bin.pol.social

KoboldCoterie, do games w I had to install directx 9 to run gta 4 on windows 11
@KoboldCoterie@pawb.social avatar

GTA4 is 16 years old at this point. Why would you expect it to support DirectX12, which is 7 years newer than the game?

over_clox,

Why would someone expect DirectX12 to not also support 11/10/9/8/7?

FeelzGoodMan420, (edited )

Because it’s not backwards compatible like that.

over_clox,

Guess not, but as far as I ever knew, M$ has been known to try to maintain backwards compatibility for longer than most users would even consider necessary.

XP supported DirectX 7/8/9

I would have figured that would have continued on with future versions of Windows, but I guess Satya Nadella decided to scrap backwards compatibility.

Oh well, all the more reason I switched to Linux as my main daily runner after Windows 8 came out. 🤷‍♂️

FeelzGoodMan420,

But it IS backwards compatible in the way you are describing. You can play a dx9 game on windows 11. So it is backwards compatible. What you cannot do (usually) is force a game built with dx9 features to use dx11/12 features. If the game wasn’t built with new API features (because it released before those features even existed) then you cannot expect it to be able to just “be dx12” all of a sudden.

computergeek125,

DirectX 12 was released in 2015 with Windows 10, so it’s unlikely to have been ported back to 8.1 and lower.

MS usually only does current+ with compatibility - so for example FF11 (DirectX 8.1 I think) still works (mostly) on Windows 11, but DX12 won’t work on W7

over_clox,

I wasn’t suggesting that I’d expect newer DirectX to work on older versions of Windows. I was suggesting that I would have expected newer DirectX standards to still be backwards compatible with older DirectX standards.

Sigh, I guess Satya Nadella decided to scrap backwards compatibility. Oh well, I switched to Linux after Windows 8 came out anyways. 🤷‍♂️

computergeek125, (edited )

I mean… DX 9, 10, and 11 were all released prior to Nadella being CEO/chairman.

But in software, it’s very commonplace for library versions not to be backwards compatible without recompiling the software. This isn’t the same thing as being able to open a word doc last saved on a floppy disk in 1997 on Word 365 2024 version, this is about loading executable code. Even core libraries in Linux (like OpenSSL and ncurses) respect this same schema, and more strongly than MS.

Using OpenSSL as an example, RHEL 7 provides an interface to OpenSSL 1.0. But 1.1 is not available in the core OS, you’d have to install it separately. 1.1 was introduced to the core in RHEL 8, with a compatibility library on a separate package to support 1.0 packages that hadn’t been recompiled against 1.1 yet. In RHEL 9, the same was true of OpenSSL 3 - a compatibility library for 1.1, and 1.0 support fully dropped from core. So no matter which version you use, you still have to install the right library package. That library package will then also have to work on your version of libc - which is often reasonably wide, but it has it limits just the same.

Edit because I forgot a sentence in the last paragraph - like DirectX, VC++, and OpenGL, you have to match the version of ncurses, OpenSSL, etc exactly to the major (and often the minor) version or else the executable won’t load up and will generate a linking error. Even if you did mangle the binary code to link it, you’d still end up with data corruption or crashes because the library versions are too different to operate.

SimplyTadpole, do games w Fallout London - I just can't anymore
@SimplyTadpole@lemmy.dbzer0.com avatar

Now I’m honestly kind of glad that I’ve been too lazy/depressed to figure out how to get FOLON to run on Linux. I really hope they fix all this…

Arkhive,

I am in the exact same position lol checking off some other games while it matures

BigDaddySlim,

Yeah I tried getting it running on my Steam Deck and when the launcher kept telling me it couldn’t find Fallout 4 I just uninstalled them both. Not worth the storage space and hassle.

Malgas, do gaming w Best way to play the original Prince of Persia Trilogy?

I’d just like to point out, for the record, that that isn’t the original trilogy. Sands of Time is the fifth Prince of Persia game.

lemmyvore,

Isn’t it fourth?

Malgas,

Gah, you’re right. I had it that way at first, but then glanced down a list to check my count and they listed 2002’s Harem Adventures as a separate game even though it’s just the Java phone port of the original.

moonpiedumplings, (edited ) do games w Recommendation engine: Downvote any game you've heard of before

Aw yeah! This is where my knowledge of absurdly good but extremely niche games comes in. I think I’ll make multiple replies to this comment.

Chronosphere

Think enter the gungeon combined with superhot, but simplified a lot. It’s a turn based bullet hell, and an excellent arcade game playable in the browser.

EDIT: I’d also like to take this oppurtunity to talk about flashpoint. Flashpoint is a massive archive of basically every flash game and animation, and you can even play them again.

However, in addition to flash projects, I also noticed that flashpoint also archives HTML/HTML5 games… but only a subset of them. Although flashpoint’s primary purpose still is as a flash archive, it can also be used as a curated list of HTML5 games.

Here is a website that lets you search the flashpoint database

moonpiedumplings,

Swarm Simulator

Open source idle game, playable in browser. No clicking, just watching numbers go up.

moonpiedumplings,

A Dark Room

Open source idle game, but not quite. It eventually expands beyond watching numbers go up, into a sort of roguelike, where you can wander the world and collect stuff. And die. Die a lot.

A Dark Room was where I first saw the @ symbol used to represent the player character.

moonpiedumplings, (edited )

Gridland

Also by double speak games, and open source gridland is a variant on the match 3 style. During the day phase, you accrue and store resources, and build stuff. During the night phase, you fight.

moonpiedumplings,

Ember Skull

Fun arcade bullet hell survivors (think vampire survivors) type game. Dodge bullets, and survive as long as you can.

moonpiedumplings,

The glitched attraction

A fnaf fangame that is close enough to feel like fnaf, but has a twist: Every single level also involves a puzzle. While trying to survive enemies fnaf style. Although I’ve never played this game, I LOVE watching it on Twitch. I like to call it “Human’s can’t multitask: The Game”.

moonpiedumplings,

The Game

Absolutely obligatory, the simply named “The Game” is a work of art, and truly a life changing experience. You’ll never think about things the same after experiencing “The Game”.

moonpiedumplings,

Code Romantic

Learn the pleasures of loving another human, and the pain of being a programmer — at the same time!

moonpiedumplings,

Touch Some Grass

A wonderful and life changing experience.

I like to link it without the ending title, like store.steampowered.com/app/1944240/ because it’s funnier when people can’t see the game title in the link.

moonpiedumplings,

Warfork

Fork of the older warsow, open source movement shooter. Think quake.

Sadly, it seems to be dead on steam.

moonpiedumplings,

Bonk.io

A simple but elegant io game. You are a ball, and you want to knock other balls to the ground.

One thing I like is that rounds in small, 4 person lobbies, rather than the massive worlds of other io games. Although you can’t really make friends, you can know personas, and it’s more personable.

moonpiedumplings,

Mole Mania

Gameboy puzzle game. Very high quality.

shrodes,

Always love to see Mole Mania get some love. One of Shigeru Miyamoto’s earliest titles he worked on also

moonpiedumplings,

Cave Noire

Gameboy roguelike that is simple, but very elegant.

Sadly, since romhacking went down, I don’t think it’s possible to find the translation patch for it, unless they uploaded it to the internet archive.

moonpiedumplings,

Spent

A short questionaire game that demonstrates the difficulties of poverty.

Lightsong,

Spent

This game hurts, got a bit of water in my eyes. Hit me in feeling bruh.

moonpiedumplings,

Keep Out!

A webgl/browser based 3d dungeon crawler with proceduraly generated levels.

moonpiedumplings,

PhobosLabs

This site has a few high quality browser games. The one I come back to is X Type, a bullet hell shoot-em up that has ever expanding enemy ship sizes, and never ends. It gets hard fast.

I also like Xibalba, which is a Doom/Wolfenstein style game playable in the browser.

The creator also did a rewrite of quake in 13 kb of javascript

phlegmy,

That guy’s seriously talented!
Among the things he’s made, he’s also made some really nice, easy to understand, high-speed compression formats (QOI/QOA), as well as a public domain mpeg decoder.

I’ve used all three for various projects and I’d highly recommend that most software developers check them out. If only for the learning experience.

moonpiedumplings,

Free Rider HD

Simple bike racing game, although the player is very fragile, which adds some difficulty. Playable in browser.

All the maps are user created content.

moonpiedumplings,

Master Archer

Addictive arcade game about archery. Reminds me of flappy bird, not in the raw mechanics, but in the way they are both addicting in the same manner.

tetris11,
@tetris11@lemmy.ml avatar

this game is really fun

TachyonTele, do games w What are some game series you would like to see revived? And if possible, which entry should the new game follow from?

I can’t believe no one has said the most obvious:

Legacy of Kain

Katana314,

The indie scene has focused on a lot of SNES/NES-style retro franchises, but I’d definitely like to see a return to PS2 aesthetic, especially now that we can render those scenes at 60fps.

I recently played Psuedoregalia, and it was a lot of fun.

Zahille7,

I really like the boomer shooter and PS1 style graphics comeback, but I also agree with you.

Also, Legacy of Kain Defiance holds up pretty decently

craigers,
@craigers@lemmy.world avatar

Dude this is the correct answer. A new soul reaver game would be dope.

UnderpantsWeevil, do astronomy w Size Comparison: Pluto and Australia
@UnderpantsWeevil@lemmy.world avatar

First they came for Pluto’s planethood.

Next they’re coming for Australia’s continenthood.

lugal,

When they came for Pluto, I said nothing because I wasn’t a planet
When they came for Australia, I said nothing because I wasn’t a continent
When they came for Bielefeld, I said nothing because I wasn’t a city
When they came for me, there was no one left to say anything

– Martin Niemöller

silverchase, do games w Steam Summer Sale - Top Deals
@silverchase@sh.itjust.works avatar

Inscryption $7.99 (60% off, new all-time low)

You find an old, abandoned video game and load it up. It’s an atmospheric, spooky card game, hiding layers of secrets for you to discover. The less you know before starting the game, the better your experience will be.

june,
@june@lemmy.dbzer0.com avatar

Indeed, if you like creepy games and card games just buy it without looking closer - it is an incredible experience that shouldn’t be spoiled.

choss,

I’ve heard many glowing reviews with this same sentiment. In order to avoid most spoilers, may I ask you here - if I didn’t enjoy Undertale, would I still like this? I didn’t enjoy the metagaming that undertale did, making fun of the player for reloading a save. It felt dishonest. Does Inscryption also do this?

june,
@june@lemmy.dbzer0.com avatar

I don’t think this is anything like undertale, and I didn’t like it either. It doesn’t make fun of you for reloading iirc

choss,

Thank you!

silverchase,
@silverchase@sh.itjust.works avatar

I’ll back up June. I was “that’s pretty nice” on Undertale but wasn’t nearly as positive on it as its fandom was. I loved Inscryption. It’s not meta like Undertale, but it does have occasional fourth wall breaks, which is part of its game-within-a-game fiction.

Wahots,
@Wahots@pawb.social avatar

It’s a completely different game vs undertale. It’s like comparing Dota 2 to DiRT rally, haha. It’s worth going in blind, and the post-game is extremely good and very replayable (and adds new content).

specialseaweed,

Thanks for that. Added to my wishlist.

Wahots,
@Wahots@pawb.social avatar

Inscription is fucking awesome. And you don’t really need a mouse, so it can be nice for flights, or if you want to play one-handed for some reason.

The post-game is SO GOOD.

It’s one of those rare videogames that makes non-gamers ask “What is that?” And then “where can I buy it?”

Seasm0ke,

+1

Katana314,

I’m trying this game on PSN, but often the dealer is just throwing high numbers at me and I can’t see any economic way I can match them with my own summons. Two bears in a row; what do?

It’s my common issue with Roguelikes. You’re replaying the first level a lot and things don’t really develop much very quickly. I kinda just gave up.

Dremor, do games w Elden Ring Twitter warns of DLC spoilers being posted everywhere
@Dremor@lemmy.world avatar

I’ll sticky that for the time being to remind everyone to be mindful of spoilers.
You are free to not care about spoilers, but at least respect those who do, thank you.

_sideffect, do games w Elden Ring Twitter warns of DLC spoilers being posted everywhere

Polygon does this too:

“Why boss XYZ is one of the hardest and why it’s misunderstood”

Along with a picture of the boss on the front page

NeryK, do gaming w List of really good AA games?
@NeryK@sh.itjust.works avatar

Here are a few picks off the top of my head:

  • Control: TPS, open-ish world, present day setting, solo only
  • Deep Rock Galactic: FPS, mission-centric, sci-fi setting, solo & co-op
  • Generation Zero: FPS, open world, sci-fi setting, solo & co-op
  • Kena: Bridge of Spirits: Action-Adventure, open-ish world, fantasy setting, solo only
  • Outward: RPG, open world, fantasy setting, solo & co-op
  • Remnant: From the Ashes / Remnant 2: TPS, open-ish world, sci-fi & fantasy setting, solo & co-op
Berttheduck,

I can second all of these. Generation zero is the only one I didn’t enjoy much but I suspect it’s a lot better with friends.

The rest are fab, I’m currently playing Kena it’s like Pixar/ Disney meets dark souls. Beautiful game, has these little critters which follow you around called rot who are super cute and you can put hats on them.

Control is just excellent. The combat feels great and for me the whole game was worth playing just for the Ashtray maze sequence.

poo,
@poo@lemmy.world avatar

Ditto. I don’t ever replay single player games, but I’ve played Control 3 times and this post makes me want to start again! It and the DLC are all atmospheric gold

a_wild_mimic_appears,

i can agree on Control, Outward, DRG and Remnant, they are all excellent!

Gen Zero and Kena are in my backlog - will put them on top of my list based on your recommendations, thanks ;-)

Mrs_deWinter,

Oh god not Outward. After trying it recently I’m honestly kinda shocked that it’s being played at all. Me and my mate got the impression of playing through a 20 year old hobby game dev project at best.

It felt so very unpolished. Combat, UI, inventory management, dialogues, character creation, narrative, quest logs, crafting; it all feels ancient. Co-op especially - only the host progresses the story, gets quest rewards, and so on. A second player can kinda come along, but that’s it.

Don’t want to discredit old fans of the game ofc, but I honestly believe without a hefty dose of nostalgia you wont enjoy it. It would be like picking up Half-Life for the first time in 2024 and expecting a decent game.

Zahille7,

Uh, OG Half-Life is a decent game in 2024.

Though I’ll say Black Mesa gives that same feeling of playing the OG for the first time as a kid.

NeryK,
@NeryK@sh.itjust.works avatar

I will admit that Outward is something of an acquired taste. It’s not a looker for sure, and starts a bit harsh, difficulty-wise. However it has surprising depth and a true sense of discovery. It is very rewarding once you really get into it.

Plus it really shines in co-op play. It is the closest thing I know of, that can be compared to “Skyrim, but co-op”.

I stand by my recommendation as it is very much a “B game” and pretty unique.

HubertManne, do gaming w Can somebody explain why game makers don't start their own companies together?
@HubertManne@kbin.social avatar

Why does anyone who works not make their own company? It takes capital and a certain skill set as well as a risk tolerance.

PraiseTheSoup, do gaming w Why do mobile games suck nowadays?

Nowadays? Mobile games have always sucked. All the way back to snake on your old Nokia. That game sucked too. It’s just now the games suck and they’re packed full of microtransactions.

KoboldCoterie, do games w Dragons dogma 2 controversy over the DLC on steam ( and optimisation and denuvo )
@KoboldCoterie@pawb.social avatar

For better or for worse capcom is doing this shit in nearly every one of their games so i kinda expected this shit And if we stop shitting on them for doing it, we let it become normalized.

Denuvo is a cancer This pretty much sums up the topic.

Optimisation. It is poor apparently. Nothing new really as far as pc games go. It’s actually a lot worse than that. It’s been a while since I played something that had this level of problems. The fact that it’s CPU-based performance is actually the bigger issue because it doesn’t matter how beefy your graphics card is, you’re still dropping a ton of frames in that city specifically. I can run the game at 144 FPS until I go to that city, then it drops to 40, which is just outrageous. Gaming PC build logic has for a long time been to prioritize a great graphics card over a great processor (assuming you’re building with a budget and not a ‘money is no object’ type build), because that’s what matters for games, but suddenly with this one specific game, the processor is the bottleneck.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

To add to that, the DLC thing really pisses me off particularly because I bought the game last night, and there was no DLC. The DLC didn’t show up until a few hours later, and by that point it was too late to refund it. Kind of felt like a bait and switch, because normally I wouldn’t buy a game at launch if they did that shit.

Cadeillac,
@Cadeillac@lemmy.world avatar

Yeah, I would still fight for a refund personally. Not trying to assume you have the time or energy to go after it, but I feel like this is extenuating circumstances

cottonmon,
@cottonmon@lemmy.world avatar

There was no mention of this in the reviews right? Feels like this was done deliberately so that it wouldn’t impact scores.

ampersandrew,
@ampersandrew@lemmy.world avatar

Yes, that’s a years-old tactic at this point. It was big in the loot box era.

Nosavingthrow,

Man, this shit is already normalized. MTX isn’t going anywhere. Zero complaints since horse armor have made a difference. At this point, the best I’m hoping for is not being reminded that there is MTX while playing the game.

gaael, do games w What are some good games with *zero* replayability?

Firewatch

INHALE_VEGETABLES,

Great example

supercriticalcheese,

I replied it after several years cause of nostalgia, but yeah first time is where it is at!

Potatos_are_not_friends,

First impressions, I thought it was going to be a boring on-rails walk simulator.

Then I teared up at the end with Delilah. I can’t believe how good the acting is for me to fall in love with a voice.

tcrpz, do games w Which games do you dislike, but the rest of the world loves them?

Outer Wilds. I think it’s a fine game with a pretty cool gimmick (time loop) and a neat story. The gameplay itself isn’t that fun. I think what ultimately ruined it for me was the online discourse about the game; every time it gets mentioned, hundreds of people flock to the comments to extol the philosophical storyline, and throw around hyperbolic descriptions like “life-changing”. Again, the story is pretty neat, but I was left underwhelmed after having been built up by fans of the game.

exterstellar,

Outer Wilds gave me super anxiety when playing it. Something about the time loop aspect and having to redo a bunch of stuff.

Frogster8,

I audibly gasped at seeing this, I think it’s the best game I’ve ever played, I really do

tcrpz,

I’m glad you liked it! I really wanted to like the game. I wish one of my friends in real life played through it so I could walk through some others’ perspectives on the game in person.

Ashtear,

Several hours in, I couldn’t even make it to a point where the story started rewarding me. Which was part of the problem. I “cleared” one of the planets (Brittle Hollow), with its platforming elements (something I don’t like in 3D), and my “reward” was a small piece of a puzzle. I needed a lot more than that.

Even before that point, the game hadn’t made a good first impression. There was nothing about the intro section on the starting planet that particularly interested me. And then the ship controls drove me a bit nuts. The loop was the only interesting part about the game for me then.

Felt like the writing was on the wall for me after exploring that first planet, so I dropped it.

tcrpz,

There was nothing about the intro section on the starting planet that particularly interested me.

Yes! I forgot about this. There were like a hundred characters to speak to and very little of it was interesting or even helpful. I couldn’t help but feel guilty when I just gave up and decided to get on the ship and leave without exploring all of the dialogue or points of interest.

breckenedge,

I also gave Outer Wilds a try and don’t think it stood up to the hype. Got through probably 95% of the story and then gave up on it, there were two “puzzles” that I just couldn’t figure out. Ended up reading a walkthrough and was not sad at all that I put it down.

spiffmeister,

I haven’t quite finished it yet, my feeling is that it slightly overstays it’s welcome.

I’ve also noticed that most of the time I do a thing or two in the game then realise there’s not quite enough time in the loop to do another thing, but just enough time to make me want to not waste the loop, since I find starting a new loop a bit tedious.

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