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I mean I have no actual respect for any of these companies. Their goal is money before anything else. Them “taking shots” at one another is meaningless to me.
I’m replaying Shogun Showdown. It’s my favorite turn-based roguelite. It turns out that a one-dimensional game can be incredibly tactical and engaging. I also appreciate that it’s not ultra difficult like turn-based games have a tendency of being. The difficulty feels nice to me.
True, I think I’ve played more Mass effect on my PS5 than PS5 games. I assume it is leading faster at least… not a good investment. I should have stuck with my PS4 Pro.
I’d play old Nintendo games, because you actually owned them without question. Modern Nintendo… you need to use a net to catch them and own them yourself (If you know what I’m talking about, you know). I’ve not played Sonic Racing Crossworlds yet, but I wouldn’t mind trying it soon (it might be better than Team Sonic Racing, which I’ve played on PS4).
Sonic & All-Stars Racing Transformed still holds up as, in my opinion, the best kart-racing game out there, for sure beating out all of the Mario Karts. Got high hopes for Sonic Racing Crossworlds.
Similarly, very much looking forward to Palfarm, assuming it’s real (which it seems to be). Fuck Nintendo.
Supergiant always kills it. It’s definitely still hades but feels different enough, adds a shit load more than expected, and has been a pretty wonderful time. Looking forward to the last bits of story and polish.
it’s SO bad, I don’t see any reason for it to exist when the game already plays great on PC (with the Vanilla Fixer), and it also runs on PS5 with the PS2 version
I don’t think I’ve ever seen a remaster that looks this much worse than the original
The PS2 version is surely severely compromised compared to the PC version. Even the sequel designed with the Xbox in mind had to cut back on a lot of things to make it fit on a more powerful console.
A remaster like this is pointless in the first place, it’s not meaningfully doing anything to make people play it who wouldn’t otherwise. A proper Nightdive-style remake is what the game deserves.
The fan mods aren’t exactly accessible to PlayStation players. What would you want to see in a Deus Ex remaster that a mod couldn’t do? Mods are capable of a great deal, but there’s a lot of value to having things preconfigured to modern standards out of the box.
I mean, some production value beyond upscaling would be a start. Deus Ex isn’t some forgotten brand, it definitely warrants something like the System Shock remakes. High poly models, remastered animations, and modern lighting effects would be a reason to actually purchase this over the original.
just build the most mundane things with our creativity. It always felt so amazing even when the builds were so poor in quality.
I feel this. Nowadays I don’t enjoy building anymore, because I have too high a standard for block palettes and shapes and where things should go and stuff like that. No more square houses built entirely out of diamond blocks and obsidian. No more random japanese pagodas in the middle of my base. No more bulbasaur pixel art. Now it’s way more stressful and less fun I guess. And I even if I can have fun building a single base, I never have the motivation to build anything beyond that, because there’s just too much effort, motivation, and planning required.
I remember one day watching a small youtuber, who I can’t remember right now unfortunately, building a river that passed through a giant rainbow out of wool smack dab in the middle of their base. They talked about how they intentionally stopped trying to build pretty and logical things and just decided to have fun. It was really inspiring and nostalgic to see. So I do that too when I play now, and honestly, it’s actually harder than building “good” looking things. But it’s fun.
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