Minecraft got me into programming when I was like 14. I'd probably have gotten into it regardless but it was the trigger for what has been a 14 year journey so far so I'd definitely say it changed my life
Had Hollow Knight for a while but never played it so I wanted to go through it before starting Silksong. I can see now why people were so excited for this game
Same… Just totally crushed me. Also chose bay when I first played this game last year. Now life’s sad again, so I’m replaying this gem, this time I’ll take a look on bae ending.
Well, this game is apparently becoming my “comfort game” for replaying when I wanna escape from stress, a more recent addition to Dragon Age Origins and Persona 3
Reaching Room 46 the first time is the first of like three or four natural jumping-off points, I’d say. You can totally stop playing there if you’re satisfied, but if you want to keep digging you can go so much deeper.
Man I really wanted to like this game but I found the goddamn mazes on the sand planet too frustrating. Stumble around, get lost, the window closes, die, respawn and start completely over.
Panic gets the best of most players. If you take time and patience to observe the patterns, you realize it is all very logical and well structured. Super predictable and the designers created clear paths that become obvious once you get it. Also, part of the message of the game is that you cannot and actually are not required to be everywhere or do everything. You can finish the game in a single loop right from start. But that’s not what the game is about.
Thank you. I found the time limit really frustrating as I like to take my time with things and could never really get anywhere because I kept dying before I could make any progress.
Nothing has ever hit me harder than Disco Elysium, and I don’t think anything else ever will. Everything from its themes of failure and depression and addiction and clinging to the past to its surprising message of hope in the face of unrelenting nihilism resonated with me on a molecular level. And the Final Dream is just the single most impactful, emotional and heart-rending moment I’ve had in any game ever. The culmination of the entire game distilled into one scene, and even the whole pathos of that one scene concentrated into three closing words:
Atari Warlords. After seeing it in the local convenience store, I raced home on my bike to describe what I’d seen to my incredulous mother. She took me back and let me play twice. The obsession took root right at that moment.
Then later, Section Z in the arcades - It was the game that made me ponder how games were actually made. I imagined a person sitting with a microphone patched into the back of the arcade cabinet: “Ok I want a little red guy with a gun and he runs sideways…”
Nier: Automata, like the final ending. I’ve 100% this game three times and each time I end tearing up, thinking about a world where would could all come together and help eachother, then I look at the news and that dream is immediately shattered.
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