For some reason, Larian shipped an old version of DLSS with the game. It looks better if you swap out the DLL for a newer one. I use DLAA on my 3070 TI and it looks good, but I did have to swap the DLL.
You can either use DLSS Swapper or manually download a new DLL and drop it in yourself. It’s essentially just replacing the nvngx.dll in the game’s directory with a new one.
There are some issues, though - for example, upgrading from a version prior to 2.5.1 will disable the use of the sharpness slider. I mitigate this by using DLSSTweaks to force preset C, which favors the newest frame more heavily.
I upgraded the dll file and tried it again last night. It was much improved. BG3 is the only game I’m playing at the moment but I’m going to try it when Cyberpunk dlc comes out.
the MIG Flash (formerly MIG-Switch) is a specialized, reprogrammable cartridge that’s designed to mimic a real Nintendo Switch cartridge, but allows you to store your own game ROMs or backups on its microSD card. This essentially enables you to hold multiple game copies on a single cartridge, letting you conveniently switch between them with the help of a button.
Which is ideal for someone who is constantly on the go/traveling/etc and don’t want to risk losing all their carts. Just dump’m, put them on one flash cart, and have all your games in one thing you never have to take out of your console.
You know, like the kinda of people the switch is geared towards
ah, the old “let’s completely shit on the millions of people who give us money, in order to do nothing to the handful of people who torrent our shit” strategy
I still refuse to believe they’re not a fake term used to fluff up tech announcements and make shit sound more powerful than it is because that’s a fucking stupid name that nobody should use
That’s like saying clock rate and core count are fake terms. Sure, by themselves they might not mean much, but they’re part of a system that directly benefits from them being high.
The issue with teraflops metric is that it is inversely proportional (almost linearly) to the bit-length of the data, meaning that teraflops@8-bit is about 2x(teraflops@16-bit). So giving teraflops without specifying the bit-length it comes from is almost useless. Although you could make the argument that 8-bit is too low for modern games and 64-bit is too high of a performance trade off for accuracy gain, so you can assume the teraflops from a gaming company are based on 16-bit/32-bit performance.
I prefer native. If you can’t render something, then just don’t. Not make everything else worse too just so you can claim to use a feature, and then try to make up junk to fill in the gaps. upscaling is upscaling. It will never be better than native.
they have to “guess” what data they should fill up the missing data with. Or you could render natively and calculate, so you don’t have to guess. So you can’t get it wrong.
Framework’s already been encouraging this, they released some designs for a Mini-PC when they released the first upgraded board kit. I think it’s an awesome use case for old laptop parts.
Putin releases the RuskieStation. It’s fine. Not awesome or anything. Shortly after, Yum! Co. finally releases the KFConsole. Plays every game, even ones from the future, at 8k in real time FPS while also cooking an entire KFC meal for you. For only $299. Russia’s economy collapses. Putin is banished to the shadow realm. Somehow this also leads to peace in the middle east.
Basically everything outside of Steam itself is open source. The only problem is distributing a device with Steam preinstalled, as that requires distribution rights from Valve.
I think that’s part of the issue. It would be cool to have an easily available ISO, and partnerships with manufacturers, like they did back in the steam machine days. That might make it more likely that we see handhelds without windows preinstalled.
Yes, they've always banned users for going online with pirated games, and the T&C has always warned you that they would. Sony and Microsoft do the same thing too.
The difference is that Xbox and PlayStation still allow you to access your digital games or completely reset the console and delete your accounts off the console.
Its different with Switch 2, because now you cannot acces the digital games you legally bought. You cannot even delete your account off of the console. If you bought physical cpoies of games that don’t have the data on the cart, you can’t play those either on Nintendo Switch 2.
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