That is part of the reason why i have never purchased it. Financially, selling Gamepass does not make sense, as the prices does not justify the buy-in to get a substantial amount of Games onto it, making it worthwhile. For Microsoft it only makes Sense, when they see additional Profitpoints Like the closed Market on it and Killing competition. Once that is done, the quality and amount of Games going to Gamepass will certainly worsen.
And we do Not need to forget that Microsoft is a Data Company. So by requiring the Gamepass service be installed onto your machine, they certainly get a load of Data about you from it. Which neither benefits the Game developers nor the consumers.
As for the Points of “Low barrier to entry, Games trying Out Games” - duh, thats what Demos are for
This is absolutely a case of getting in, killing the competition, then jacking the price and tanking the quality.
And because it’s a service, despite using it for years and paying all that money into it, as soon as you leave you have nothing. All those games are just gone.
I think maybe I'm spoiled by the movies, but... I kind of hate it? I hate all the ways they had to cherry pick Dune stuff to turn it into a survival crafting MMO like Conan, especially in the parts where the lore fits worse than Conan. And the story is extremely videogamey. I think the new films are already a bit overly literal when it comes to choosing between the politics and the psychedelia, but man, does Dune Awakening do videogame-ass videogame dream sequences.
The disconnected, patchy reality of the original Cryo Dune got to the right feel accidentally, but there's something to seeing the setting reduced to a skin over Conan Exiles that seriously rubs me the wrong way.
The videogamey parts are really funny to me. I laughed my ass off when I saw Thufir Hawat standing around in the heat outside the Leto residence in Arrakeen because I guess players have to talk to him at some point, and the interior of the residence doesn’t exist in the game, so he has to stand around under an awning in the parking lot like a valet or something.
Totally agree. I only got it to play with friends who are into it but was hoping it would be good. The story / cutscenes are so incredibly cheesy to me. It’s almost a parody but the joke never quite lands.
Had all the individual makings of an exceptional game (with input from Todd Macfarlane, R A Salvatore and Grant Kirkhope), and while it was definitely enjoyable enough - it lacked any wow-factor whatsoever, winding up an otherwise forgettable 7/10.
At the time of its release, it’s wow factor for me was simply some fucking color, compared to PS3 Skyrim which had released mere months earlier.
I love both games, but there’s something about Amalur that I think I love more that I can only think of as it being just medium, average, mediocre but not bad. It’s just something kinda fun. Comfortable.
Oh no doubt, my (vague) memories of it are definitely in vivid bright colours.
I originally got it as I was looking for a single player World of Warcraft-like experience, and I did play through a significant portion of the main story - but eventually went back to WoW as it didn’t quite scratch that itch enough.
I probably should revisit it sometime in the near future - hopefully on the Steam Deck (haven’t checked compatibility).
Sort of. Their funding was also tied up in the state of Rhode Island. Reckoning was purchased by 38 Studios, who were making a Kingdoms of Amalur MMORPG, and then the game was made to be in the same universe. The MMO burned through cash and never released, and the sunken studio brought Reckoning’s developer down with it.
Yes, it was developed by Curt Shilling’s 38 Studios - but it was actually largely financed by the state of Rhode Island, and the studio ended up defaulting on payments!
Honestly, the story of the game’s development was more interesting than the story within the game itself!
7/10 to me is a good game. I hate how people rate games. I’ve always hated it. A 6/10 game is enjoyable. A 5/10 game is absolutely mid. A 4/10 game is okay. 3/10 has huge flaws but is worth playing if you’re into that.
Subnautica is an 8/10 game for me. I thought it was amazing. I loved it. Below Zero was a 6/10 game. I thought it was good. I enjoyed it, and I would not call it “absolute mid.”
In a world where games are scored across a full spectrum 0-or-1 to 10, then yes - anything 4-6 would be considered middle of the road.
However, due to a number of factors - that’s unfortunately not the reality we find ourselves in.
Firstly, “mid” is hard to define as it can mean anything from ‘mediocre’ to ‘fine, but forgettable’.
Secondly, ratings/scores tend to skew upward as people tend to reserve 1s for outright scams, broken games and review bombs. With 2 & 3 often used for ‘asset flips’ and similar non-games - so we end up grading on a curve from 4-10.
This also works well for mainstream outlets as it keeps advertisers happy, due to arbitrarily inflated scores.
Lastly, in a world of cumulative media (new releases don’t cause older ones to stop existing) - even ostensibly good games will fall by the wayside as players have access to 10/10 titles from previous years.
So all things considered, a 7/10 is well and truly “mid” in this topsy-turvey IGN-eque world
I checked the Steam depots. It seems the game files haven’t been updated since 2022. All that seems to have changed is some license agreement in February. Seems to be a thing across take two games, and not specific to borderlands 2.
Basically nothing has changed in real terms for this game. Maybe borderlands 4 might have draconian DRM, who knows.
Big issue for me is the direction towards incentivised exclusivity. I can tolerate it on consoles (barely nowdays) because you’re paying someone to use your hardware instead of another, and you have to specifically develop for console hardware. That takes time and effort.
Different distribution platforms do not have such issues, and I don’t want exclusivity anywhere near PC gaming, unless you’re self publishing. Frankly if they weren’t banging on about steam using the industry standard % take, while they themselves are trying to undercut and use garbage tactics, I would have absolutely no problem with them, same as Ubisoft and EA’s garbage store.
Also there’s a sneaky little “Support your local artist” on the crying wojak.
Artist/gamedev here, and AI slop does nothing but saturate our spaces with worthless garbage. Feel free to remix my content in any way you want. My game engine is also open source, you can either just use it as it is, or even use some of its parts for your own. But if you think AI is somehow good, then please don’t even touch my content, just ask ChatGPT or watever to make you the same thing based on the same idea I had, but AI.
When I first joined lemmy local AI was pretty popular here. Popular opinion has shifted a lot in the anti-ai direction recently, especially after the recent internet-wide outcry after OpenAI announced that model a few weeks ago. Corporate AI was never liked, but there used to usually be popular comments defending local AI.
It’s probably partially because the last notable advancement in local image gen AI was about 8 months ago now IMO (the flux model release). Also, ‘open source’ ai has become progressively less of a thing, with most models (even ones with released weights that you can run locally) released under restrictive licenses, probably turning away the foss-leaning fediverse population.
I think I have personally realized, since then, that the benefits of from-scratch image generation on society as a whole are almost nonexistent and “it’s fun to play with for a few hours” isn’t enough really justification for the potential harm to artists.
I really don’t have issue with AI, the issue i have is post like these. Real people are getting affect by this AI and losing income due to this, it’s real dick move to mock their anger and frustration.
If you make a claim like that then you obviously got it from somewhere. That means that it should be easier for you to quote that source.
From the other side it could be very difficult to disprove it because it might not explicitly be stated that it isn’t allowed. It might just not provide the functionality to resell the games. Looking for a source to prove that something doesn’t exist is very hard.
You said “I’ve learned” meaning it’s not common knowledge. This post also makes it sound like something you’ve recently learned. So you should have the source handy, no?
There is a balance, though. Just saying, “Source,” and expecting to be spoon fed information from a stranger on the internet is just as bad.
Like, if I was dubious about a claim, I wouldn’t trust the person making the claim to give me unbiased sources, so I research it myself. Trying to be a pedantic ass is a large part of why I’m knowledgeable on so many subjects.
In fact, I’ll only ask for a source if I know they can’t provide one.
The Court said the exclusive right of distribution of a copy of a computer program covered by the license is “exhausted on its first sale”.
The ruling means that gamers in European Union member states are free to sell their downloaded games, whether they’re from Steam, Origin or another digital platform - no matter what End User License Agreement has been signed.
The ruling continues: “Therefore, even if the licence agreement prohibits a further transfer, the rightholder can no longer oppose the resale of that copy.”
Pass, no idea. There appears to be a European Court of Justice ruling saying that you are entitled to sell individual pieces of software and Steam cannot stop you from doing so, ie their EULA is invalid in this regard.
But I am not aware about any legislation which would force them to create a mechanism for you to do so. I have only googled the entire thing out of curiosity.
I guess it is easier with GoG games, you can just copy them to someone else’s pc, delete from your machine and it is sorted, someone else can use them.
Looks like all the games you’ve listed are games where you can spend hours just to grind to the next level, or are filled with mundane fetch quests to keep you busy. If you don’t want to take a break like someone else suggested, you could try to play a single player game with a definite ending. Even if it’s a short game that is only a couple of hours long, you might just need something that has a final cutscene/boss fight and then the credits roll.
Not really sure what games might interest you, but look into Turnip Boy Commits Tax Fraud for a short, 4-6 hour long fun adventure. Or TUNIC if you want something similar to a Dark Souls esque experience, without getting all sweaty and try-hard
Agreed, seems OP is getting tired of the live service grind. Subnautica (start with the first) and Hollow Knight are both excellent single player games to try out.
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