bin.pol.social

Aielman15, (edited ) do games w What are some old games that are hard to revisit, because a more modern and superior version exists?
@Aielman15@lemmy.world avatar

Having grown up with the PS1, it’s been fun revisiting old classics and see what has aged well and what hasn’t.

Platformers like Spyro, Crash, Rayman, Abe’s Oddysee and Ape Escape have aged like fine wine (although Crash 1 is a lot more janky than the others). But that back into the past, some games also showed no signs of proper playtesting aimed at kids, which means overly difficult levels, annoying completions and such - I remember spending months playing Tarzan, The Emperor’s New Groove, Croc 2, Kingley’s Adventure and others to 100% them, and some of them I could never finish. I only recently 100% Croc 2 for the first time, for example, and yeah, it wasn’t really that good.

Some JRPGs are also as great today as they were the day they were released (Final Fantasy IX, Xenogears, Chrono Cross, Star Ocean and even lesser known ones such as Legend of Legaia, Threads of Fate and Wild Arms), and are arguably better than many of their contemporary competitors. But you sometimes have to stomach one too many random encounter, overly distracting old/early PS1-era graphics, bad translations, or all of the above (I’ve never been an omega-fan of FFVII, and let me tell you, revisiting it in the pandemic really didn’t improve my opinion of that game).

The slow gameplay afforded by the console really allows action-horror games such as Resident Evil, Dino Crisis and Silent Hill to shine, but those that attempted to be more action-oriented, such as Siphon Filter, really show the signs of age. Dino Crisis 2 is the exception here, being very action-heavy, but also distinctly “modern” in many of its design choices.

Stealth games such as Metal Gear Solid and Tenchu are also great, although very limited in scope by today’s standards, and the latter’s low render distance is something that may annoy players accustomed to modern gaming.

FPS games (Medal of Honour being the biggest title) really have no place in any contemporary gamer’s playlist. The same can be said about Race/driving games, unless you like revisiting the catchy tunes of the Gran Turismo 2 soundtrack. For example, I found CTR - Crash Team Racing quite dull and too easy even at max difficulty, but had a blast collecting all achievements in the remake (shame it never got released on PC - I wonder why).

It’s probably the same about fighting games: modern entries are much more fluid and dynamic, have better AI and allow for a greater skill ceiling. I say “probably” because I suck at fighting games and I’ve never played them extensively, aside from a few sparring matches with my brother on Tekken 3.

There are other cases where I found the original game “good enough, but not worth your time over the most recent entries”. For example, as a kid I spent countless hours crossing the skies of Ace Combat 2, but all the titles that came after it are just better. If I had to chose only one game for this post, AC2 would probably be it. I loved it and I still do, and its soundtrack is bonkers (seriously, it’s really good), but yeah, I’d take 4, Zero and 6, or even Project Wingman, over it any day.

fefellama,

Great comment, lots of examples! I agree with pretty much everything you listed.

Regarding CTR, have you tried Crash Nitro Kart? I always loved that one more than the original. It had a few improvements over the first game, so I wonder if it aged a bit better.

Aielman15, (edited )
@Aielman15@lemmy.world avatar

Unfortunately, I haven’t! I didn’t have a PS2 growing up, I went straight from the PS1 to the X360, so I missed on a lot of titles from the sixth gen. I eventually got back to play some of them (.hack games, Ace Combat titles, and a few more), but I don’t have as much free time as I did when I was a kid and I’m still missing a ton of stuff.

That being said, the CTR remake did have all the Nitro Kart levels in it and they were a true joy to play. I liked them even more than the original’s levels, which I certainly did non expect as I had a lot of nostalgia for the OG. Let me tell you, if the remake had been released on PC with cross-play, me and my brother would still be playing it to this day lol

fefellama,

the CTR remake did have all the Nitro Kart levels in it

:O I did not know that! Will check it out, thanks!

PraiseTheSoup,

On the subject of fighting games, its true that modern games are more fluid and dynamic and obviously visually superior, but they are also chopped up into a thousand microtransactions and dumbed down. There are six games in the Soul Calibur series now, and SC2 is still the peak there. I’d also argue the best games of both the Mortal Kombat and Dead or Alive series lie somewhere in the middle. The latest entries in all three of these series are honestly disappointing, as well as absolutely riddled with microtransactions.

Aielman15,
@Aielman15@lemmy.world avatar

That’s sad to hear. I was aware of some of them MTX-heavy, but I thought it was compensated by the base game being more feature-rich than their predecessors.

I appreciate the correction, I really am ignorant when it comes to this genre.

skulblaka,
@skulblaka@sh.itjust.works avatar

Depends on the game I think. Guilty Gear is doing better than ever with Strive and actually has a decent population base for the first time. I do take some issue with the DLC character seasons but it’s hard to fault them too much for following what has become standard practice, and they’ve been continually releasing high quality content in every update. Their netcode needs some work but the game part of the game is pristine, it’s my favorite fighting game by a mile and as they continue to add in the rest of the old roster there’s becoming less and less reason to try and play the older Guilty Gear games.

Varyag, do games w Assetto Corsa Evo devs quietly changed Steam description, paving the way for Early Access price hike

I don’t like that, but I’m still refraining from buying the game altogether because of it’s ridiculous always-online requirement. The predecessor wasn’t like that, and there’s no reason for the singleplayer segments of a racing simulator who enjoyed extreme longevity through modding, to be stuck on remote servers that can and WILL be shut down at some point in the future.

leaky_shower_thought, do games w Gaming has a polarization problem

i don’t think they are polarising. imo, 77% is mid. nothing bad with a “just okay” game. sometimes you just want to play the experience of a new familiar world and this is it.

with tiktokers though, a mid game has less to talk about and so their narratives make what little or so difference sound like a big deal. sensationalism is where the money is for them.

i guess a good list of fair and reliable sources would help out here.

ampersandrew,
@ampersandrew@lemmy.world avatar

A game is also more than the aggregate of its review scores. An average of 81 on Open Critic is derived from those who rated it a 6 and those who loved it enough to give it a 9 or a 10.

DocMcStuffin, do games w Avowed made me scream to my doctor: “I am a wizard!”
@DocMcStuffin@lemmy.world avatar

New D&D meme just dropped: Okay, boomer wizard.

k1ck455kc, do games w Is anyone else playing Avowed? What are your thoughts so far?

Being a skyrim and fallout fan, I wasnt necessarily disappointed by Avowed, just understimulated.

The whole 15ish hours I played i found myself just craving the depth of a bethesda game, which really wasnt there.

Cons: The lack of a fully integrated item physics system. No wanted or theft system. 1 dimensional npcs that only seem to physically adhere to any lore if they arent human. The human npcs look randomly generated in a character customization screen. The lack of an open world to explore and invisible walls all over. Shallow inventory management that doesnt feel like it matters. Very Mid story with a zero effort intro/character background. Weapons/magic combinations arent as versatile as I would like.

Pros: Streamlined inventory management, for people that dont enjoy it. Combat is solid. Magic and effects are beautiful, fun and tie into exploration well. Platforming is solid with excellent level design. Graphics and performance are great also. Unlimited stamina while exploring is great.

The scales just dont tip in the game’s favor, especially when a game from 2011 outdoes it in almost every way.

I understand that obsidian is focused on churning out more easily digestible games more often, but is that really what rpg fans want? More shallow games that leave us wanting?

Idk maybe skyrim left me with unrealistic expectations, but all i want now is that level of world building and depth when it comes to rpgs of this type.

simple,

Avowed reminds me a lot of Kingdoms of Amalur, in that it’s not really an RPG and is just an action game with some RPG elements. Still fun if you go in with the right expectations of just looting stuff and killing random enemies.

k1ck455kc,

Yeah i definitely think its a good game, just not the right game for genre veterans with high expectations.

ampersandrew,
@ampersandrew@lemmy.world avatar

To each their own, but Bethesda’s games are all too often criticized for having breadth but not depth, and as time has gone on, I’ve agreed with that more and more. Avowed is scoped smaller than an Elder Scrolls, by a lot, but its depth appears to be in its combat.

k1ck455kc,

I guess it depends on what kind of depth youre looking for. Depth of lore, attributes and upgrades? Skyrim has plenty. Depth of gameplay? Things get a little more murky.

I will agree that Elder Scrolls games have never had combat be their strongest feature and that is definitely what Obsidian focused on with Avowed to make it stand out.

ampersandrew,
@ampersandrew@lemmy.world avatar

I think attributes and upgrades tie back into gameplay, but we also all ended up playing stealth archers, and even if you never put stats into something that made things like lockpicking easier, it kind of didn’t matter, because the minigame wasn’t difficult and lockpicks are cheap. I think Bethesda’s games at least up to Skyrim have been great evolutions of the medium, but it also feels like, for all the work they put into their systems, they never got anywhere close to what Larian has built since Skyrim’s release.

k1ck455kc, (edited )

I mean, yeah, the systems in skyrim werent deep, but at least they were there and somewhat entertaining. You just hold a button to “lockpick” in Avowed. You just roll a die like you do for everything in BG3. Personally I never used bows in skyrim, always enchanted single-handed weapons and destruction.

Larian Should have built more intricate rpg systems since then and they have, Skyrim is a decade and a half old. The caveat is that they have done so by abandoning active combat gameplay. Their combat systems are fun, they just arent engaging like Avowed or even Skyrim. Again to each their own, im sure many rpg players dont care one bit about active/realistic combat simulation. If Elden Ring’s success is an example though, then many people do want engaging combat.

Again with Avowed, it is a brand new game and compared to its only direct competitor(14yo skyrim) it feels lacking in every way except when you hit something with a weapon. And i guess thats ok, but only for like $30 or less.

ampersandrew,
@ampersandrew@lemmy.world avatar

I think what I’m getting at is that, from my perspective, the only thing that’s really in Skyrim’s favor compared to Avowed is how big it is, because if I wanted satisfying RPG systems or such, I’d find them elsewhere. I enjoy both real time and turn based games, and nothing about Larian’s RPG systems require them to be turn based, so it would be nice to see more of those kinds of systems in games like Bethesda’s going forward, but given how Starfield turned out, I doubt we will. Bethesda gives all of their NPCs schedules, there’s physics at play, and NPCs will care if you steal their stuff, but those systems never seem to manifest in anything more interesting than putting a bucket on someone’s head so they can’t see you thieving, so I’m not really missing anything in Avowed when those systems are absent.

k1ck455kc,

Ok i understand that. I am of the mind that in Elder Scrolls games, the world is more than its physical size. The books, consistent lore in exposition and npc interactions, the many unique side quests that contribute to the lore, stumbling into a 2-3 hour dungeon that expands on a race you havent heard of and now get to learn about that lore…

None of that natural and self paced experience of a diverse world with rich lore happens in Avowed. It happens in Larian’s games and that is another thing that makes them great.

Starfield was definitely a sign that Bethesda isnt what it used to be, and it doesnt give me hope for the next Elder Scrolls. Starfield had alot of lore, it just wasnt very interesting because the galaxy was so dull. I loved the gameplay actually, but it didnt matter when exploring felt like raiding the same 3 structures on different shades of the same planet. There was too little to unique to find while exploring.

I guess thats what i have to have from an rpg, rewarding exploration. That allows me to be much more forgiving on other fronts.

Avowed has enjoyable platforming, but youre reward for it in the end usually only amounts to a backpack full of weightless items you dont need to care about, and maybe a few sentences on a note.

ampersandrew,
@ampersandrew@lemmy.world avatar

I do find the exploration in Avowed to be rewarding, and those items you pick up and a few sentences on a note are exactly the same as what I tend to find in Skyrim, with lore that’s marginally more interesting; I’m kind of surprised that you find them to be meaningfully different and better in Skyrim. The thing that Avowed solves by being a smaller game is that when I find a dungeon, it doesn’t feel like the last three dungeons I explored, because they didn’t need to make as many of them, so they could spend more time making that one dungeon.

k1ck455kc, (edited )

Yeah Avowed definitely boils it down, i guess it all depends on what hooks you. I never got tired of exploring dungeons in skyrim, the variation in them was enough for me, and i feel like there isnt nearly enough in avowed to keep me interested.

The benefit to the added time making less dungeons in avowed was the depth of platforming and yes better level design. Probably my favorite part of avowed actually. It all just left me wanting though. My rewards for platforming were never more than a few inconsequential items i didnt care about. Thats how the game lost me.

Yeah you didnt often find much in skyrim dungeons, but the sheer amount of them, no 2 the same, with the majority of them corresponding with some lore or quest… That made me feel like i was in a real, fully fleshed out world.

k1ck455kc,

Ya know, it also might be that the lore of avowed just seems too bubly and colorful for me.

I enjoyed obsidians other recent rpg, the outer worlds, enough to finish it, i just thought it was too short.

So yeah there definitely are too many variables here to pinpoint exactly why a game resonates with someone or not.

ampersandrew,
@ampersandrew@lemmy.world avatar

Fair enough. The Outer Worlds definitely felt to me like it was as long as it needed to be and no longer, and that’s pretty rare these days, as so many games are ballooning in runtime.

DebatableRaccoon, (edited ) do gaming w Why Steam can be considered a monopolistic platform?

Because a monopoly is a company that operates in their market unopposed. In this instance, it’s not Steam’s fault the opposition kinda sucks (or doesn’t quite aim to be a direct competitor in the case of GoG) but the argument is still there that Steam is sitting as the only distributor for PC.

Personally, this is why I keep wanting to root for GoG, Epic and such. Monopolies are dangerous to consumers and the markets they operate in. Right now, Steam is being surprisingly effective at remaining a “good guy” but there’s a lot of concern even among Steam fans of what the landscape will look like in a post-Gaben world. Setting the PC gaming market up to have Steam as the only option when that inevitably comes to pass (touch wood that that’s no time soon, of course) could spell a certain level of disaster in a world where the anti-monopoly law-makers have shown to not really care about upholding that standard.

Edit: missed words. Never type when struggling to keep your eyes open kids!

nesc,

There is little to no concern about steam, you can’t even say that they aren’t great (their launcher is horrible for example).

SomethingBurger,

Steam has the worst launcher, apart from all the others.

nesc,

I can use gog without any laucher.

DebatableRaccoon,

There’s absolutely concern about Steam if you’re looking at the discourse. Personally, I hate the Steam launcher and have kept having problems with it ever since they changed the design to be more Baby’s First like everyone else has done (not just taking about launchers here) but the Steam launcher is still better than the others, which is infuriating.

WhatSay, do gaming w Don't forget to make a 2nd save file just in case.

I think it’s no mans sky that tells you how long ago your last save was before you leave. That’s the ideal.

ElectroLisa,
@ElectroLisa@lemmy.blahaj.zone avatar

Correct!

juipeltje,
@juipeltje@lemmy.world avatar

I think the jedi games do this as well

kn33,

I think the ideal is to have 3 buttons - “Save”, “Quit”, and “Save & Quit”

Nemoder,

Agreed, but you still need a confirmation on the quit button to ask if you are sure you want to quit without saving.

Ziglin,

But also include the time of/since the last save.

AlexisFR, do games w What are your favorite games for killing nazis?
@AlexisFR@jlai.lu avatar

Well Wolfenstein: The New Order is the other classic to do just that!

drspod, do games w Hogwarts Legacy - a weird (90 hour) review *no spoilers

J. K. Rowling is a fascist.

dual_sport_dork, do games w Any Roguelike/Roguelite suggestions?
@dual_sport_dork@lemmy.world avatar

Dead Cells?

Emphasis, perhaps, on the “lite” part of Roguelite. But it does have that Roguelike run structure where the levels and the items you find therein are randomized. But with side scrolling platforming gameplay with a very distinct set of fast double-jump-dodge-roll-parry-combo mechanics that I think can best be summed up as ninja gameplay. And you will get killed… a lot. There is a permanent progression system of a sort in the form of unlocking more weapons and items (and later, to re lock items you don’t like), but your core stats remain the same. This is one of those games where the real progression is on your own personal quest to git gud.

I think it’s pretty unique in that it has no dud weapons or items whatsoever. Everything – literally everything – has the potential to be viable and can be absolutely deadly when wielded in the right hands. Even the joke items.

It also has not one, but two weapons which involve beating the shit out of your enemies with frying pans. What’s not to love?

There is indeed a Switch version.

thezeesystem, do games w What games have you sunk the most time into?

Factorio it’s over 6000 last time I checked

mudstickmcgee,

I bow to you master. I’m incing close to 1000.

The factory must grow.

Shark03,

Playing it with my boyfriend, I have about 500 hours, about to head to aquilo for the first time, wish us luck!

Jayjader,

Good luck and don’t forget to bring heat pipes!

(More realistically, given you posted this 11 hours ago; hope y’all weren’t stranded!)

Shark03,

Actually we ended up just fixing production on Nauvis and getting epic mech armor lol.

Minnels,

Almost 2k here

sep,

5500 on steam. 1500 before steam. The best game, and most value for money i have ever spent

Dettweiler42, do games w What game surprised you with their length?

Dragon Age: Origins. The base game was easily 80+ hours of interesting story and game play. Each DLC added 20-40 hrs a piece. I used to play it a ton.

I don’t recommend giving money to EA, though. They have properly shit all over the sequels.

BootyEnthusiast,

You are 100% correct.

anakin78z,
@anakin78z@lemmy.world avatar

I just finished The Veilguard at 68 hours. I loved it, but haven’t played Origins. I bought it, but refunded after I saw how buggy and unsupported it is on new hardware these days. Maybe they’ll have a remaster some day, since everyone seemed to love it.

VeganCheesecake,
@VeganCheesecake@lemmy.blahaj.zone avatar

What problems did you have with it? Still runs surprisingly well for me. Haven’t tried Veilguard yet, but plan to as soon as I have some time. Felt that none of the sequels where able to match Origins yet, though.

anakin78z,
@anakin78z@lemmy.world avatar

Well, it crashed on launch, for one. I saw there’s a ‘4GB’ fix, but that doesn’t let me launch from steam, and I wanted to stream to the steam deck, where I do almost all my gaming these days.

I really loved Veilguard, but I’ve definitely seen people who played Origins complain about it. I thought the characters, story, and combat were fantastic though.

VeganCheesecake,
@VeganCheesecake@lemmy.blahaj.zone avatar

Well, people love to complain. I didn’t feel Inquisition was as good as Origins, but I still had fun with it, and I assume the same is gonna be true for Veilguard.

Anyways, that’s curios. I think the Dragon Age Games are some of the few I own on Origin. I’d be kinda surprised if EA made the effort to patch the games on their own client, though.

Might try running it tomorrow, out of curiosity.

anakin78z,
@anakin78z@lemmy.world avatar

I just started Inquisition. I’m looking forward to learning more about the characters that appear in the Veilguard.

Dettweiler42,

It probably wouldn’t be too resource intensive to run it on an XP virtual machine. You’ll want a version that runs on its own, though (no game store launcher, drm, etc)

The_Che_Banana, do gaming w Water + hot oil

Still a better layout than some kitchens I’ve seen/worked in.

Kolanaki, do games w Identify a 1990s game with initials?
!deleted6508 avatar

MDK. Bizarre game.

Quazatron,
@Quazatron@lemmy.world avatar

The only game with portable nukes.

OutlierBlue, do gaming w What's your favourite it's all in the gameplay game?

Rimworld is number 1, hands down. I guess this is my answer, but I’m going to include more games

  • Factorio - enough said
  • Minecraft/7 Days to Die/Valheim - I can create my own world and story
  • OpenTTD - so much rail transport
  • Civ4 - so many mods (Fall From Heaven makes it a great fantasy game)
  • X-COM 2 - difficult tactical decisions
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