Making porting gog to linux a priority which has by far the smallest market share for computer gaming is the dumbest thing anyone in this thread is saying, where is that financially a viable option to cater to the tiniest percentage of gamers for gog? I know ill get downvoted but im tired of the fanatical linux posts on lemmy at this point. Get with reality they are going to work on the client where the money is most predominantly flowing from and its not linux or mac. Haters gonna hate the truth but its the truth from a business standpoint.
While I agree, it’s also a chicken and egg problem. How can more money flow if they don’t make it easy? Even just endorsing Heroic and providing them some APIs would work
This is a future proofing measure. With the enshittification of Windows there is a reasonably sizable share that is looking to migrate. Making an API/front end functional on the platform is just good business. I for one will be switching 95% to Linux the instant Microsoft acts on their patant for putting a mandatory advertising ticket on the screen. Literally the only thing I will use it for is programming things for work.
With the Steam Deck getting more popular and more SteamOS handhelds on the way, it has never been a better time for game companies to support Linux. GOG does already sell some games that have Linux support, they just don’t have a convenient way to download and install them.
GOG galaxy appears to use CEF and Qt, as well as some parts (such as plugins) that use python. All of those are cross platform. So I doubt it would be incredibly difficult to port to Linux. The fact that there is already a macOS version indicates that it can be made cross platform and can run on Unix-based systems.
Making porting gog to linux a priority which has by far the smallest market share for computer gaming is the dumbest thing anyone in this thread is saying
Building a bridge across the river is totally stupid, because no one crosses that river to get to where they are going.
Building a house on that hill is dumb, because no one lives there.
Creating that new type of device is a waste of time, because no one has ever bought one like that.
…
You see the point, right? Not that I’m trying to give business advice. I’m just saying that these things aren’t necessarily as stupid as you seem to think.
It’s not guaranteed to get anything of value before you hit the boss. There aren’t many chests, active items are often highly situational and you may be forced to abandon it. This may be expected/intended and I may even be able to beat the boss anyway, but it’s more tedious.
Very likely that keys and blanks (both multi-functional), more chests, or money don’t drop enough. This already means waiting on making some choices until after the floor is mostly cleared (despite this not being the best/easiest option for survival) especially when it comes to the alternate path.
I think so, but that’s also has massive tradeoffs on its own. If I did that, it was probably mostly Robot w/Ser Junkan runs.
I probably would prefer a mod that makes active items only show up in shops (or perhaps chosen selection/loot-table at the start or per-character). Also: have the RR leave junk when taking some items (not ammo).
I do see one mod (Justice) to alter spawning which would probably help a bit (depending on the character, still not perfect early on). Plus I have other games to be bad at, some of them free (and slightly less frustrating).
I think that’s part of the game, it trains you by making sure you can clear the first levels even if your items are bad or you had bad RNG.
After a while I was able to consistently clear the entire first floor with just my starting revolver (Huntress). Maybe with the Marine it will be easier.
That being said, it can take a long time for this so if you don’t play very often it is definitely frustrating.
Ahh good old times, jumping from building to building like hulk. It had good story too which I didn’t appreciate the first time I played cause I was young and couldn’t understand it fully.
maybe not quite what you’re looking for but the shadow of mordor series has a liiiitle bit of that. obviously not as city-focused as arkham or spider-man.
I love the thing about the bees. I remember doing the exact same thing multiple times. I eventually learned that you should leave them on the catwalk on the side of the ship and then run to grab them once the ship is leaving (since you're safe as long as you're on the ship somewhere, you'll just be teleported inside with whatever you're carrying).
Also, the airhorn is great. I think I like the hairdryer even more because it's louder, and I think it's fun that you can recharge it to get more VRRRRRRRs out of it.
Riders Republic is so much fun. It has a relatively low skill floor but also a really high skill ceiling. Go watch some stunt clips to see just what you can pull off.
The different sports are a lot of fun and honestly what other game lets you transition from Skateboard to BMX to Jetpack in a span of a few seconds.
Only downside is that the more fun sports are locked behind a DLC purchase but it goes on sale quite frequently.
Well it doesn’t actually fail the mission, but everyone in the room immediately starts blasting with their big automatic weapons and all you have is a pistol with literally no cover to hide behind.
I do love that the game just lets you go for it though.
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Aktywne