experience again for the first time.

simple,

Windwaker would’ve been an easy #1 for me if it weren’t so stretched out. The ocean really didn’t need to be that big, I remember many times where I was just holding forward on the boat and browsing my phone for 5 minutes.

wizardbeard,
@wizardbeard@lemmy.dbzer0.com avatar

What got me was the Triforce hunt. Nearly no guidance/signposting, constant trips back to tingle, then back to a warp point, then sail around, rinse repeat. Ugh.

simple,

They did make it less tedious in the Wii U remaster, but still, eughhghgh

Dark_Arc,
@Dark_Arc@social.packetloss.gg avatar

I actually really enjoyed the size of the ocean it made me feel like I was really on a journey

card797, do gaming w Anyone else have a fleshed out game completion list or am I just properly insane?

This is cool AND you’re properly insane.

kakes, do games w What are the best indie games you've ever played?

One that I didn’t see (or missed) is Project Zomboid. Absolutely can’t wait for Build 42 to drop (someday).

Lightsong, do games w What are y'all buying on the steam sale?

Thinking about Grim Dawn, anyone tried it?

Skates,

It’s a VERY good spiritual successor to titan quest. I’ll recommend last epoch too, if you like the genre and are interested also in multi-player (it has an offline mode as well)

Defaced, (edited )

Amazing arpg. My only gripe is that it feels dated in some aspects, but other than that it’s fantastic.

redhorsejacket,

Grim Dawn is the most fun I’ve had with an ARPG in years. The class system is very interesting and, as far as I know, unique to this game. Rather than just being a barbarian or necromancer or whatever other typical ARPG class you can think of, your class is determined by selecting any 2 archetypes. For instance, maybe you like being a pet class like necromancer, but you want to have a slightly more active play style than just watching your skellingtons paint the map red. So, you mix in the Nightblade (melee rogue) class at level 10. Your new, combined class is called a Reaper, and you have access to both skill trees, free to mix and match as you wish. Very interesting playstyles can emerge from creative pairings.

I am a casual player so I can’t offer any perspective on the endgame or anything like that, but if you’re looking for something to scratch the Diablo 2 itch with a fun twist on classes,you cant go wrong with Grim Dawn.

ieatpillowtags,

It’s actually a spiritual successor to a game called Titan Quest, which had the same dual class system. It’s a ton of fun, though pretty dated in terms of quality of life for ARPGs.

tomkatt,

I played it for 440 hours and I still don’t feel done with it.

Urist,
@Urist@lemmy.ml avatar

I have played it for a while, albeit shorter than some true veterans, and I am a little bit torn in my opinion about it. The customizations options are great and the story is cool and engaging. However, the game feels very much grindy overall and you have to win the game to unlock higher difficulty settings, which is a bit boring in my opinion. Also, the loot from some early bosses are better than what comes later for certain builds, meaning you have to return back to areas you have passed through and grind the same bosses again for better versions of the same loot that you already have, which is also a tad boring. I’ve also had some weird stuttering issues on Linux. Otherwise, great game and I recommend trying it!

b8sell, do games w What are the best indie games you've ever played?

Noita (from indie super-group Nolla games) is still amazing.

kakes,

100%. Not enough people have played Noita.

drengbarazi,
@drengbarazi@lemmy.world avatar

Hämis 👍

UnPassive, do games w What are y'all buying on the steam sale?

Bought halo MCC for my brother, very excited to coop those campaigns. Very sad no split screen

sp6, do games w Favourite developers
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  • id Software
  • Telltale Games
  • Frictional Games (Amnesia, SOMA)
  • Red Barrels (Outlast)
  • Playdead (INSIDE, LIMBO)
  • Landfall (Totally Accurate Battle Simulator, ROUNDS, Clustertruck, Totally Accurate Battlegrounds, etc)
  • Daniel Mullins (Inscryption, Pony Island, The Hex)
  • David Szymanski (DUSK, Chop Goblins)
  • Mason Lindroth (Hylics)
  • Obsidian’s older stuff
  • Rocksteady’s older stuff
  • I have a love/hate relationship with FromSoft
  • Honorable mention to Nightdive: They do fantastic modern remasters of older games, like Quake 1 and 2, System Shock 2, Blood: Fresh Supply, etc.
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