bin.pol.social

ipitco, do gaming w Fuck you, Tom

He is the figure of capitalism

ipitco, do gaming w Beware games like this

I hope the 35k hours playtime was botted

Bronzebeard,

I’ve left a game open on the main screen, or paused, so many times that my play counters are not remotely trustworthy

ipitco,

35000 hours is a lot though. Really a lot if not done on purpose

MeatPilot, (edited )
@MeatPilot@lemmy.world avatar

That’s 4 years or 104 fortnights or 1,458+ poop socks.

To put that much time into something and say you don’t like, obviously it capture that person’s attention well beyond it’s intended shelf life. How can anyone improve on something that captured someone’s attention for four fucking years of playtime.

ipitco,

Something something fortnite joke

4 continuous years of 24/7 playtime, it’s important to say

billwashere,

That’s almost 17 years at a full time job….

ipitco,

Streamers have a good life

Unless you’re handicapped or unable to work for some reason and get a passive revenue that allows you to live, i’m not sure how people can do this

SirQuack,

I did this with Garry’s Mod, writing gamemodes and occasionally testing if it works.

Back before GMod 11 the game startup time was atrocious, so I just kept it running.

jawa22,

I have much more played time on EverQuest, but I’ve been playing that game for 26 years, so…

ipitco,

damn

Lucidlethargy, do games w The Steam controller was ahead of its time

I have one of these, and it’s my least favorite controller I’ve ever owned. The touch sticks feel like the touch controls in my car… They leave me wanting real, tactile controls.

yeahiknow3,

It was truly a piece of shit. Imagine trying to play a game with a cheap touchpad. Worst controller I’ve ever owned.

dualpad,

I think it’s been fine in Doom Eternal, Left 4 Dead 2, The Finals, etc.

Was the first controller that allowed me to completely drop aim assist for good and not feel slow against PC players and offer keyboard like functionality for input swapping.

TimLovesTech, do gaming w Beware games like this
@TimLovesTech@badatbeing.social avatar

The thing about this meme is those people are either review bombing because “reasons”, or they are all masochists, either way I would disregard them as spam and look for better reviews.

spankmonkey,
@spankmonkey@lemmy.world avatar

If they typed out an explanation like the game was massively changed for the worse after the vast majority of their game time then they are probably legit. Like if there was suddenly an additional 3rd party login added, or the game became unplayable due to a bug introduced and not fixed, or something along those lines.

Most “reasons” for players with thousands of hours tend to be pretty reasonable in my experience.

TimLovesTech,
@TimLovesTech@badatbeing.social avatar

Sure, but then if a legit issue made the game unplayable by even the most devoted gamers, then someone with a handful of hours shouldn’t be surprised at all. Either way this meme makes zero sense.

Honytawk,

Review bombing is when people who did not play the game get influenced to downvote it.

People with thousands of hours don’t fall under it.

TimLovesTech,
@TimLovesTech@badatbeing.social avatar

If a group of people are influenced by whatever, and suddenly write a bunch of negative reviews I would consider that a review bomb if they played 0 hours, or 10k hours. Adding the weird stipulation that it needs to be people that never played it is not a requirement I’ve ever heard. Now is it more likely that the trolls will be people who haven’t played, absolutely, because the low cost (nothing) of doing so while the people that play games are actually gaming.

Review bombing is a coordinated online campaign where a large group of people post a deluge of negative reviews for a product, service, or business, often with the intent to harm its reputation or sales. This tactic is usually employed as a form of protest, coercion, or even just trolling, and is often seen in response to perceived issues with the product or its creators.

  • Googles stupid AI
FuyuhikoDate, do gaming w Beware games like this

What game has so mich playtime until people give it a downvote?

plm00,

From what I’ve seen it means the game used to be good (or had good potential), then the developers messed things up.

FuyuhikoDate,

Reminds me of disco elysium, but there not the dev but there publisher messed up…

Openopenopenopen,

deleted_by_author

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  • LaserTurboShark69,

    Can confirm. Have 3500 hours, would not recommend

    SatansMaggotyCumFart,

    Man the only things I’ve spent thirty-five hundred hours on are shitting, sleeping, working and eating.

    RaivoKulli,

    I wonder if I’d prefer DOTA for 8,5 hours daily or working

    Honytawk,

    I’d get bored of it after a week when I have done everything the game has to offer. Unless it was behind grind-fests, then it would be sooner.

    RaivoKulli,

    In some jobs that “all it has to offer” comes way quicker than a week

    fushuan,

    People that play 1-2 hours a day for the year for 5-10 years will have 3560 hours by the end of it. Anymore than that and it will be more.

    +3k hours is not that hard for games that have been there for a while.

    jballs,
    @jballs@sh.itjust.works avatar

    That’s actually a brilliant review and sums up my feelings on having played League of Legends for several years.

    Karjalan,

    Usually games as a service, they’ll release a large patch or expansion that makes significant, unpopular, changes. So lots of long time fans will review bomb it, in a good way, to show their displeasure.

    It’s sometimes works too.

    Vipsu,
    @Vipsu@lemmy.world avatar

    One does not even need to review bomb as a single update can easily ruin a game. After that it’s no longer comparable to the game one was playing for possibly thousands of hours.

    captainlezbian,

    Sometimes its strategy games like city builders and 4Xs that can be addictive without being enjoyable

    baropithecus, do games w The Steam controller was ahead of its time

    It’s funny—just a little over five years ago, gamers hated it. Not because they ever used one, but because it was a failure. And as we all know about gamers, there’s nothing they hate more than a failure.

    Nice try, but that’s not why I hated it.

    This smug revisionism triggers me hard. As a hard core steam fan I loved the idea of the SC, I bought it and really tried to use it, but the reality was just too clunky for primary use. It has no dpad, a single crappy convex analog stick, terribly placed ABXY buttons, horrible shoulder buttons, and just a bit too much input lag on the trackpads. On top all that was (actually, still is) a remapping system that’s way too convoluted to use regularly. There’s also the sad fact that alarmingly many games don’t allow simultaneous gamepad and mouse inputs, and simulating the mouse through right stick inputs feels like shit. I really didn’t find any use case where it’s ergonomically superior to a regular gamepad beside the always cited Civ on the Couch, and I’ve tried with sooo many games.

    The deck’s control layout fixes most of the issues – the placement is better (except maybe the Salvador Dali inspired B button but I digress), there is a great d pad, two pretty good analog sticks and the input is snappier. Surprise surprise, the deck is a success.

    Was the SC innovative, bold and ahead of its time in many ways? Sure. Was it a good controller to play games with? Hell no.

    nagaram,
    @nagaram@startrek.website avatar

    Fully agree. I tried to make the SC work and wrote off a lot of it as “I’m just not used to it”, but it really is asking a lot. In its defence, it was a first run product. The fact that it’s still ass usable and as weird is impressive enough to me. But it’s better as a piece of gaming history than a good product. It was just a good try.

    I also agree with the Steam deck controls being actually good. I want the SC2 that’s just a steam deck without the screen or computer.

    So I guess the opposite of the steam brick.

    I’d gladly pay $100 to have a steam deck like control scheme for my desktop. Rechargeable batteries and a Linux first design would be awesome. I don’t mind just using cables all the time, but I would like better wireless options for Linux gamepads (though to be fair, I haven’t tried connecting a wireless controller to a Linux box in 5 years).

    UnderpantsWeevil,
    @UnderpantsWeevil@lemmy.world avatar

    I bought it and really tried to use it, but the reality was just too clunky for primary use. It has no dpad, a single crappy convex analog stick, terribly placed ABXY buttons, horrible shoulder buttons, and just a bit too much input lag on the trackpads.

    Hard truths.

    Why did they feel the need to replace analog controls with these weird, inconsistently responsive, difficult to map touch controls when every other console platform had already demonstrated why that’s a bad idea?

    Was the SC innovative, bold and ahead of its time in many ways?

    NO. It was kitsch and poorly engineered and obviously not play tested sufficiently before release. It was a hobbyist’s attempt at reinventing the mousetrap that got shoved into a major distribution pipeline when Playstation and Nintendo and XBox had already demonstrated why you don’t build controllers this way ten years earlier.

    baropithecus,

    Why did they feel the need to replace analog controls with these weird, inconsistently responsive, difficult to map touch controls when every other console platform had already demonstrated why that’s a bad idea?

    I have no idea what you’re talking about. The DS4 had a trackpad that was clearly positioned and intended for menu navigation. Nobody used trackpads as a primary game control input before the SC. That’s not because sticks are some god-given pinnacle of technology but because potentiometer-based sticks are cheap and people are used to them. Analog sticks were always, and still are, a crappy way to control a camera. Building a 1:1 thumb based input source into a controller absolutely was innovative and, like it or hate it, I don’t see how you can contest that. The Steam Deck’s pads are actually pretty great to use.

    Playstation and Nintendo and XBox had already demonstrated why you don’t build controllers this way ten years earlier.

    Again, what are you talking about? The SC was released in 2015.

    Faydaikin, (edited ) do gaming w What are signs that the game devs aren't gamers themselves?
    @Faydaikin@beehaw.org avatar

    One thing, and it’s likely just an oversigt, but controls. With Consoles being the computers that everything is designed for, the lack of proper controls for Mouse & Keyboard have become a bit of a nuisance.

    Normally, it’s not a big deal. You just configure them yourself.

    But it did irk me some when I gave Cyberpunk a go and tried to switch the Interact/select button from (F) to (E) and it didn’t move both functionalities. Now (E) was Interact, but in menus it defaulted back to (F) as if menu select was a different function.

    joelfromaus,
    @joelfromaus@aussie.zone avatar

    Alternatively, when the console control scheme is tight and well made but the PC controls are ASDF + whatever random keys spread at opposite ends of the keyboard.

    Faydaikin,
    @Faydaikin@beehaw.org avatar

    Yup, it’s a peeve. I don’t know why the buttons just get thrown onto the keyboard with a shovel.

    Who thought crouch belongs on ( C) and Interact goes on (F) or even (X)? I get (F) if the game has a peek-mechanic, but most don’t.

    Just use (E). And crouch & sprint has always been on (Ctrl) & (Shift) respectively. It’s the optimal configuration with WASD.

    KiwiTB, do games w The Steam controller was ahead of its time

    I use mine everyday. Best controller I’ve ever bought.

    EncryptKeeper, do games w The Steam controller was ahead of its time

    I’m struggling to wrap my head around how a controller without two joysticks is supposed to word in the year of our lord 2025

    sugar_in_your_tea,

    It has two trackpads, which can be used as an alternative to joysticks. It’s actually kinda cool since it kind of works like a mouse with quick flicks and whatnot.

    AlfredoJohn,

    Eh I am not a big fan of the track pads, I have them on my deck and the only real useful ness for them is having them emulate a mouse in games so I can use a mouse for ui navigation instead of the joysticks or dpad. Having to constantly readjust my thumbs to keep moving in a direction and lack of ability for smooth continuos motion just makes them super impractical

    sugar_in_your_tea,

    I don’t like them either, but that’s because I prefer the feel of joysticks, not because of any functional reason. For the Steam Controller trackpads, you don’t need to readjust anything, you just hold in the direction you want the camera to be changing, just like a joystick, and they’re massive so you have a lot of range of motion for controlling speed.

    It’s a different feel than on the Steam Deck, so I can totally see someone liking the SC trackpads and not the SD ones.

    AlfredoJohn,

    Ah that makes sense, I’ve never tried the SC so I just assumed they worked in a similar manner to the decks track pads. I think I would still probably prefer joysticks but now I can see the appeal for some regarding how the SC track pads work.

    dualpad,

    If you are curious here is some of my gameplay video in games like Doom Eternal, Left 4 Dead 2, The Finals, etc.

    Was the first controller that allowed me to completely drop aim assist for good and not feel slow against PC players and offer keyboard like functionality for input swapping.

    I just assumed they worked in a similar manner to the decks track pads.

    By the way I don’t like the Steam Deck trackpads either since I found trying to use them as primary inputs in place of joysticks like on the Steam Controller was not ergonomic for my hands,and camera swipes weren’t as consistent on squares compared to concave circular pads. So on the Steam Deck despite wishing I could use the touchpads I opt for joysticks. So I don’t really see Deck touchpads as a good endorsement for using as primary inputs, since even I can’t find myself using it like the SC.

    EncryptKeeper,

    That’s sounds truly awful lol

    sugar_in_your_tea,

    Some people really like it, especially combined w/ the gyro. I think it’s fine, I just prefer the feel of joysticks.

    NuXCOM_90Percent,

    Understand the Steam Controller came out 10 years ago and was meant to be used in the decade or two prior to that when “real PC games” didn’t support gamepads. Contrast that with today where CRPGs and RTSes often have official bindings.

    There are two ways to use a trackpad. The first is to swipe (like a laptop trackpad) and the second is press and hold. For the former, the delta between where your thumb is and where it was is used to translate to cursor movement. For the latter, think of it like an analog stick. The center of the trackpad is 0 and your input is the delta between 0 and the location of your thumb at this moment.

    So press and hold lets it emulate an analog stick and swiping is very useful for moving a cursor on the screen. And there are/were plenty of ways to switch between the modes on the fly.

    MellowYellow13,

    For real it looks like complete garbage. Joysticks are good, not bad. I’ll take a Playstation controller any day over this shit

    Sabata11792,

    I have one somewhere. The right track pad can work like a joystick, but without the physicality and feedback it just was awkward and unpleasant. Using tracking as a mouse also felt off whenever you needed any sort of precision. Right track pad/dpad seemed to be impossible to click just right to press a direction without also activating the trackpad mappings sending both inputs at once or the wrong one. I could not really get use to it and forgot about it in a box somewhere.

    Didn’t hate it, just couldn’t find a use that mouse and keyboard couldn’t cover enough to get a feel for it.

    dualpad,

    If you are curious here is some of my gameplay video in games like Doom Eternal, Left 4 Dead 2, The Finals, etc.

    Was the first controller that allowed me to completely drop aim assist for good and not feel slow against PC players and offer keyboard like functionality for input swapping.

    moonburster, do games w The Steam controller was ahead of its time

    I have three. One still fully packaged for when the other two die

    Itdidnttrickledown, do games w The Steam controller was ahead of its time

    If I wanted a console I would buy a console.

    phar,

    If you can get most of the games on PC, why would you buy an entire console? Just buy a controller and now you have a keyboard, mouse, And controller to cover all the different game types.

    funkless_eck,

    if I wanted to only play half my games at twice the price for only a few years on hardware i can’t upgrade with fewer functions and content due to exclusivity, I would buy a console

    Postmortal_Pop, do games w Day 357 of posting a Daily Screenshot from the games I've been playing

    I’m so excited to see you get to one year of gaming. I was just starting to get into Lemmy when you started and your posts have been a comfort one these dark times

    MyNameIsAtticus,
    @MyNameIsAtticus@lemmy.world avatar

    It makes me glad to see it helping people being comforted by these like I have. It’s embarrassing to admit but there’s been some days where my sole motivation for getting out of bed is because there’s a certain game I want to screenshot

    Postmortal_Pop,

    Don’t be embarrassed my dude. In a world like this, we all gotta take motivation where we can find it.

    LordWiggle, do games w The Steam controller was ahead of its time
    @LordWiggle@lemmy.world avatar

    I still have one, but never used it.

    Ashiette,

    Wanna sell it ?

    LordWiggle,
    @LordWiggle@lemmy.world avatar

    Sure, if you’re in the EU. PM me

    ImplyingImplications, do games w Day 357 of posting a Daily Screenshot from the games I've been playing

    I loved this game so much! You’re in for a treat! Last of Us certainly has a way of making the apocalypse look gorgeous. All those reclaimed by nature cityscapes are amazing.

    If you like the scenery and gameplay of this one then you’ll enjoy it in the second game too. Maybe lower your story writing expectations a bit though…

    MyNameIsAtticus,
    @MyNameIsAtticus@lemmy.world avatar

    They really do have amazing landscapes. Almost makes me wish for a Zombie apocalypse lol.

    I’ve heard bits and pieces about Part 2 but I’ve mostly avoided spoilers. Is it a case where it’s decent but not as good as the first one or did they majorly drop the ball?

    ImplyingImplications,

    I’d say the story of part 2 explores a different theme. The writing and acting are still top notch, it’s just not a theme people wanted to explore. The gameplay and scenery are arguably improved so I’d still recommend it.

    MyNameIsAtticus,
    @MyNameIsAtticus@lemmy.world avatar

    I Definitely will then! The environments alone are piquing my interest in trying the sequel

    RadioFreeArabia, do games w The Steam controller was ahead of its time

    I prefer the Wii U Pro Controller, similar layout but with a proper d-pad. I got to have a proper d-pad.

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