bin.pol.social

susleg, do games w The Steam controller was ahead of its time

I really liked it, especially for FPS/TPS

One thing I think it was missing is some kind of native API. It emulated keyboard/mouse or gamepad, or both. And it kind of worked, but sometimes a bit clunky. Like if you tried to use it as mouse for aiming and as gamepad stick game would be confused and switch control hints from gamepad to keyboard/mouse and back.

With native API developers could’ve directly implement it as another type of controller and add things like hints saying “use right trackpad to aim”, tweek controls mapping for it’s layout, sensitivity, etc

Not sure how many developers would’ve supported that though

dualpad,

Prey was great in that department actually having a config that mapped mouse to the right touchpad instead of emulating a joystick like so many games did, and then had different action sets that automatically switched depending on if it was gameplay or you were in the menu. And showed proper icons like the touchpad click to reflect Steam Input mappings people set it to.

crimsonpoodle, do games w The Steam controller was ahead of its time

I got a $50 GameStop gift card in 2015 as part of some hackathon I went to— which was cool since as a kid didn’t have a credit card or anything; and bought the steam controller with it, would play CS:GO with it between class. Still my favorite controller and one of the only ones that lets you change the turn on sound too.

SharkWeek, do games w Smaller rally/racing games I recommend you try!

No mention of Snowrunner, for shame!

(which I’ll be going back to after I’ve finished Dirt 4, which is also awesome)

JeeBaiChow, do games w Day 357 of posting a Daily Screenshot from the games I've been playing

I had the same reaction to the opening sequence of tlou1. I also broke in tlou2. Care to guess where?

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I have a hunch lol. Idk much about Part 2 but i do know a certain someone dies

byzxor, do gaming w Linux users: Are we over-reliant on Steam?
@byzxor@beehaw.org avatar

I’ve been trying to not use Steam on linux for a while now unless necessary (I have too many games there). GoG + Heroic keeps me pretty sane. Otherwise it’s Lutris for starting them (which I’ll agree is VERY clunky but you can get things done). I think we’re actually getting over the hill of “Linux gaming means Steam” that we’ve been on since the SteamDeck launched.

While it’s working fine for now, what do I do if I’m offline and Steam decides this is one of those days offline mode doesn’t work? What if I get banned from Steam?

This is a pretty valid-ish concern I would say. It’s one of the reasons I’m using GoG mainly now (which yes, still buying licences so similar concerns just maybe not as great or maybe I’m kidding myself)

slauraure,
@slauraure@beehaw.org avatar

GOG is legit though. You can archive those offline installers and they’ll work forever (barring future OS incompatibilities etc). For the titles that support it I use the Linux installers otherwise I just run Galaxy through Steam for the time being since it reduces the amount of wineprefixes I have to configure with Steam.

malwieder, do gaming w Linux users: Are we over-reliant on Steam?
@malwieder@feddit.org avatar

I wouldn’t say we’re over-reliant on Steam, but maybe on Valve to some extent.

If Valve would suddenly stop all their work on/around Linux, that’d certainly affect Proton and also things like the open AMD GPU drivers. Sure, others would likely continue their work (it’s not like they’re doing it all alone now anyway), but Valve certainly brings a lot of expertise and also commercial interest.

B0NK3RS, do games w Smaller rally/racing games I recommend you try!
@B0NK3RS@lemmy.world avatar

World Rally Championship in the arcade was my first experience and have been a fan ever since. Even though I have EA WRC, Dirt Rally games and a wheel/pedal setup I mostly play Art of Rally.

brainwashed, do gaming w Linux users: Are we over-reliant on Steam?
@brainwashed@feddit.org avatar

I do not game on Linux exclusively, but I am very comfortable with this situation. Imagine being reliant on epic games instead. Valve is actively working on gaming on Linux and they should earn some money for the efforts, software doesn’t maintain itself… yet.

absquatulate, (edited ) do games w Smaller rally/racing games I recommend you try!

I can add a few mentions to your list:

Tokyo Xtreme Racer - street racing game set on Tokyo’s highway network and featuring a lor of JDM cars. Sim-cadey physics, great progression loop, nice graphics.

Motortown - not a racing game as such, more of a “drive anything” game that also festures some racing, among cargo hauling, buses, vehicle rescuing and others. Still in early acces but amazingly complete for an early access game. Great physics on this one, too. The developer is also very active and open to feedback.

Edit: Ooh almost forgot! Dakar Desert Rally - the single most realistic rally raid sim I’ve played. Looks and feels great. Just watch out for CTDs, because you’ll see plenty.

CodeBlooded, do games w The Steam controller was ahead of its time
@CodeBlooded@programming.dev avatar

I was confused when I saw that it was discontinued. I bought several in 2015 and still have them.

Donebrach, do games w The Steam controller was ahead of its time
@Donebrach@lemmy.world avatar

I spent more time fucking with that thing’s settings than actually playing games. Give me a normal controller every day of the week. Just cause it was niche doesn’t meant it was good.

hexabs, do gaming w Beware games like this

Dota Two… Is that you?

veni_vedi_veni,

It’s the best way to learn different languages

SonOfAntenora,

Slavic languages mostly

cupcakezealot, do gaming w Linux users: Are we over-reliant on Steam?
@cupcakezealot@piefed.blahaj.zone avatar

i miss going to a store and getting a game in a box with a manual :(

slauraure,
@slauraure@beehaw.org avatar

Then reading the manual on the bus home or in the backseat of the car. 😊

I still go to the local GameStop sometimes and pick up a used Switch title I’d like to keep and play again in the future before they all dry up. Sadly they come with no manual.

I’m afraid I’m fooling myself though and that one day when I dig out the Switch after not using it for a couple of years it will be a swollen mess of a fire hazard (with mega stick drift) and all those physical copies will be worthless without cartridge-dumping hardware and emulators.

Rakonat, do games w The Steam controller was ahead of its time

I don’t think the idea was mature enough. Yes it did try to innovate and do new things but it also was trying very hard to be familiar to an audience that was never going to embrace change while not changing enough for a new audience to develop around it. I would compare it to the Dvorak keyboard, a device that offered only marginal improved efficiency and use while requiring the user to completely relearn from the ground up and have to fight muscle memory for those who used the popular medium it meant to replace. And in the end, most people said it wasn’t worth it.

I was initially intrigued by having buttons on the bottom of the controller, where your fingers naturally would be thus freeing your thumbs to stay on the pad/sticks. And imagine my frustration to realize those rear buttons are just extensions of triggers already on top. Huge missed opportunity imo that a redesign could have given dedicated buttons on the back of the controller to each finger and expand the possibilities for input combos a player can perform.

TL;DR I think the controller was a valiant effort to innovate but didn’t go far enough or do anything sell enough to stick.

atomicpoet,

Actually, those rear buttons are unique. They are not the same triggers and buttons. They are highly useful in FPS games for functions like crouch.

Rakonat,

On the steamdeck maybe, on the steam controller they are only r1/l1 buttons, I tried many times to change them and the software can’t different them

Persi,

This isn’t true, the back buttons on the steam controller can be mapped independently.

You are most likely misremembering, there are many controllers that do similar things to what you describe, but the steam controller isn’t one of them.

Willdrick,

No they weren’t. I used to play Elite Dangerous and the paddles were used as modifiers, so for example the left paddle held down would change all the face button inputs to distributing energy while the right pad would swap them to common cockpit functions (landing gear, fsd, lights…) Meanwhile both bumpers and triggers remained as a single function: yaw and weapon groups

dualpad,

I was initially intrigued by having buttons on the bottom of the controller, where your fingers naturally would be thus freeing your thumbs to stay on the pad/sticks. And imagine my frustration to realize those rear buttons are just extensions of triggers already on top.

My set up approach to having both my thumbs stay on the pads a majority of the time has been to set up a dpad modeshift with an inverted outer ring bind so clicking up, down, left, right, center output different inputs. And depending on the game I’d set up a chord so holding the left grip and clicking the right pad would output a different set of 5 inputs. And my right grip is set to jump so with the left grip chord function for 5 additional inputs on a right pad click if needed for a total of 10 that’s been my way of doing that.

So for like Doom Eternal I swap between weapons every shot to bypass reloading through the right touchpad. I like that approach better than using stuff like weapon wheels, which in some games actually slows down the actual gameplay and interrupts the flow.

CubitOom, do games w Smaller rally/racing games I recommend you try!

You can do rally and drag racing in My Summer Car.

After you build the car that is.

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