U mnie działa NewPipe, minus jest taki, że trzeba instalować z pliku *.apk, a nie ze sklepu Google Play. Ewentualnie można sobie zainstalować sklep F-Droid i stamtąd pobrać aplikację.
OS: Linux Android 10 - 29 <details><summary><b>Crash log </b></summary><p>
<span style="color:#323232;">com.google.android.exoplayer2.ExoPlaybackException: Source error
</span><span style="color:#323232;"> at com.google.android.exoplayer2.ExoPlayerImplInternal.handleIoException(ExoPlayerImplInternal.java:644)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.ExoPlayerImplInternal.handleMessage(ExoPlayerImplInternal.java:616)
</span><span style="color:#323232;"> at android.os.Handler.dispatchMessage(Handler.java:103)
</span><span style="color:#323232;"> at android.os.Looper.loop(Looper.java:223)
</span><span style="color:#323232;"> at android.os.HandlerThread.run(HandlerThread.java:67)
</span><span style="color:#323232;">Caused by: com.google.android.exoplayer2.upstream.HttpDataSource$InvalidResponseCodeException: Response code: 403
</span><span style="color:#323232;"> at org.schabi.newpipe.player.datasource.YoutubeHttpDataSource.open(YoutubeHttpDataSource.java:422)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.DefaultDataSource.open(DefaultDataSource.java:263)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.TeeDataSource.open(TeeDataSource.java:52)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.cache.CacheDataSource.openNextSource(CacheDataSource.java:796)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.cache.CacheDataSource.open(CacheDataSource.java:609)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.StatsDataSource.open(StatsDataSource.java:84)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.source.chunk.InitializationChunk.load(InitializationChunk.java:99)
</span><span style="color:#323232;"> at com.google.android.exoplayer2.upstream.Loader$LoadTask.run(Loader.java:412)
</span><span style="color:#323232;"> at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1167)
</span><span style="color:#323232;"> at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:641)
</span><span style="color:#323232;"> at java.lang.Thread.run(Thread.java:919)
</span><span style="color:#323232;">
</span>
it sounds like you want an internal voxel grid and for all the art and animations to respect that grid. I don’t have any recs but I’m posting in solidarity because I feel the same way about pixel art games
Właściwie nie mam zdania, ponieważ niczego o niej samej nie wiem a o scenie politycznej w USA tyle co kot napłakał, ale perspektywa że głową państwa miałaby być kobietą cieszy mnie z uwagi na ten ból dupy, którego konserwy z południowych stanów by wtedy doświadczyły.
Zelda and ER open world does feel like a separate genre from the Ubisoft style open world we see even in non Ubisoft games like Horizon. That said, I enjoyed my time in Days Gone even if it’s similar to the formula. Facing your first horde in the game was truly spectacular. Also it being connected to Syphon Filter helps too lol.
2006 was a neat game with some particularly cool bits, but 2017 is one of my favorite games of all time and pound for pound is a superior game due to 2017 being a spiritual successor to System Shock 2.
Very different games though, I don't honestly think they should be compared directly, it was already a weird choice for Prey 2017 to receive the franchise name.
Prey 2006 is a slightly gory boomer shooter with interesting topsy-turvy levels, gravity tricks, a few cool enemies and guns and powers, and a campy alien abduction / invasion story. It might be a little underrated in its genre. Definitely fun.
But Prey 2017 was more of a clever stealth action / psych horror title in the vein of Deus Ex and of course System Shock. Brilliant interconnected level design, a deep story, a good (though not super original) roster of guns and superpowers, some tricky puzzles, and a few interesting and enemies. It gets a good amount of love but I still think it deserves wider recognition as an excellent game.
2006 all the way. I’ll never understand why they opted to cancel the sequel (which was looking amazing, btw) and use the same name for a completely new IP.
It’s was a really strange mix of puzzle and brainfucked mechanics. The story was original and something new/fresh.
I really hoped for a sequel or a reboot… The new IP is just ‘meh’… nothing special about it… Or maybe I’m just getting old and nostalgia is kicking in ^^
Too much man. I was initially just playing Atari 50, but I was itching for something with more gameplay so I started Neon White and I am loving it. That game must have been QA’d to hell because every level just flows so smoothly. Then I also started a new session of Monster Hunter World with couple of my friends. Later I was just not around my PC, so I decided to check out what I have on the switch, and now I’m in chapter 4 of Xenoblade Chronicles. Bonus game: Ordia on phone.
Metro 2033 redux and COD WaW custom zombies. Haven’t been in a big gaming mood recently and want something easy and fun. I enjoy the short chapters and fun gameplay and world building of the Metro games, this is my second playthrough. COD custom zombies is just fun and relaxing when playing easy maps and you can stop at any time
bin.pol.social
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