There will always be a market for consoles. If you buy a game, know for a fact that it works. If you have a PC, it can start to be obsolete, or your graphics card might not be supported, or your OS might not be patched, or…
There will also always be a market for PCs, because you can do things cheaper, and/or better than consoles.
PCs slowly drift out of support for games. Over the years, some, but not all, of AAA games just don’t work on your computer. Consoles have static generations where things either work or they don’t. This is the pro and the con of the PC.
You simply do not have that problem with a PS4, it works for PS4 games. If you want a game that is only released for the PS5, then you buy a PS5.
Holy shit that article reaks of AI generated content. If it was written by a someone that claims to be human, then that human needs a Voight-Kampff test ASAP.
TL;DW - he needs reference screen grabs to make his screen accurate props, but lately in browser DRM has been making it harder and harder to take screenshots (specifically using a Mac on Amazon streaming service). So if he gets frustrated enough, he’ll just torrent a HQ copy and use that instead.
DRM is making it annoying for everyone, and you never own anything if you don’t have an unrestricted local copy.
Development has always been incremental, but as gaming engines get better, they start being used for more and more things. AAA games don’t always develop the graphics and game engine from scratch, most often they develop one technology and use it for many games, or even buy a pre-built engine and “just” build the game around it.
Unreal Engine has been used not just for games, but also for real time, or near real time film making. The same engine that is used for playing a game can be used to create the background effects in TV shows, or whole scenes.
It’s crazy to suggest we just stop working on something because it’s good enough, because that’s not what people do.
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Adam Savage endorses piracy, sort of. (youtu.be)
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