Basically any game that doesn’t in itself follow a story, so you are the story (or make it). For me personally it’s building and factory games, like Factorio, cities skylines (1 or 2), satisfactory, Kerbal Space program (1 only), Rim world.
Football Manager 2016 was the first version I tried. I put 1,500+ hours into it and only stopped because I decided to upgrade to Football Manager 2018. I’m on 2024 now at ~400 hours.
Honestly, Skyrim. With so many great mods available these days, you can literally turn it into a whole different game. And with modpacks on Nexus, Wabbajack or similar sites, it’s easier than ever. I’m just getting back into it myself after 3 years, but I’m still a big fan of getting into the nitty gritty of it and configuring everything myself.
Turbo Overkill is sort of Duke Nukem/Quake strafe boomer shooter with modern schmovement mechanics like Ultrakill.
Also another vote for Prodeus. It’s basically a Brutal Doom clone. It’s messy and gory and just a tone of mindless fun.
I’m playing Prey right now and it’s also a ton of fun trying to figure out ways to do stuff instead of running in all guns a-blazing. Still trying to figure out how stealth really works mechanically.
So maybe don’t take this as a real suggestion because it doesn’t make sense to be a game with lots of replayability, but I’ve replayed the everything shit out of FF8. I don’t think it’s because of the game. It’s because of me. Maybe it might do the same for you?
I’ve been recently playing the “so called” sequel to ftl, ftl multiverse. I have gotten the standard and old secret endings, but there are hints of a third even harder to find ending.
Generally games with random elements are considered to be good for dumping tons of hours into. So games with randomly generated worlds like Minecraft, roguelikes, strategy games that are always variant just because of the nature of AI actions always being a little randomized, and other stuff like that. So maybe like Minecraft, Dwarf Fortress, Crusader Kings 2 or 3 as like a basic list. But really the game that’s going to be the most replayable is the one you don’t get tired of. I’ve beaten Thief: The Dark Project hundreds of times and that game is a relatively simple level-based stealth game with no random elements and not even especially huge levels.
One I haven’t seen mentioned (at a glance at least) is Noita.
Getting the “false ending” is achievable with some effort, but I dare you to actually finish the game. And as far as replayability, you’ll be hard pressed to have two runs that go the same. The amount of Butterfly Effect in this game from all the combinations and systems is straight up insane.
I feel like the best options would be strategy such as CK3 as the other commenter mentioned or endless sandbox games like Minecraft and Euro/American Truck Simulator. X4 Foundations is a pretty fun space sim, and there are the Bethesda games with mods, Skyrim and Fallout 4 have some pretty cool mods and eventually Starfield too.
Have to throw CK3 out as my personal favorite grand strategy game (though EU4 and the like are other options). There’s nigh infinite content in weaving the story of your family and realm, and mods add a whole new layer to it.
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