I’ve heard nothing but praises for Yakuza’s story thus far. And I’m only a short way into my first game in the franchise, Yakuza: Like a Dragon, and godamn does it live up to the hype. The characters, plot, world, they all are lovingly crafted and fit together so well. After this I’ll be going back to do all the Kiryu games.
I highly highly recommend the entire Yakuza series if you want something story focused, with some caveats.
You’ll hear a lot about all the mini games in Yakuza but the games’ main focus is really the story. The games can take a while until they have introduced everything and you’re completely free to explore the city. Cutscenes and dialogs can be pretty long but they are all really well animated. It can sometimes be like watching a show.
Where I initially ran into issues is that I didn’t expect it to be this story heavy and just wanted to play. I highly recommend playing the whole series on Steamdeck. Since cutscenes can be long, the steamdeck’s pause and resume is really helpful.
Also, play the 2 Judgment games when you’re done with the Yakuxa series. I haven’t made it through 2 yet, but 1 was great.
You’re missing Elden Ring. Bang for buck one of the best games hands down if you have 150ish hours to spare. Absolutely beautiful game with a great story, if a bit cryptic and dystopian. It’s a game that takes patience and can punish mistakes but just such a rewarding experience, wish I could start it over without knowing anything.
The first three Metal Gear Solid games have fascinating stories. They’re not the most logically sound stories and they have a lot of weird elements that make them hard to follow. At the micro scale they’re not the most comprehensive. On the macro scale they’re not hard to get into at all. When the story hooks you it really hooks you.
I was a child when I completed the first two MHS games. I never finished MGS3 because the disk got smashed to pieces. I do remember liking it a lot though. MGS2 is my favorite of the bunch. It was a good mix of old characters and new that carried the story in a satisfying way.
The absolute best story in video games(IMO) is the Mass Effect trilogy. For the longest time those games set the bar for video game story telling to me. Every character was so easy to get invested in. I cared for all of them and deciding who completed the journey or not was a series of deeply personal tough choices that carried across three games. Did the ending suck? Absolutely. Do not let that last 0.1% mar what is easily %99.9 one of the best space scifi stories in any medium.
The 3rd act of MGS2 hits like a sledgehammer after so much light hearted, self-parodying, comfortably familiar heroic espionage. The story has aged so well. It invokes that eerie 4th wall break feeling that Psycho Mantis delivered, but on a prolonged and more meaningful scale.
I’m pretty sure 1pv6 is disabled, I went rhoguh steps but I’m not 100% how to verify. Ipleak tests show falling back on ipv4 instead of 6, if that’s any indication
I had to follow a tutorial, I believe there was a file or 2 that had to be edited with something specific. I’ll try to find it for you when I’m off work.
God of War 2018 - such a great story and you don’t need to know the previous games.
God of War - Ragnarock - it’s rare a sequel to a banger is good. Even more rare when the sequel to a banger is an even bigger banger. 2018’s story was good, ragnarock is so damn moving.
Red Dead Redemption 2 - never played the first one but bc 2 is chronologically before it, no matter. This game is so immersive and deep.
Horizon Zero Dawn - this one is probably hit or miss. You either lovr the lore or couldn’t be fucked. For me it was a great story. Gameplay may not stand the test of time however.
Ghost of Tsushima - this game is so fucking pretty.
Hollow knight - the lore. Omg the lore and the art style and omfg the music. Hidden gem.
Horizon’s story stuck with me for a few weeks after completing it. Also one of the few games I played all the way through without playing other games as well. I usually have to play a few different games so I don’t get burned out of any one game.
I agree on the God of War games as well. So well done.
Edit to add: for me the lore of HZD was like 1 generational leap from plausible. Like it’s science fiction for sure but 1 leap in tech and it’s science plausible. That said… Fuck Ted Faro
I also agree, I loved Horizons story and lore. I also agree people either love it or hate it which is super odd to me because it is such a great game and reminds me of all the other great games yet somehow this one gets shafted. You never got to see the past but just the retelling of what happened throughout the game was perfect.
I liked the lore, but the game was a bit of a slog for me. Just kind of sick of that kind of open world game, I guess! I don’t think it’s a bad game at all, but I can imagine others might feel similarly. Also I guess I really wasn’t invested much in what was happening story wise in the present in that game and the side quests are just aggressively mediocre and I kind of regretted bothering with any of them.
I’ve never played such a unique big budget game. The core mechanic is terrain traversal to make deliveries, and the game continues to give you tools throughout it to accomplish that.
I loved the traversal mechanics in Death Stranding. Kind of made me realise that in all other games the characters are actually gliding and not walking.
I didn’t however like that the game gets a bit too actiony toward the end. And the MULEs and the terrorists stop being a threat when you get upgraded weapons, and the BTs once you have that golden handcuff thing.
I hope they address that in the sequel. The BTs should have been a lot scarier and the stealth a bit more refined.
Still an amazing game. I loved just doing the deliveries. There’s a meditative quality to it that I only previously saw in Shadow of the Colossus.
Well, if you want to try again at some point, I can tell you they get progressively less scary as the game goes on because you’ll get a bunch of tools to deal with them. In the last third of the game even getting caught by one is nothing because you’ll have blood grenade launchers that can easily kill them. And for those who like the stealth way better, you’ll get a special tool to sever the BTs umbilical if you get near them (the game is very liberal in what it counts as near).
If you enjoyed FFXVI, it’s worth considering FFXIV.
It’s currently free to play through its first expansion and the second expansion will be free next year. So it’s a safe game to try from that perspective.
The producer of FFXIV is the same as FFXVI. His mentality has been that he’s wanted players who don’t want to play an MMO to be able to play through FFXIV’s story as if it were a mainline FF game. I’d say 95% of story content can be soloed at this point.
The two caveats are these: This is like playing through five full length JRPGs. To finish FFXIV’s story takes months. It’s easily 400+ hours of playtime imo.
The initial base game story, called A Realm Reborn or ARR is mediocre. It’s not bad, but the story quality spikes up in a big way at the first expansion and then never backs down. Even the end of ARR is really good, but it’s only decent up until then. However, after ARR is some of the best story writing I’ve ever had the pleasure to play. Shadowbringers and Endwalker in particular still bring tears to my eyes when I hear certain songs or rewatch some cutscenes. Truly a beautifully told story.
I’ve been playing Star Wars: The Old Republic MMORPG on the PC since its inception more than a decade ago and I am still loving it. It’s playable as a solo game (I rarely group up for anything) and there are 8 different character classes, each with their own unique story and missions. It’s very much a typical Bioware product. So YMMV I guess.
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