Sometimes we just don’t like certain genres. I’ve tried dozens of times to get into rogue likes and I cannot get into them. I enjoyed hades decently enough, and I could get to the boss. But the gameplay loop always gets repetitive for me. It’s weird!
Vampire Survivors - They keep releasing new content, and I keep devouring it. This game is even more addicting than Cracktorio.
The Murder of Sonic the Hedgehog - Best April Fools joke this year, and a solid light visual novel in its own right. This was a pleasant surprise.
Remnant II - My choice for Game of the Year this year. TotK let me down, and while BG3 is solidly in the #2 spot I don’t really vibe with it. Remnant II is an excellent sequel that builds on the strengths while fixing the weaknesses of its predecessor. It’s a hell of a game that still manages to stand out in a year stacked with great titles.
Note: I didn’t play AC6 or the new Street Fighter, so I’ve got no opinion on how they match up.
Worst:
Keywe - A puzzle game where you play as Kiwi birds managing a post office in Australia. Not my thing, but my sister likes it and wanted to play the multiplayer with me. We played online and holy hell this game’s netcode is broken. We kept desyncing mid-puzzle and then whoever was hosting would have to finish the puzzle while the other stood and watched because they couldn’t see the actual gamestate. It’s probably a fine game as a solo or local play experience, but it left a sour impression.
Did Remnant 2 feel more unique than Remnant 1? I tried the 1st and fell off in the 2nd world because it all felt too similar with a handful of enemies and procedural chunks. Reluctant to try the 2nd if it’s got the same lack of variety.
I didn’t have an issue with that in Remnant 1, but I think it was improved on that front. There’s more enemy variety, with several fodder mobs and elites with unique gimmicks, and some of the bosses are straight up weird. The maps are still procedurally generated, but there are more types of maps in the pool. They do still feel samey when you get two maps that use the same chunks, but there is less overlap from map to map.
They also made the area progression part of the world proc-gen, so you can encounter the areas in a different order on different play-throughs. That does help keep the replayability fresh, but it doesn’t fix the issue. It just sort of sweeps it under the rug so that it takes more playthroughs to notice.
That approach works for some studios and some game projects but it’s no silver bullet. A lot of times gamers don’t know what they want until it’s handed on them on a silver platter which can make taking the correct kind of feedback really difficult. Sometimes outside influence may also stray the developers from their original vision.
That being said, developing game in complete secrecy for years and expecting it to become a success has pretty much the same chance as winning in a lottery. Getting MVP out there asap to see if the game will receive any sort of traction and feedback is generally the best approach unless it already has an audience (sequel or well known developer). It can be prototype, demo or early access as long as it’s something.
1994 - 1996 and beyond. Originally played on Win98, currently on Win10. Trying out several different CDROMS, but I’ve been testing out an old “Learning in Toyland” CD, but I also have an old “Yukon Trail” CD I’m trying to boot up.
I’ve tried DOSBOX, but I keep getting messages like “requires Windows” or whatnot. Like HOE, I HAVE WINDOWS AND IT DON’T EVEN WORK
Dosbox is for dos games ;) If they ran on Win98 then try them on Win98 again. Get something like Virtualbox and make yourself a Win98 machine to play with.
Seconding the recommendation for Virtualbox. Wanted to play my old Lego Island CD a few years ago and I just booted it up in an old Windows VM. Worked like a charm.
Hilarious to imagine from the perspective of a non tech savy person though: your virtual machine program “something box” is for the other old windows, not the old windows you want. Get this “other box” windows thing to make the right old windows so you can play windows games on your windows pc.
Have you tried installing a copy of Windows in Dosbox, then install the game from there? I remember doing something like that to play the original SimTower.
Very likely the game is 16 bit mode, which is why nothing in Windows 10's compatibility mode is working, as it doesn't support 16 bit programs.
Ahhh....you're trying to play Windows 3.1 games...that's why you're having issues...yeah emulation for Windows 3.1's random differences from Windows 95 and DOS are surprisingly rare still.
There's no dedicated emulator for Windows 3.1 yet. I personally installed a copy onto Doxbox, but it's not a very easy solution.
But I can tell it's 3.1 cause one of those is The Learning Company and the later versions of the Super Solver games have the same issues.
I second the Lego games. Although the older ones (Complete Saga) & Lego Indiana Jones were annoying to play COOP because there’s no split screen.
But Lego Star Wars Clonewars has split screen so you don’t get in the way of each other. I haven’t actually played other newer Lego games but I assume they will have split screen as well.
In our world, the lack of split screen was a feature. It was less co-op as in play together, and more like play as a team. We enjoy fighting about meaningless stuff like whether to collect studs or whether to hurry along. I’d imagine if I tried playing with a sibling, there would be blood.
For me I just found it annoying that whenever we wanted to go in different directions one player would end up getting dragged back by the camera border. So many failed jumps…
But that’s fair, if someone thinks that being able to get in the way of each other and being forced to cooperate better due to it adds to their enjoyment of the game then playing the games without split screen could be preferable.
Dead space? It famously has a hud that’s built into the world rather than being random bars and stuff on the screen. Everything UI related is essentially from an object in the game
Squaresoft, Bioware, and Bethesda are three companies whose logos I once considered a seal of quality. None of the three really exist anymore, although there are new much larger companies using their names.
If you'd be interested in a kind of spiritual successor, try CrossCode. Not exactly the same, the combat is very different, but the general exploration reminds me of Golden Sun a lot.
Meh. I’m seeing a lot of prices that aren’t even that close to historical lows. e.g. Mass Effect Legendary was $10 somewhere recently but now it’s $12 on Steam (though I’m not giving EA any money for it until they fix the stupid launcher for good on Steam Deck).
Prototype is like $4 though, might snag that if I don’t already own a copy elsewhere.
BG3 is a unique example in that its built in a system many players already know and understand, AND the whole thing is so watered down that you can absolutely just wing it with a rudimentary understanding of how things function and be fine. You don’t need to min/max to enjoy the game, and if it’s too hard there are multiple difficulty levels. It’s fine to hit explorer difficulty pick a class for RP and just enjoy the game. The “GaMeR” police aren’t going to kick down your door.
The answer to the wider question is: No, I don’t. I like learning systems and I’ve practiced learning systems very rapidly. I’ve been quickly learning new systems for some 20+ years, so by now, I am just good at it. I do not spend any real length of time researching how to play these games; I load in, read and absorb what’s in front of me, and try thngs. Things that don’t work, I throw out, and I try new things. After a few iterations of this, if I am still heavily struggling I may Google some build repository so I can glance over some ideas of what other suggest work and then incorporate those ideas into my own setup, but even then, that practice is preserved for more competitive games. Games like BG3, Deep Rock, Warframe, Darktide, Inkbound, and Cassette Beasts, just to name some I’ve played in the last couple months, I’ll never look up how others build and play. This is in part because I don’t need to, and in part because crafting my own builds and finding my own solutions is a large part of the fun for me.
• Always do your research about a game, always check what people are saying on the website before you buy it. Do not trust the rating system. We’ve had too many cases of game being labeled as verified that couldn’t even reach 30 FPS.
• Do not install Windows on it. Just don’t. You got a Steam Deck. Not a Ayaneo, not a ROG ALLY. You got a Steam Deck. The strength of this machine is entirely in its software. It’s why in my opinion there has never been any real competition to the Steam Deck as most of these rely on Windows which is awful and not made for this purpose at all.
• If you ever get a dock and plug it in your TV, do not change the resolution of the game. Let it run at 720p. The upscaler will do its job. Just turn on FSR in the Steam Deck setting for the game with the free dots button (or Xbox + B, if you are using an Xbox Controller). In my experience, you tend to get quite good results, and I’m doing it on a 4K TV.
• The case that the Deck that comes with is amazing, but it’s a bit fat. It may be an issue if you plan on taking it with you on trips or whatever. So here’s a good alternative made by the company TomToc. I have one, and I love it. It’s thinner and will fit into more backpacks while taking less space. However, know that if you’re using a case around your Steam Deck, like let’s say you got a Killswitch from Dbrand, it won’t fit. Also, if you pick this up, don’t throw the original carrying case away. Keep it, you never know.
• I never really cared for emulation in the past. However, EmuDeck is the shit. It is so good, so stupidly easy to set up. You can’t pass on it. It’s a must have. If you grew up on consoles, it’s a great way to revisit the past and also a great way to play older games which got stuck on their consoles generation, forever lost to time and eBay scalpers.
Some games.
As for good games to get you started on the Steam Deck, first:
• Aperture Desk Job is an absoute must. I am pretty sure it should be included with the Steam Deck, but I don’t remember if it was, but it’s a free, short, and unique game made by Valve specifically for this machine. It will show you everything this machine can do and familiarize yourself with every aspect of controls from the small trackpads to the gyro controls.
• If you want good examples of good optimization, I strongly recommend you get the https://store.steampowered.com/app/1817070/Marvels_SpiderMan_Remastered/. I will also strongly recommend you to buy its “sequel” (it’s more of an expansion standalone game), Miles Morales, which to me, while shorter, improves on basically every aspect of the base game.
• The Steam Deck is also perfect for playing older games which you may have never got around the playing. I played BioShock on it for the first time this year entirely on the Steam Deck from beginning to end. It can feel a bit dated here and there, but I can also tell you that its reputation is well earned.
• Speaking of all the games you’d never played before, I doubt you haven’t played them. For some reason I feel like you probably did, but if you haven’t, I strongly recommend you to play the entirety of the Half-Life 2 Trilogy on this thing. It’s been optimized for it with new menus and everything.
• A Short Hike is as short as it sounds like, but it is a really memorable title. It’s relaxing, it’s hilarious and it’s simply adorable. It’s a gem.
• Terraria may not look like it at first, but it is surprisingly well optimized for the Steam Deck. It’s amazing, and if you haven’t played it, you will probably figure out eventually why this game has such a cult following. There are really good reasons as to why this is one of the highest-rated games on Steam.
• Vampire Survivor. Because of course. I feel like at this point, it’s practically illegal to own a Steam Deck and not have this game on it.
• Reventure is a fun and creative title. I honestly don’t have much to say about it. It’s really fun, really creative, really cheap. Quite funny. I loved it, and I can only recommend it. Don’t try and look up guides for this game. That would be ruining the fun.
• I haven’t finished it. But Spiritfarer It is a beautiful game, not only visually, but in its theme too. It’s a game about death and moving on from past traumas. It’s emotional, it’s funny, it’s creative, it’s just full of heart. I can promise that you will get attached to every character, but I can guarantee you that you will get attached to some, and that you will promise yourself that you won’t cry, but you fucking will! And you will love it.
• There is nothing quite like The Long Dark. You may believe you played survival games before, but this one is entirely different. I cannot recommend this enough. You really have to play it to get it. In a sea of bad and generic survival games, this one stands out as being serene to the point of being therapeutic while also being able to be ruthless and terrifying. This game isn’t particularly hard to run, but however, it doesn’t seem to like the Steam Deck very much? The frame rate is oddly unstable so I would recommend you to lock it at 30, then it won’t move at all it will be perfectly locked. It’s an issue that needs fixing.
I will conclude with this, the Steam Deck is not your PC with a 4090 in it. This is a low powered handheld machine. If I were you, I wouldn’t expect it to be reliable when it comes to newer AAA games. And that’s not only due to the power these game demands, but also to the absolutely dog shit optimization we seem to get with them nowadays.
I found that the Steam Deck is a perfect machine for me to expand my horizons. So my final recommendation would be for you to look towards indie games in general. These will be the best for the Steam Deck, but you may also find that these will be the best in general.
Thank you so much for your detailed suggestions and recommendations! I am very excited to get my hands on my Deck and start playing. My wishlist has only grown and grown.
Speaking of Spider-man: I actually played through that when it first came out on PS4, but I’ve been itching to get back into it - and the Miles Morales game seems really cool!
If you haven’t played Miles, then skip the original on the Steam Deck and go straight for that one. It’s shorter and denser, but also, I think it improves on everything the first game did.
I like patient gamer communities, since I can get a fan consensus, a lot of hype or hate has died down, and there’s been some time to work out the kinks and send out updates.
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