I haven’t seen anyone mention BioShock. BioShock 1 and 2. I’ve heard mixed reviews about the third and haven’t played it so I’ll make no comment on it.
Conversation that could go a few different ways. Are you looking for games with massive lore and world building? Dark Souls, Destiny, Nier, FFXIV.
Are you looking for something short and sweet that keeps you engaged with story the entire time? Bioshock, Horizon, Last of Us
I would recommend trying FFXIV if you liked XVI. Same team (Creative Business Unit III) worked on both games. They have done a lot of work so that even tho it is an online game, mass majority of the story elements can be finished solo. And then there's the joke about the free trial....which expands this October to not only include the base game + The full first expansion Heavensward...they are also adding in the second expansion Stormblood for absolutely free.
Also, if you want a mecha sci-fi game, play 13 sentinels. It is an fantastic unique storytelling experience.
God of War 2018 & God of War: Ragnarök. I would recommend this first on PS5.
Next I would say is 100% worth the time investment: Final Fantasy XIV. It’s an MMO, but the story is amazing. You can play 99% of the story with NPCs easily. They made it so easy to pay older dungeons with the new NPC system to keep players going. It starts off very slow and just bleh (war story with light fantasy), but it gets better and better. I’ve played the 3rd expansion twice and plan on playing the 4th expansion again soon. I’ve cried so much. Even the side stories have great stories as the writers get their footing after the first bit. You’ll recognize several of the fantasy elements from FF16. I’ve only every played 15 before 14, so it’s not like I’ve spent a a lot of time in the series.
I’m halfway through RDR2 and the gameplay is boring af. Ok not all gameplay, mostly the quests. The world is amazing, and it’s quite immersive indeed but 90% of the quests are, go here, shoot some guys, come back.
The issue with quests in RDR2 is that they give you no autonomy. Most games set a quest objective and give you a dozen ways to achieve it. RDR2 forces you to follow the exact path through the quest that the game wants you to take. If you deviate it either fails to progress or simply fails the quest. It felt more to me like an interactive movie than a game in that respect, though you get full freedom outside of quests.
This should be the top answer. I’m also a person that can’t really enjoy a game unless it has a good story and Disco Elysium blew me away. The best game to come out since 2019 as far as I’m concerned
I definitely get your concern with BG3 as Lariat had a pretty lousy story in both DoS and DoS2. In both games they tried to be serious and funny without doing a good job at either.
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Aktywne