Lot of life long controller users aren’t good at aiming using only joysticks either with increasingly stronger aim assist over the years doing the bulk of the carrying which has led to some players saying a games controls are bad if the aim assist is weaker than ones they do well in.
Then add in how different the dead zone and acceleration curves are for joysticks from game to game and it makes carrying over muscle memory difficult even if you master joystick in one game. It’s like how acceleration can throw off mouse users.
But, gyro helps a lot if native gyro is mouse like or you opt to bind mouse to gyro, since the sensitivity is something that can be replicated from game to game like people do with regular mice. This video might be a good starting point. One quirk of gyro is that some games you can just bind mouse to gyro and start playing, but other games may not support simultaneous gamepad + mouse so having to opt for mouse and keyboard binds on the controls. Some people bind joystick to gyro but that introduces unwanted negative acceleration.
I recommend Portal for starting out and getting used to gyro. Then once you are used to aiming with gyro something like Left 4 Dead 2 which has good Steam Input support.
Spiritual successor to DoomRL. a turnbased roguelike that doesn’t feel turnbased, with smooth animation and fast gameplay. 3 different classes with a lot of gamechanging perks, tons of guns and heaps of demons, what else could someone want?
Metroidvania with roguelike elements and metaprogression. Graphics are timeless (the game plays inside of a comic book, which is a nice change), very tight gameplay, tons of weapons and cool bosses.
Fury Unleashed is charming as hell, but it’s the buttery smooth controls that make it so replayable.
As an old-school platform and bullet hell player, I don’t play many modern platform or bullet hell games, because I’ve been spoiled by tight controls from the 8-bit era, and so many modern games don’t match the responsiveness.
But I found Fury Unleashed incredibly accessible, mostly because the controls are so responsive.
Earth Defense Force 4 or 5 can be good “training” games. They’re 3rd person shooters, you’ll spend more time moving around than aiming, since your targets will be giant insects, giant spiders, giant aliens and giant alien ships. Even playing online with randos is fine and fun, and I say that as a similar 30+ yo dude.
It’s a grindy game tho and, much like Dynasty Warriors, you should NOT let your pride dictate that you should “start with hard”. Go with medium and, if shit gets too hard, drop down to easy, get better weapons and more health, then come back with a vengeance
Technically I’m still playing “Vagrus - The Riven Realms”, but I didn’t play much lately, since I rediscovered my love for the Lean4 programming language and am now playing around with a formally validated heap again.
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