Simulation games, like the ones Maxis used to make (other than SimCity). SimEarth, SimAnt, SimTower, etc. Those were educational and fun.
I also once played a simulation game that realistically simulated running a shipping business where you shipped things by boat, sailing your fleet from port to port, dropping off your cargo and loading new cargo, giving the occasional bribe, etc. while avoiding bankruptcy. I think it was called “Port of Call.” It was made a long time ago, and I haven’t played anything quite like it since then.
My son wanted to play the Battlefield open beta over the weekend. It legitimately took me 4 hours to get their shitty kernel anti-cheat shit working. I can’t imagine the average non-technical person being able to do that just to play a game.
What’s funny is battlefield to me was always just a chill game I used to play to do whatever. More for fun and blowing off steam with very little consequence of death. Like if someone was cheating in battlefield i hardly ever care. I also don’t remember a huge ranked or competitive scene for the battlefield genre but I could be ootl cause I haven’t played since 4
Compared to games like Tarkov or DayZ which have a lot more consequence tied to death.
I wish i could be zen like you. I hate dying in any game I JUST WANT TO KILL. Tryna rack up high scores, when I get killed it’s a big bummer, and dying by a cheater just makes it a WAY BIGGER bummer because it wasn’t even a fair fight.
I came home pre early access and saw that I could play if I just watched some stream on twitch for 30 minutes. So I did. Got the code and it did not work. Started up the game and it was locked until early access/ next day.
Went to bed and tried again on early access. Now the game won’t even start, claiming it needs secure boot to be on. I have secure boot on.
Except game walkthroughs provide correct information, whereas LLMs can just make things up. So it’s more like looking at a walkthrough where each step is from an entirely different game.
We’re entering an era where we need to decide where some lines are drawn.
How much prior understanding is acceptable to incorporate into our reasoning? If the answer has already been figured out, is it reasonable to use that, or should you do the work a second time?
Y’all - For nearly a quarter of a century Nintendo published Nintendo Power, a magazine that was a combination of self-hype and how to beat their own games. In the 90s, it was indispensable for any game worth its salt.
Nintendo used to run a 1-900 number for tips on games. You’d call a real human who would walk you through where you were.
Looking it up online is only “cheating” in the sense that it’s immediate and free. This stuff used to cost money.
Plus with games never explaining how some of their mechanics work and not giving you any realistic way to experimentally determine it, why wouldn’t I look it up online?
A big one that comes to mind is stuff like attacks, armor, and HP. Games handle them differently and very rarely tell you exactly how they work.
Does anyone know how NOT to have all of your bloodlines end due to excessive incest in this game? All of my characters are too mentally challenged to reproduce. It seems like a really odd narrative choice by the devs.
Maybe the dev’s are secretly tying to get you to understand that you are playing as the bad guys and them eventually dying off due to their own disgusting traits is a feature and not a bug?
Yes, but these were all through first cousin marriages which were only legal if the Pope gave permission. What most CK3 players do is marry their kids so they don’t lose shit-tons of land because of the stupid partition system they are using.
If you read it, it was much more than first cousin marriages. There were brothers marrying sisters, Uncles marrying their nieces, first cousins, second cousins…if there was a type of incest, you can bet your ass a ‘Royal Highness’ has practiced it at some point.
What most CK3 players do is marry their kids
I hope you mean to say that they marry their kids to each other, though that’s only relatively (get it?) better than marrying your own kids. Not a sustainable long term sexual practice at any rate.
so they don’t lose shit-tons of land because of the stupid partition system they are using.
Not losing out on land and wealth is precisely why Consanguinity was practiced among ‘royalty’. You are basically mad at your historical game for being historically accurate.
The historical reason for cousin marriage were generally to cement alliances between relatives and to keep land in the family should the male line of some house die out, those aren’t the reason you marry relatives CK3.
In CK3 you marry relatives because you want your children to be herculean beautiful geniuses and to stop your daughters weak claim from becoming a problem.
I generally don’t really like such list articles as they are mostly sensationalist and cheap, this being the perfect example of one. In the case of CK we are not talking about inbreeding in the Egyptian dynasties (which had religious rather than practical reasons). Hawai’i seems similar though I know to little about their nobility to judge. The section they have about Roman inbreeding was honestly just terrible and completely divorced from reality. I am not aware of any marriage between siblings among European nobility (between like 600-now) (other than Jean V of Armagnac that I just found on Wikipedia and which upon first read sounds like an extreme exception). Could you name another one?
In CK3 you marry relatives because you want your children to be herculean beautiful geniuses
Well that’s clearly not accurate.
to stop your daughters weak claim from becoming a problem.
What does this mean?
In the case of CK we are not talking about inbreeding in the Egyptian dynasties
Obviously. The point is that inbreeding among douchebag families that fancied themselves better than others (Royals) has been extremely common throughout history- Including medieval Europe.
I am not aware of any marriage between siblings among European nobility (between like 600-now),Could you name another one?
Really, First Cousin marriage was only slightly better than sibling marriage anyway considering that a single family (dynasty) would often marry close relatives for hundred of years- it was nearly the same thing when talking about genetic diversity.
I’ve thought way too much about incest for one day. Idk if this will help you play your game better or not, but I think this is about as deep of a dive as I can stomach for now.
I played CK2 more than CK3, but mainly I recall a successful dynasty winds up being too desireable. It’s not about the blood relation, it’s about the… huge tracts of land!
So while you can control it somewhat within your own realm and dynasty, my reliable go-to strategy was always marry Lowborns with good traits. Let/hope the stats make up for lack of title and opinion hits.
It’s the only visual novel I’ve ever played, but it excels so much at it. The writing, worldbuilding, characters, narrator, and overall “vibe” are fantastically superb. It’s also another one of those games that I can’t help but play for ~5 hours nearly every day until I finish it. I’m no video game connoisseur, so you can find more sophisticated reviews elsewhere. You can pick it up on GOG for like €10 half of the time.
It’s so deep abd so complicated, and blurs the line between literary and mechanical so expertly, that i cannot explain it without spoiling it.
Its very good, very literary, and about solving a murder. Your skills are your character’s inner monologue, and they’re all useful, but ypure kind of choosing what clues and what sort of language you get them in, how you interact with and literally read the world.
So play it, play it without reading anything else about it, and when picking skills, go with what you respond to or what character you want your detective to be. ‘Phillip marlowe’ ‘sherlock holmes’ and ‘dirk gently’ are pretty close to the three pre-sets.
Warframe is an unconventional mmo, and there’s actually a bit of rpg in there too, moreso than I would’ve expected coming in. It’s great fun though.
I will say the mandatory trading for weapon and frame slots is kinda annoying, but gets less annoying as you progress and get more access to better grinds.
Yeah, it’s been at least five years since I tried Lutris last time. It’s probably matured alongside Proton. Honestly I started moving all my non-Linux games over to Linux after getting a Steam deck and seeing how well the games worked without tinkering.
I don’t mind leaving my Steam games in Steam but I would like to run some of my Windows titles e.g. GOG titles, Guild Wars without relying on the Steam network being up. Is Heroic the way to go?
the first Lara was unapologetically an asshole. she lived in a mansion that most world leaders can’t have in their dreams. it’s not like she was stealing out of necessity. she had a fucking butler and still went out to disturb world heritage sites and steal or destroy everything in them. just for fun.
About my lowest threshold for success is that this at least makes disclosures about what you’re buying more prominent and restricts the ability for software licenses to just alter the deal and pray that they don’t alter them further. Even better disclosures would make the raw deal you’re getting become more poisonous before the point of sale. Especially as an American, I’m going to have wait a few years after any legislation goes through before I can trust online multiplayer games again.
I just feel bad for a lot of kids because maybe their phone or tablet has the game they want but often they are playing using just the touchscreen and that interface sucks for anything that requires joystick or button controls (where the touchscreen just has vague areas with pretend joysticks and buttons).
It just does.
I get that kids get used to it, but it’s like getting used to being kicked in the nuts when you have the option of not being kicked in the nuts.
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