The idea is to get people into your walled garden and then milk them for everything it’s worth. Roblox does a good job gaming wise… kids spend hours playing many different games but never leave Roblox. So the hunt for the solution that can improve on this, is on. If you can get people to order their groceries from within your walled garden and take a cut… you’re golden.
For sure… but this is like chasing the dream. And in china they have an everything app… so … they keep pooring billions into these bottemless pits.
Edit: I also think most people don’t trust corporations to get them the best deal. So if you ask Amazon to get you product X … they will fuck you on price.
It really did fuck things up which is depressing. The game was a masterpiece of an immersive sim and the atmosphere of the whole game is like no other. With a different name, I think it could’ve sold better. Even I avoided it because I was mad about Prey 2 being canned and the reused name, until I saw Markiplier play it and fell in love almost immediately. Such a beautiful game that deserved better.
Hopefully the infection mechanics are done, I really didn’t enjoy this season and only launched the game to do the holiday and anniversary events since the anniversary hat is limited and holidays are kinda limited.
I liked the robot season a lot, the plague/infection one was just tedious and unappealing aesthetically to me.
Still love DRG and can’t wait to play after the season 5 update.
They bought a bunch of assets that didn’t work well together, made a poor attempt to make them work together, and released a buggy half-finished game…oh and the hame was completely different from what they said they were working on.
Duke Nukem Forever is the exception, and to be honest I'm not even sure if it counts as a 'delay' when they started over with new game engines multiple times...
Yeah development hell is a rough spot. Sometimes it can turn out great projects (Doom 2016 is a decent example, when it was originally meant to be Doom 4 it was closer to a call of duty style game) but alot of the time it turns into a mess. You already mentioned Duke Nukem forever, you also have Spore, Too human, Final Fantasy 15, Dead island 2, etc.
Depends on the proximity of the release date and the amount of delay honestly. A delay of only a few weeks very close to release tends to indicate that the release is going to be a mess, fortunately it is not the case here and the delay is significant.
I can think of only one time a two week delay didn’t result in a broken game anyway, but how much of that was because of the delay is impossible to know.
I'm tempted to agree but on the other hand, I'd rather see the budget go towards a better game than designing for coop. The first one wouldn't be atmospheric at all if you had a laggy friend floating around you all the time.
Plenty of other survival games that have coop and are better suited for it.
Idk, maybe if they didn’t lock down their game to the point of always online with no mods and maybe if they reduced the grind to a point people with a job or a life could play the game and still progress the game at all, more people would play their space game.
It was borderline acceptable in 2015 when their game was the only one of it’s kind but that is no longer the case. It’s time to open things up or the game will die. Because as it stands, playing their old games + mods is a better choice than their new game with always online drm and no mods.
Nowadays it’s quite easy to make money, they did actually 10x the payouts on a lot of things at some point. However, always being online makes me a bit sketched to the point of considering making my own flight sim in space, considering what I enjoy most is the depth and complexity of actually operating a spaceship like that.
I miss being able to just swap to my Vulture and go hunt some people down in a CZ, now you gotta have a ship fully engineered or an Eagle will kick your ass.
No thanks, I don’t have the time for making this a part time job.
Around the time the game first came out you could make all your money just by bounty hunting in a sidewinder. It was great because it was the only actually fun way to progress the game by making money. They quickly nerfed the fuck out of that though and things quickly devolved to the point it takes 200 hours of trading just to afford anything.
I went off into the black to discover plants and it makes me more money than exploring ever has before.
My first run I went all the way to the core and then took my time back hitting first disc’ on dozens of neutrons and black holes. Almost a year out, made like 40 mil.
Scanned plants for a few weeks in tenebrae sector, made 1.5 billion.
That void opal exploit was fun while it lasted too. It came up pretty late, maybe 2017 or 2018. They tried to nerf it by making most traders not buy opal and the ones that did would only buy only 1 void opal at a time and for always less than the galactic market. Fortunately, this attempt was bugged and traders would buy an unlimited number, albeit for a reduce price that was still worth it. It took them at least a month to patch it to the point where traders would actually only buy 1 void opal.
Absolutely fuck frontier for their gameplay balance decisions. I still managed to barely scrape together an Anaconda just because I did drugs back then but still, fuck Frontier. Shame on me for playing that game anyway instead of finding better things to do although I never did any in game purchases.
I used to crack VO cores in Colonia back then! Fun times, for sure. Especially when the abrasion blasters could spawn more than one if you hit them with perfect timing.
It’s an MMO, you can’t just go out and mod that. You could mod it visually, but that would eat into their profits from the store so it makes sense to not allow that as long as the game gets updates.
Well, you see, the technical issue that's stopping them from selling it is called "canibalization of sales", which is technically an issue for their marketing department.
I know this is supposed to be the final update before ConcernedApe really focuses on Haunted Chocolatier. However, he also said that about 1.5. Not that I’m complaining. Love the guy and his passion
The only he I possibly see myself preordering in the forseeable future (haven’t preordered anything in the last 10 years since I really dislike buying something you don’t know)
I want to say I’ve read an interview that he doesn’t stop updates because he doesn’t run out of ideas and the sales haven’t stopped yet. Or maybe that was Terraria. Two similarly dedicated devs.
Yeah, GeoGuessr is an extreme example as Google basically did 95% of the work for them. Having to image large chunks of the world would mean a huge investment and I highly doubt GeoGuessr would even exist without Google Maps.
If Google would double their API pricing tomorrow there’s very little GeoGuessr can do except maybe switch to Apple Maps (they offer an API, not sure they offer one for their “street view” data though).
Companies are subject to the places they operate in and not following it could have consequences. I remember Guardian having to censor stuff due to UK court order. My gripe is that they are going diving into the military contract business that they had control over but still got into due to money.
Yeah, considering that the whole game is dependent on Google Maps, they can end it any time. I just hope GeoGuessr has a good partnership with them. I saw somewhere that they pay millions per year for the maps!
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