Not quite the same, but in WoW, you couldn’t talk to the opposing faction. So sometimes people would make characters like this just to hang out in the other faction’s zones and communicate using only emotes. Good times…
I’ve played rescue ranger a couple of times, legit one incident I intervened in was some poor bastard running for their life across the entirety of Liurnia Lake while the invader was leading an angry mob of enemies chasing them
Night and Flame got a workout that day, lemme tell y’all.
where does AAA even come from. Is it like michelin stars and the american automobile association started it. If not why don't I hear about the AA or just A or B or C or D games. They should do like the recording industry and have categories based on amount sold and I would limit sales for full retail price. Once they set the price as what they think of it then they only get credit for those who pay full freight. Just to limit deeply discounting to pump the numbers and maybe to encourage a reasonable starting price.
My understanding is AAA is literally just a buzzword in the vein of AAAA. It doesn’t relate to budget, team size, publisher/no publisher, kind of same as indie at this point.
It maybe made a little more sense when it was a publisher descriptor? EA, Activision, Ubisoft were publishing games at a different scale than Midway, Acclaim, THQ, etc. But still, as far as I understand is more of a marketing term as opposed to designating anything specific.
It comes from the publishers in the 90s. They needed an easy way to tell stores/distributors how popular they thought each of their games would be, to help them decide how many of a certain title the distributor should order. The games expected to be GotY contenders would be marked AAA, AA for otherwise decent games, A for more niche games and B for “this is a starshot, we’re hoping it will sell enough to justify production costs”. That then lead to more and more games being marked as AAA due to budgets getting increased, and the whole system became a bit redundant.
he games expected to be GotY contenders would be marked AAA, AA for otherwise decent games, A for more niche games and B for “this is a starshot, we’re hoping it will sell enough to justify production costs”.
Is there any evidence of this being the case? Personally, I don’t remember anything other than “AAA” back in the day, with other variations coming about much later as budgets grew and people wanted more specific delineations.
Right now I’m mostly using the Xbox One controller (on PC). It’s a controller that feels really good to hold. No weird gimmicks like motion control either. I think it’s one of the all time greats.
bin.pol.social
Aktywne