I have one of these, and it’s my least favorite controller I’ve ever owned. The touch sticks feel like the touch controls in my car… They leave me wanting real, tactile controls.
Was the first controller that allowed me to completely drop aim assist for good and not feel slow against PC players and offer keyboard like functionality for input swapping.
I disagree about the batteries. Give me replaceable AA cells any day over a built-in Li-ion. Rechargeable AAs are readily available and quickly swappable if you keep hot spares. Much better option for long term serviceability.
I think the availability of AA batteries is higher, 18650 is much less standard than AA in most people’s homes. I would rather have options, so saying AA but having a swappable battery tray is how I would go, but I like kludgey stuff anyway.
That said, I just did a battery replacement for a lithium pouch on some TWS headphones and it was a fairly simple process. Making it a port rather than soldered wires would make it much easier and would make battery replacement a quick and routine task. Hopefully more companies will more towards ports for batteries and maybe even a standard port that is the same for a given voltage/amperage combination so swapping out can be done with confidence.
Microsoft did something like this with xbox controllers. There are additional contact points inside the battery chamber for a li-ion pack, so you could use a pair of AAs or their rechargeable pack that just fits into the same space.
Going to bat for xbox or Microsoft right now is a death sentence on the internet so by internet law I have to downvote you. Sorry, it’s just the way things go…
That said, I agree. Being able to buy a $30 plug and play pack with rechargeable battery packs or being able to buy rechargeable AAs or just normal AA batteries is the best of all the current first party options.
I use Heroic more than I use Steam. It comes with a wine manager built in for Proton-GE, and if you have Steam Proton installed it can access that too. I use Proton Plus to get GE-Proton on Steam but I don’t even have to do that for Heroic.
I use Steam only for games purchased from Steam and Heroic for Epic, GOG, etc…
Heroic makes it much easier to manage games. Custom prefixes for each game with winetricks, mangohud checkbox, environment variables and so on. If the interface was better/modern with some sort of tabbed layout, I would use it for my Steam games as well.
I’ve run Proton without Steam for a few games. You’ve pretty much got the same code that Steam uses and most of their changes make it upstream eventually, so they’re not holding you hostage with being able to run your games. It just might get less convenient. There are other Linux game launchers that have good compatibility.
Steam and the company behind it have done wonders for Linux. They’ve given publishers a reason to care, they are providing strength and resources to fix bugs and libraries they care about, and generally have done very well in sharing their contributions with the community.
I do think this is a valid concern that we need to keep in mind, but I don’t think that we are at risk just yet. Valve is a business but as businesses go, they’re pretty cool.
I played for a lil while, trying to get into it to play with my friends. The only MMO i’ve gotten DEEP into was the original Guild Wars, and that is obviously a bit different from other MMOs, so I wasn’t sure if it would be my cup of tea. I ended up falling off before finishing the base Realm Reborn MSQ. I found the same problem I always have with MMOs - the initial loop is really fun and addicting and I’m enjoying learning the world, but then I hit a point where doing the quests just feels like a slog to endgame. I did some dungeons with my friends once that was possible, and it mostly just felt like I was struggling to keep up with something that everyone else had done 50 times over already. It stunk that I had to do story quests solo, and could only really party up for dungeons. Much preferred the GW experience of playing the MSQ together.
Idk, I’m not trying to trash on the game, I can tell it’s really well made and I’m happy for all y’all. It just didn’t resonate for me.
That’s a major pain point for a lot of new players. You have to invest at least a couple hundred hours into doing the MSQ to get to current endgame content. I know it’s more about the journey, rather than the destination, but it sucks when you have friends doing endgame stuff, and you’re still stuck behind who knows how many more quests in order to join them. I quit the game twice during the stretch of post-ARR quests. They cut the number of quests down since I went through them, but it’s still a slog.
This was also my complaint. I felt like it was missing the cooperative aspect of an MMO that I wanted. I think FFXI is closer to what I want, but it’s understandably older and less accessible for a lot of people. I’m still debating when/if i wana take the plunge and just play that for a while.
I’ve spent about 60 hours replaying the intro quests in XIV trying to get into it lol
Yes. But there is nothing we can do about it more than party that whenever it turns to shit their open source contributions are able to stand on their own
Yeah thats kind of the point. It doesnt have 2 joysticks so I just buy an Xbox one instead. So it cant compete with the gold standard of crontrollers.
And you can say it has pursose in non controller games but its still worse than a traditional keyboard and mouse in that repect as well as a keyboard with an integrated trackpack.
So theres maybe a small niche of playing non controller games in situations where you dont have a desk and you dont want to use an integrated keyboard, where it does a bit better than the competition. Any other situation you have better options. Which IMO if its worse in most use cases and only a bit better than the competetion in designed niche, then its not really a good product.
Not everyone’s a big kb/mouse fan. My sister refuses to use one on the HTPC.
Hence I think that was its non-insignificant niche; couch usage. Portable keyboards are really awkward and clunky on laps, and the steam controller is way better and more ergonomic than an integrated trackpad.
Personally I think it was a smart business decision, because of this:
It doesnt have 2 joysticks so I just buy an Xbox one instead.
No one’s going to buy a steam-branded Xbox controller, but making it different does. And I think what killed it is that it wasn’t plug-and-play enough, eg it didn’t work out of the box with many games.
I really love mine and necer realised how “hated” it was. For me the biggest downside is that the level of customisation is almost overwhelming. Which is a good problem to have, honestly, but it led me to sometimes use the shitty xbox controller instead of fumbling with options.
Yeah for sure, I know what you mean. But like, the ability to activate gyro aiming when holding down right bumper past its “click” for those accurate shots is just cheifs kiss
Is there some meta to using the touch pads? I never use them on my deck due to the lack of being able to have continous motion like a joystick. If I’ve just been using them wrong I’d love to try them out in the way that makes people rave about them
I think some of it comes down to what your brain is used to.
I usually use mouse/keyboard, that kind of constant movement from holding the stick in a certain position is kind of foreign to me. Whereas having the right track pad basically emulating a trackpall mouse instantly felt really natural. In this case it’s like a mouse in that your movement directly translates to camera movement.
I think it might just be one of those things you get used to. There are so many different ways of setting them up as well,
When I play Sekiro or Elden Ring, I have the right one set to “ball” or “mouse ball” or something like that, basically, so I can flick the camera and also just drag, the left one is on joystick mode I’m pretty sure, with various deadzones that I felt comfortable with.
What’s nice is things like on the right trackpad, I have it set on a tilted axis, because I don’t swipe my thumb perfectly horizontal, I swipe up towards the right, but you can account for that. So when I do my normal swipe, the camera still moves horizontal. I don’t know about the deck, I don’t have one. But the various settings and options for all the things you can set it up with is incredible.
I know on the left, movement. I have a certain zone that if I’m within it, you’ll move slowly, but once you go to the edge you move quickly. In short terms, it’s not linear, because I don’t want it to be.
I do certain actions of “fast pull”, where you press the bumber quickly past its “click”, and another if it’s a slow one. Can probably get very overwhelming but you just find what you like and set it up do it. If you want it a certain way, chances are very good there’s an option for it.
Developer choice, ha-ha, very funny. I am not familiar with the industry and still feel safe to bet most of them (edit: actual software developers making games) just want to get enough money for doing what they can do without too much stress/disgust and also most of them don’t have a desire to see their work die just because some manager decided it is time to make some other games instead
I bet they’re really pissed off with ubisoft right now. They basically started this whole movement by being so egregious with The Crew. Less than a month before they shut the servers down the game was still on sale for the full price that it had launched with.
Granted it was shut down because it was the most mediocre game ever made but that still isn’t an excuse.
Tbh when I read of it, being an open world driving game where you can just drive around a very large area, I kind of wanted it. Not as a game, but simply for driving around. MarioKart is too happy for that. I just want to get lost in thoughts while driving.
I have mine, I used it a few times, I did not care for it. I can’t stand using a touchpad in place of physical sticks. I found it to be worse than a mouse for mouse needs and worse than a standard controller for controller needs. All just felt a bit gimmicky.
I didn’t like it. I got it on sale and tried it. I just have muscle memory for Xbox style controllers and that didn’t give me any advantages that made it worth retraining.
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Aktywne