Maven

@Maven@lemmy.zip

They/them NB

The most annoying thing about being famous is having to tell everyone how famous you are.

Also: @Maven

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Maven,

Why are people downvoting? This seems like a cool game

Maven,

Yeah that’s valid. Mascot horror kinda killed a lot of horror games for me.

I’m far more likely to support something if I know the creator is excited about it and you kinda have to be in order to post on a platform as small as Lemmy.

Maven,

The Culling 2 shut down completely in just 2 days

Maven,

It’s definitely not the fastest but it’s really close.

The fastest full shutdown currently belongs to The Culling 2 which only lasted 2 days between launch and being closed completely.

The Day Before is another big example of a game that lasted an incredibly short time but despite that game lasting 4 days before no longer being sold, the games servers stayed on much longer than that meaning that it was shut down after Concord despite being cancelled before it.

Maven, (edited )

Including joke reviews, the game had a 16% rating and was so poorly made that within those 2 days it killed the popularity of both Culling games extremely quickly.

The first game was popular because it was a twist on the genre while the 2nd one was a quickly thrown together (almost exact) clone of DayZ.

The word scam was thrown around a lot in those 2 days.

Maven,

Dear god I just wish itch had the ability to sort games in literally any way at all… Please let me sort all the games I got from bundles holy shit it would make me use the store way more…

Honestly even sorting by platform would be enough just fucking anything please

Maven,

“there wasn’t enough content so I refuse to play more content” ???

Maven, (edited )

The guy who started it and other people helping push it have also responded and talked about how Thor doesn’t entirely get it/missed the point.

The biggest thing being:

It doesn’t accidentally include live service games because the wording is vague…

It purposely includes them because they are also games that you spent money on and therefore you deserve a product out of it. If you spent money on a thing… It’s your thing… Don’t let companies tell you otherwise.

Edit: I found the comment and I’m going to paste it here

“I’m afraid you’re misunderstanding several parts of our initiative. We want as many games as possible to be left in some playable state upon shutdown, not just specifically targeted ones. The Crew was justa convenient example to take action on, it represents hundreds of games that have already been destroyed in a similar manner and hundreds more"at risk” of being destroyed. We’re not looking at the advertising being the primary bad practice, but the preventable destruction of videogames themselves.

This isn’t about killing live service games (quite the opposite!), it’s primarily about mandating future live service games have an end of life plan from the design phase onward. For existing games, that gets much more complicated, I plan to have a video on that later. So live service games could continue operating in the future same as now, except when they shutdown, they would be handled similarly to Knockout City, Gran Turismo Sport, Scrolls, Ryzom, Astonia, etc. as opposed to leaving the customer with absolutely nothing.

A key component is how the game is sold and conveyed to the player. Goods are generally sold as one time purchases and you can keep them indefinitely. Services are generally sold with a clearly stated expiration date. Most “Live service” games do neither of these. They are often sold as a one-time purchase with no statement whatsoever about the duration, so customers can’t make an informed decision, it’s gambling how long the game lasts. Other industries would face legal charges for operating this way. This could likely be running afoul of EU law even without the ECI, that’s being tested.

The EU has laws on EULAS that ban unfair or one-sided terms. MANY existing game EULAS likely violate those. Plus, you can put anything in a EULA. The idea here is to take removal of individual ownership of a game off the table entirely.

We’re not making a distinction between preservation of multiplayer and single player and neither does the law. We fail to find reasons why a 4v4 arena game like Nosgoth should be destroyed permanently when it shuts down other than it being deliberately designed that way with no recourse for the customer.

As for the reasons why think this initiative could pass, that’s my cynicism bleeding though. think what we’re doing is pushing a good cause that would benefit millions of people through an imperfect system where petty factors of politicians could be a large part of what determines its success or not. Democracy can be a messy process and was acknowledging that. I’m not championing these flawed factors, but rather saying think our odds are decent.

Finally, while your earlier comments towards me were far from civil, don’t wish you any ill will, nor do encourage anyone to harass you. I and others still absolutely disagree with you on the necessity of saving games, but I wanted to be clear causing you trouble is not something I nor the campaign seeks at all. Personally, I think you made your stance clear, you’re not going to change your mind, so people should stop bothering you about it."

Maven,

The guy who started it and other people helping push it have also responded and talked about how Thor doesn’t entirely get it/missed the point.

Here’s Ross’s entire response pasted because it got buried on the video.

“I’m afraid you’re misunderstanding several parts of our initiative. We want as many games as possible to be left in some playable state upon shutdown, not just specifically targeted ones. The Crew was justa convenient example to take action on, it represents hundreds of games that have already been destroyed in a similar manner and hundreds more"at risk” of being destroyed. We’re not looking at the advertising being the primary bad practice, but the preventable destruction of videogames themselves.

This isn’t about killing live service games (quite the opposite!), it’s primarily about mandating future live service games have an end of life plan from the design phase onward. For existing games, that gets much more complicated, I plan to have a video on that later. So live service games could continue operating in the future same as now, except when they shutdown, they would be handled similarly to Knockout City, Gran Turismo Sport, Scrolls, Ryzom, Astonia, etc. as opposed to leaving the customer with absolutely nothing.

A key component is how the game is sold and conveyed to the player. Goods are generally sold as one time purchases and you can keep them indefinitely. Services are generally sold with a clearly stated expiration date. Most “Live service” games do neither of these. They are often sold as a one-time purchase with no statement whatsoever about the duration, so customers can’t make an informed decision, it’s gambling how long the game lasts. Other industries would face legal charges for operating this way. This could likely be running afoul of EU law even without the ECI, that’s being tested.

The EU has laws on EULAS that ban unfair or one-sided terms. MANY existing game EULAS likely violate those. Plus, you can put anything in a EULA. The idea here is to take removal of individual ownership of a game off the table entirely.

We’re not making a distinction between preservation of multiplayer and single player and neither does the law. We fail to find reasons why a 4v4 arena game like Nosgoth should be destroyed permanently when it shuts down other than it being deliberately designed that way with no recourse for the customer.

As for the reasons why think this initiative could pass, that’s my cynicism bleeding though. think what we’re doing is pushing a good cause that would benefit millions of people through an imperfect system where petty factors of politicians could be a large part of what determines its success or not. Democracy can be a messy process and was acknowledging that. I’m not championing these flawed factors, but rather saying think our odds are decent.

Finally, while your earlier comments towards me were far from civil, don’t wish you any ill will, nor do encourage anyone to harass you. I and others still absolutely disagree with you on the necessity of saving games, but I wanted to be clear causing you trouble is not something I nor the campaign seeks at all. Personally, I think you made your stance clear, you’re not going to change your mind, so people should stop bothering you about it."

Maven,

Welcome to Tyler McVicker! I hope you enjoy your stay!

Maven,

Looks amazing!

Do you know if it works on the steam deck?

Maven,

Have you played the original Judgement yet?

Maven,

Fun fact to add onto this. Before Reagan repealed the law, it was illegal to make a show purely to advertise to kids. Once it was repealed we got the transformers and GI Joe and so on but before Reagan every single one of those would’ve been illegal to show.

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