My favorite layout so far is on the Razer Wolverine V2 Chroma Xbox wired controller. It has x/y up between the shoulder and triggers, back buttons for a/b, so you can keep your right thumb on the thumbstick without moving it to hit face buttons a/b/x/y.
Yes! I love this controller, and I never see people talk about it. The mechanical click of the face buttons is so satisfying and consistent to press. Other controllers feel so cheap to me now.
How big is this controller? I have wide palms but shortish fingers. From palm to tip of middle fingers like 7.5”, which is low side of male hands, but 4” wide palm which is above average. Makes finding ergonomic controllers difficult. I can reach the middle of controllers without too much difficulty, but reaching lengthwise (eg the shoulder buttons) can be problematic (perhaps why I like the ps4 controller — it’s wide but squat; it just lacks usability with no back buttons, and it only pairs to a single device at a time). I guess a smaller Xbox style controller would work okay for me — is Wolverine worth a try you think?
The back buttons are near the middle so I’d assume it’s more comfortable for bigger hands, I think the v3 wireless version has the back buttons closer to the outside where the controller grip connects to the middle of the controller like the elites, I haven’t tried that style yet but I think that may be better for a shorter grip or hands.
That’s true, I’ve had mine 2 years and am seeing some up/down drift on the left stick. Not great on the quality but I have used it often, and I can’t find anyone else with that button layout.
I don’t really engage with the online mechanics in Elden Ring… Maybe I should? I’ve put hundreds of hours into the game otherwise. I rate and leave messages but I’ve never summoned help for co-op or invaded people except for Varre’s quest where I always just get obliterated by people who are way better prepared than me.
Back in the day, I think it was Logitech or similar who redesigned a PlayStation controller with some minor ergonomic tweaks. It was a masterpiece. This was back in maybe PS2/PS3 era.
Sounds see if any modern versions exist. I’m still a Sony controller purist, having never really fallen in love with Xbox like so many others.
I think I still have one of those. It was Logitech. I thought it was good unless I wanted to use the thumbsticks or triggers. I always thought the Sony design of putting the thumbsticks down in the lower-middle was really awkward, and for some reason, using the triggers on the Logitech controller sometimes felt a bit painful.
Might’ve just been the glass slipper my hands needed then. Felt like a peak optimization of the sony layout, least in my mitts.
I know several folks who prefer the offset Xbox style, but I always appreciated the more symmetrical design of PlayStation. Thumbs were same height on controller for FPS or fighting genres, which I did a bunch of back then. Didn’t mind offset thumbs for other games like God of War. I think the designer in me also appreciated sony’s cleaner aesthetic as well.
This is probably the most honest review I have seen, that points to gripes I would have playing through it, as opposed to the way other articles and videos have glossed over those very concerns I had while watching gameplay footage. Thanks for including it!
Your character doesn’t speak per say, so you usually are limited to gestures for interacting with other players.
The stone refers to a series of items thatve been around since dark souls 1 where you drop a magic stone and a voice comes out saying the line. In dark souls 1 and some others it was a rock you dropped and it broke open making sound, so the “stone” term stuck.
In elden ring it’s called a “prattling pate: ‘voice line here’”. Your character blows into it like a flute kinda and the line is spoken.
Basically the guy showed up, said “damn ur fashion is on point” then left :)
In the game, there are stones that you can find, and when you use them, they say something. There’s no voice chat in the games, so these can be used to communicate
When I was shopping for brakes, years ago, lots of told me SLX has all the quality/power of XT or XTR but they’re a tiny bit heavier and don’t have the prestigious badge. I went with SLX and have been very happy.
I really love the current gen controllers. I was using a Series X controller, which has a fantastic weight and feel, but I started experiencing drift. I decided to get a PS5 controller after that, and it’s even better! I use it with my PC, and the touchpad works as a mousepad, which has allowed me to play a LOT of games comfortably on the couch, when I’d normally have to fumble with my mouse and keyboard.
I’m multitasking games right now to help clear out my backlog. I’m getting close to finishing Alan Wake 2 and I just started playing Ys IX. Not quite as good as Ys VIII, but still a lot of fun. I also got distracted by Guild Wars 2 and Loop Hero.
deck is mostly more input options (right stick, d-pad, 4 back buttons instead of 2).
the biggest difference is the placement of the touchpads imho, as i cant use both shoulder buttons and the touchpad on a side without adjusting my grip, but that only mattered in shooters for which i use flickstick on the deck and not the right touchpad.
Oh, I like all of those changes except adjusting grip. I’m not familiar with flipstick. I went from tiger claw, to bumper jumper, to all paddles
I have this problem where my thumbs are naturally oily and touchpads arent always super responsive. The best fix I’ve found is gloves with the (conductive?) material. Do you know if the Deck uses the same type of touchpads as the controller? I also had issues with the New 3DSXL nub
the touchpads atleast feel like the ones on the steam controller.
flickstick is a control scheme where your stick only controls the camera horizontaly, so if you push the stick down you’ll spin 180° if you push it to the right you’ll turn until your character faces to the right and so forth.
Oh, that’s interesting, and I don’t like it lol. I play inverted and people hate on me hard. Usually just the Y-Axis, but some older games for the X-Axis as well
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Aktywne