Played Fatal Frame I was really enjoying it up until the third night, where there’s a huge difficulty spike and I fear I’m stuck there due to not having resources. I might restart it some other time, but I’ve decided to play something else.
So I played Still Wakes the Deep. I found it to be pretty mediocre: the story and acting were fine, but I couldn’t really connect to the characters. The gameplay is so scripted and simple the monster encounters had no tension as they were basically on rails. Doesn’t help that the monster design is forgettable and they mostly look like flesh blobs.
I’m currently playing Resident Evil Village and Project Diva.
Damn. I really thought this was from Darkwatch, a very weird 2005 shooter where you play as a vampire cowboy. I have fond memories, but, given the timeframe, couldn’t say whether it’s good or worth playing today
It’s been talked about online ever since it first came out, because people love it. I personally think it’s one of the best DLC for any game I’ve ever played.
It goes on sale for I think around 30$ every sale. Which imo is a far better price for it.
If you don’t care about legitimacy though and can get ahold of the file for the Switch version, Switch Emulators ran it fine on most systems. So that’s also an option
I’ve been playing My Time at Sandrock exclusively on my Steam Deck, so controller controls. It’s more focused on crafting instead of farming (you don’t unlock farming until you’re 2-3 in game weeks in), but it’s still very Stardew. I haven’t played the previous game in the series, My Time at Portia, but I understand it takes place in a more fertile area than Sandrock’s desert.
The game that Stardew Valley blatantly copied - Harvest Moon: Friends of Mineral Town.
It was made for the GBA, so has straightforward and precise controls, with none of the irritating camera or targeting complications that come with making the game 3D.
There are other later games in the Harvest Moon franchise with better graphics, but like Stardew Valley with a gamepad, they tend to have irritatingly imprecise controls. Friends of Mineral Town, with its isometric 2D, doesn’t have that problem.
There’s a modern remake called Story of Seasons: Friends of Mineral Town. It’s isometric and cross-platform so I’m hoping the controller support would be decent.
Eastward has been on my wishlist for ever. Not really a building sim, and not sure about controller support. But the pixel art might draw you in like Stardew did
In my experience, most games that offer support for both are better with KB/M.
The KB/M vs Controller betterness ratio of a particular game tends to also scale up with the amount of controls required to play the game.
If you want a game that feels almost as good on the controller, find a simpler game with fewer controls.
As far as game recommendations: the wife and I have more hours into Stardew Valley than I’ll publicly admit, and other games we enjoy that work well with controllers are Luma Island, Dinkum, and Plate Up.
A side note: If you’re chasing the magic that is Stardew Valley, you aren’t going to find it elsewhere. Be open to a different kind of magic in these other games and you won’t be disappointed that it doesn’t hit like Stardew.
Little Rocket Lab has similar vibes, though it’s not a farming game. It’s an automation game with conveyer belts. Controller experience is good IMO (never played with keyboard and mouse).
bin.pol.social
Aktywne