I personally have a huge backlog of games I’m happily playing through on the deck. And, having been burnt a few times (Cyberpunk, No Mans Sky …), I very rarely buy new full priced games anyway (better to wait for a discount and some patches!)...
It’s not even about the lower specs, it’s the optimization in general.
My PC is a little old, but still fine for most games up to medium settings.
But when I tried FF XVI, which is mentioned in the article, I couldn’t get anything close to acceptable performance with everything turned as low as possible and looking like shit.
Right, that’s why I’m not convinced this will ever actually release.
Abandoning all previous work, and the fact that new devs don’t exactly have experience with this genre…
I’m still gonna give it a try, but I’m not hopeful.
This is the exact type of comment that led the dev to abandon everything.
It’s not “the incest game”, the topic of incest barely even appears only if you make several specific choices in the game, and even then it’s never painted in a good light.
Sorry if this is not the right place to ask, but am I the only one who thinks that Star Citizen’s new server meshing technology is an old hat? I believe it’s the same technology that a few highly scalable Minecraft servers have been using for years. WorldQL introduced this back in 2021, but I think the idea was around even...
You acknowledged yourself that the idea is older than whatever Minecraft did, so how exactly did Star Citizen steal anything?
Did Minecraft steal the idea from EVE Online which only had “one” server since the beginning?
Besides, distributed computing is nothing new.
Or are you going to accuse Star Citizen of plagiarizing the idea of using Internet to connect to their servers since someone else also did that before?
There’s plenty of real issues to complain about regarding Start Citizen, you don’t need to invent made up ones. :/
Steam Deck Won’t Survive 2025 Without A Significant Upgrade. - (Original clickbait headline and not my opinion!) (www.forbes.com)
I personally have a huge backlog of games I’m happily playing through on the deck. And, having been burnt a few times (Cyberpunk, No Mans Sky …), I very rarely buy new full priced games anyway (better to wait for a discount and some patches!)...
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cross-posted from: lemmy.world/post/18537065
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Is Star Citizen's new server meshing tech plagiarized? angielski
Sorry if this is not the right place to ask, but am I the only one who thinks that Star Citizen’s new server meshing technology is an old hat? I believe it’s the same technology that a few highly scalable Minecraft servers have been using for years. WorldQL introduced this back in 2021, but I think the idea was around even...
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Rant: Frustration Related to Ethics of Games Companies
Hi, everybody! Sorry for the rant!...