It is. I really like the direction of the steam deck. A PC that’s very open, but still is able to hide most complexity from users that don’t care for that.
It hurts the developer by impairing the control over the deployed software. This can mean monetization (like microtransactions or some stuff), this can mean “drop-in multiplayer” or whatever it’s called, this can mean a simple friendlist or statistics page, or something along those lines.
It is seldom something different from monetization. Especially in the AAA compartment.
Every line of code needs to be Open Source. The people or businesses responsible can buy a subscription to keep it from the public. No more money => Publicly overseeable sources + FOSS licensing.
Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you' (www.pcgamer.com) angielski
Game consoles are now smartphones, and that's okay (www.spacebar.news) angielski
Does AAAA just mean awful triple A games now? angielski
It seems the general direction the internet is going and I’m all for it
Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware (www.youtube.com) angielski
Warhammer 40,000: Space Marine 2 - Official PvE Co-Op Mode Gameplay Reveal Trailer (www.youtube.com) angielski