bin.pol.social

Guitarfun, do gaming w Three developers' different philosophies on difficulty for their games

I’m going to make this point again because it went unnoticed due to the sheer amount of comments, but you wouldn’t complain about a Rubik’s cube or crossword puzzle being too hard or anything else designed to challenge you. I’d argue that without the difficulty of solving a Rubik’s cube that toy would be lost to time. The only reason it still exists today is because it was so hard to solve for children when it was released. Souls games are the same. The only reason we still talk about them and the only reason they gained the popularity that they did is because of the difficulty.

I remember distinctly picking up dark souls on sale on a whim before it started really entering mainstream discussion. The guy working at Gamestop warned me that people kept returning it because it was too hard. I took it home and played it and really learned the mechanics then I brought it to my friends to try. They learned the mechanics and since then we’ve had an unofficial race to see who can beat the newest FromSoft game fastest. It was the difficulty of the game that made it so addicting. Without that the game would be boring and no one would know what it was in 2025. If you don’t believe me install the easy mode mods and come back to let us know what your experience was like.

rockSlayer,

There’s nothing wrong with a difficult game, but there’s also nothing wrong with difficulty selection or easy games. Why does a game need to be remembered if the goal is to make something fun? The fun alone is what makes something memorable

Guitarfun,

I never said there is anything wrong with easy games. I play many easy games that were designed to be easy and accessible. Games can be memorable for different reasons. I play Souls games because I love the difficulty. I also play farm sims and VNs because I love story telling and other aspects. My point is that Souls games only exist and are only memorable because of the difficulty.

I’ll go back to the Rubik’s cube. It was released in the 70s. It’s a square puzzle that isn’t flashy or intricate. Do you think it would still be relevant over 50 years later if it wasn’t difficult? That doesn’t invalidate other games or puzzles that survived the test of time that are much easier. The Rubik’s cube was designed to be difficult as were Souls games. Without that difficulty they don’t have much else to offer.

darkreader2636, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.

I’d like to help you mate

billwashere, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.

My brother and ex-wife were both psych majors so I’ve heard lot about this experiment. I’ll give it a shot. Mac, windows or Linux. I’m pan-OS-ual 😀

elucubra, do games w Sliced off the tip of my thumb, what are some good one handed games?

Five vs. One

Auster, do games w Sliced off the tip of my thumb, what are some good one handed games?

Have never thought about it so dunno how awkward it'd be, but maybe NES and SNES turn-based RPGs? Quite like Mystic Quest out of them, Final Fantasy on easy mode pretty much but pretty chill and enjoyable imo.

Would recommend also hasicontent, Slipways Classic and Dust Bunny, all for PICO-8 and on Itchio, and those I think that'd be more feasible one-handed. Also Final Fantasy II for the PSP specifically as it's the most feature complete version, and this one iirc is feasible with one hand.

Also more feasible and native to Android if that's your phone system, Chloe Playtime (Google Play), Codemancer (Itchio), Deeper Down Dungeons (Google Play), Quest of Dungeons (Google Play, Humble Bundle, Itchio), REDDEN (dunno if still distributed anywhere) and Tyrant's Blessing (Google Play).

And don't remember any, but if there's any game compatible, maybe also check stuff playable on ScummVM, Joiplay, and other similar projects?

Anyways, hope you get well soon, fellow stranger!

dil, do gaming w GTA 6 has been delayed AGAIN

I’m still buying it at launch because it’s gta 6 and I doubt itll be bad, I never thought they werent scummy, idk why anyone thought they were a good comapny after gta online lol

dil,

Im gonna get value for my money and play in a fun open world, and not lie to myself about it, I bet itll get delayed again tho and they didn’t think firing them through

Demdaru,

Yeah, people are delusion if they think GTA will be boycotted. However shitty Rockstar is, one thing to admit is that they do deliver good, polished games. Well, as polished as you can with these humongous titles.

crmsnbleyd, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.
@crmsnbleyd@sopuli.xyz avatar

Yesss

SocialMediaRefugee, do gaming w Three developers' different philosophies on difficulty for their games

All game devs should be forced to play their own games all the way through.

The_Picard_Maneuver,
@The_Picard_Maneuver@piefed.world avatar

Like Mario Maker level design rules.

ScrooLewse,

Oftentimes, devs are practically the only person who can. Especially small hobbyist devs. They’ll spend hundreds, if not thousands, of hours playing their own game as they build it and forget they have to then circle back and tune it for people who haven’t.

audaxdreik,
@audaxdreik@pawb.social avatar

Potentially my hottest take, but this is my biggest criticism of Silksong. Even as someone who likes difficult games, I bounced off it. I’ll get back to it eventually, I know I’ll love it once I crack it, but it was taking a lot of effort I just can’t devote to it right now.

I wouldn’t necessarily say that it’s too difficult or that the difficulty level is bad, but it’s overtuned. The devs spent 7 years developing it, playing it, replaying it, adding, tweaking. I believe they made exactly the thing they wanted, but that makes it very dense and intricate and you gotta be on just the absolutely correct wavelength to get there …

SocialMediaRefugee, do gaming w Three developers' different philosophies on difficulty for their games

I like to relax when I play. My days of stressing out over games ended when I had stress in real life.

Tangent5280,

Preach. Problems of my childhood became like wallpaper when I got adulthood problems. I used to stress out when I couldn’t get past a video game mission.

kmartburrito, do games w Sliced off the tip of my thumb, what are some good one handed games?

Recommend games that can be played with a single cylinder that must be protected, if you know what I’m saying

Kolanaki, do gaming w Three developers' different philosophies on difficulty for their games
@Kolanaki@pawb.social avatar

What’s the last guy’s games?

The_Picard_Maneuver,
@The_Picard_Maneuver@piefed.world avatar

I think his biggest games were the early 2000s Ninja Gaidens and the Dead or Alive series.

Iunnrais,

The 3d Ninja Gaiden games (not the NES ones). They are unfairly hard, in the sense that they don’t really teach you how to play them before throwing you at massive problems. There are the people who find (or are told/shown) various cheese strats and thus say the game is easy (“git gud, scrub!”) but without using degenerate strats the game is nigh-impossible. I’ve heard it likened to bringing a brand new player to a fighting game tournament and making their first match against a mid-tier opponent— there’s literally no chance of victory.

Kolanaki,
@Kolanaki@pawb.social avatar

“You think this is hard? This is just the TUTORIAL LEVEL!”

Just become Dog Ninja. It’s better than being forced to wear a chicken hat at least.

FauxLiving,

After my 17th time climbing the burning tower in order to fight the master, I just stopped climbing, turned off the video game and was enlightened.

SocialMediaRefugee,

Ones I’ll never play

Nomorereddit, do gaming w Three developers' different philosophies on difficulty for their games

Finally good content.

DrDystopia,

So edgy I cut my eyes from reading.

Sanctus, do games w You guys should check out Far Far West, they're having a Playtest that ends on the 10th
@Sanctus@anarchist.nexus avatar

Link?

Edit: here is the Steam page Far Far West

FilthyShrooms,
@FilthyShrooms@lemmy.world avatar

Oh thanks, I totally forgot to add that

bridgeenjoyer, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.

I love games like this, but again this is lemmy. If it runs on linux I will playetest it!

redhorsejacket, do games w I finished all (current) main quest content for Death Trash

Man, if they aren’t putting “It’s David Cronenberg’s Kenshi, more or less” on the metaphorical box, they’re making a mistake.

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