Even if keeping the money on on a bank account for nine years was an honest mistake: Don’t tell that every penny will be donated and then deduct expenses.
Is it not normal for a charity to deduct expenses from donated funds? I didnt think that was the scandalous part, I always thought that was standard practice for charities in general.
Yes, it is normal but then credible organizations then won’t make the claim that everything will be donated. When such statements are made, the reasonable expectation is that costs are covered by 3rd parties.
This is why it is so important to find exploits for current gen consoles. It is not about piracy, it is about preservation. You don’t own a game that requires the internet, or a fucking download code Nintendo.
A PS3 with Evilnat custom firmware is truly a thing of beauty. A great era for videogame creativity and experimentation, when F2P was just a twinkle in Tim Sweeney’s eye.
Just in terms of timeline, Dragon Age 4 was teased at about the same time with the same level of teaser trailer. It’s releasing this fall.
So a full modern RPG being fully developed in that time by a smaller studio, and for elder scrolls we haven’t heard squat.
Who knows how DA will turn out, but we know modern Bethesda quality thanks to starfield. Not having any news in 6 years proves this trailer was made just to shut fans up
Often times trailers that early are used as a hiring tool, too. Cyberpunk’s original CG trailer was back in like 2012, and that game came out in 2020, but we know from an interview at E3 before The Witcher 3 came out that there was a very small team working on Cyberpunk before Witcher 3 was done, and Cyberpunk at that point was mostly just design documents.
Who knows how DA will turn out, but we know modern Bethesda quality thanks to starfield. Not having any news in 6 years proves this trailer was made just to shut fans up
“Bethesda and Todd Howard announced Elder Scrolls 6 when they did because of fan demand, or in the words of Skyrim’s lead designer Bruce Nesmith, because ‘the pitchforks and torches were out.’” Source
That skull crushing weapon is so satisfying to watch.
Judging from the trailer it looks like we will see more open arenas. Good to see they won’t try to make a repeat of Eternal and instead try new ideas. Looking forward to see how it plays out.
Yeah the fact that this already exists and it is pretty much perfect just makes me think that it is a lame move from Nintendo, even if it was meant to be a joke lol.
There’s also an emulator for the oculus quest, the moment you launch a game you understand why it wasn’t that successful and why VR was abandoned for a while.
Monochrome games are all good and fun when the screen is not a few cm from your eyes and that’s the only color you can see hahahah
that is a very bold statement. I would wait until release before I make any conclusions.
I must admit that the first seconds of the trailer are looking beautiful but the gameplay then suffers from the same issues (strange controls and a horrendous framerate) of the base game.
After all this time and for a singleplayergame without any server issues, this is quite alarming.
It’s an absolute joke that fans of SC say ‘when you get a clear server it runs perfect’, because it doesn’t. I’ve been in a brand new, freshly populating, rebooted server. The game runs like ass, the bugs are still everywhere. it’s just a badly made game and the design ethos is “we added more time wasting for realism!” (when they’re pretending not to just be ship salesmen)
Also, haven’t they STILL not decided on the final flight model for the game?
If I can be a little nitpicky here: In the beginning the dwarf said: “Ah, the Mines of Moria. I hope this will lead to Dwarrowdelf.” Now the Mines of Moria is just a nickname for Khazad Dum. Which translates to Dwarrowdelf.
So basically he just said: “Ah, Dwarrowdelf. I hope this will lead to Dwarrowdelf.”
(Alright fine, they probably refer to the actual mines of Khazad Dum. And with “Dwarrowdelf” possibly just the Pillar-hall. But that’s still wrong so I win.)
It’s like people have completely forgotten that fact. That snippet was at the very end of a 30 minute Bethesda presentation that had Fallout 76 with its multiplayer being a significant move away from their traditional formula, Elder Scrolls Blades (which is a mobile game nobody remembers) and the reveal of Starfield, a completely new franchise. Of course fans are going to question where is TES 6.
And a few months later Blizzard showed what happens when you don’t tease Diablo 4 after revealing Diablo immortal.
And OP posted twenty fucking seven trailers in less than two hours. That’s positively excessive. Trailers are one of the least useful types of content here in the first place, but to fill everyone’s feed with them is completely unnecessary.
The story in 1 was also weak. When you’ve got shit like Disco Elysium out there, the pandering “ooh capitalism is big bad” while also not giving it a serious critique falls pretty flat.
The trailer for 2 even jokes about how its “by capitalism.”
While I agree with you, it’s a bit unfair to compare the two.
DE is “just” a point and click pushed to an absurd level of quality, meaning that most of the production can go into managing a story.
OW is an fps, meaning you need a gameplay loop, weapons, balancing, environments, etc etc. It’s also a dark satire, not a serious philosophical work like elysium. Reading 10 pages of text on the nature of violence before you get to shoot your gun would not work.
This doesn’t excuse a weak story, but does explain how it’s much more difficult and costly to fit one in there. (yes bioshock, but those games are the exception in fps games).
I would love a better story, with a tightly integrated story, that would be very difficult to pull off in the current game dev space at this scale.
I’m gonna be real, with all the material to be inspired by, you dont really have to spend all that much to produce a great story. 1 had all the pieces there, it was just missing that little something that makes it great. It felt like a watered down Monty Python.
That was my issue with the game too. The concept was good, but the game seemed rushed. You can literally see blank spaces in the map that were obviously supposed to have stuff there (like an extra companion quarters on your ship that was clearly walled off and deleted, for example). The sequel has potential to be great if they take their time on it.
youtube.com
Ważne