Dune 2000 was amazing, but this is pretty good too. I was ready to hate it, but a friend convinced me to try it with them and its been immensely fun so far.
I do this so much by accident in desktop mode on the Steamdeck with a Steam controller. I dunno why big picture mode is apparently bound to pressing the Steam button on the controller (not every time, just sometimes!), but why is it even bound to anything when I’ve just switched intentionally to desktop mode? Why would I switch away from gaming mode just to enable big picture? What’s the use case that they’re catering to here by making it so easy to accidentally be in this situation?
Anyhow, pretty amazing that this minor annoyance is almost the only thing to complain about with my Steamdeck experience. Best gaming console I’ve ever had.
Another good one that’s more recent is Triangle Strategy. Positioning is important. Great story. Very similar to FFT but FFT is better overall. Still a great game and more modern.
Congrats on your 20th post! Now onto adding a 0 to that number! :P
What have you been playing?
I’ve recently finished Resident Evil 2 Remake for the first time. I’m a longtime RE fan (the original trilogy being one of the earliest gaming memories that I have), and the remake of the first title is one of my favourite games ever, so I was kind of curious to see how the second one would be.
I’ve never been more torn on a game. The moment-to-moment gameplay is great! The environment is greatly improved from the original, the creatures design is awesome, the horror aspect has been done well, and it mostly doesn’t overstay its welcome. I can see why people enjoyed it so much when it was released.
As a remake, it fails spectacularly. The story makes no sense, the writing is abysmal and made me hate most of the characters. And of course there’s that thin-veiled misogyny that’s become (unfortunately) fairly common in most recent entries of the franchise. It’s a sad day when a game from the 90s can boast being more progressive than its counterpart from 2019…
Absolute favorite is probably either Bloodstained or Castlevania Portrait of Ruin. Every Metroid and Castlevania is good though. Ender Lilies, Shantae, Momodora and Alwa are some other ones I’ve really liked off the top of my head.
Not Hollow Knight, which thinks it’s clever to not fill out the map as you go unless you happen to pick the path the map dude is on. Makes me feel like my time isn’t respected which is a pet peeve of mine. Also other than bosses the combat is boring and repetitive and you don’t get stronger fast enough for revisiting areas to not be a slog.
I mostly play on PC these days but historically it was Nintendo consoles. I like exploring maps.
Tactical RPG’s are my favorite genre of games, and Tactics Ogre (not Ogre Battle) in any of it’s many iterations is my favorite. No game is perfect but it does so many things so, so well. Matsuno’s magnum opus. The latest version, Tactics Ogre Reborn added high quality voice acting which I really love.
I’ve had my eye on Tactics Ogre Reborn for a while now, but haven’t bought yet since it seemingly won’t go below 50% off, and the reviews say some of the later missions are pretty stacked against you, forcing you to play a certain way. Thoughts on this?
There are a few specific missions that are indeed stacked against you, but they are important story missions that are like boss fights. You don’t have to play them a specific way to beat them at all, people just get too caught up in playing these games in cookie cutter ways sometimes and now you get site created by AI slop that just regurgitate it.
The game gives you all the tools you need and more to complete every map, and it’s up to you how to use them. Character builds are very flexible and adjustable before each map to fit the situation, so if you’re getting stuck somewhere it might be time to rethink your strategy.
A concrete example from my first playthrough: I was facing a large group of beasts and kept losing and losing. Up until then I had just been bringing my favorite characters in terms of personality, but when I instead brought a heavy phalanx frontline to keep my guys in the back safe, that encounter became a breeze since the enemy was too slow to even touch my backline.
The game isn’t particularly difficult, but there’s lots of this in the game. Facing undead? Bring someone who can do exorcism. The enemy has a lot of archers? Equip weapons/skills that let you deflect arrows. I am simplifying, and there’s always more than one solution to each problem, but you’re going to need to plan for each map before you go in.
I can’t think of any that I wasn’t fully aware of the criticism.
But I did play No Man’s Sky, Cyberpunk 2077, and Fallout 76 for hundreds of hours each right at launch and enjoyed every moment without significant issues, despite being fully aware of all the hate being thrown at them at the time.
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