Well then why did the newer LaD games have larger maps than Yakuza 0-6? I feel like Kamurocho was the perfect size for a game that’s always on foot, and while I enjoyed LaD 7, I think the map was too large and I had to rely on taxis much more than I did in older games. What they should’ve done is add the underground and interior stuff to Kamurocho instead of switching to a different map.
Deathloop’s story basically means that you’re replaying the game because you failed your previous attempt at escaping. You can play it more than once, the game encourages you to, and I kinda want to, but I never did because I already won. In a lot of games replays are basically just “fresh starts” and here, they are part of the story, and ironically, that’s what’s stopping me.
Interactivity really helps relate to the character you’re playing even if you’re not making any actual choices. And like you said, the dialogues are done pretty well to be enjoyable and not annoying. I liked Firewatch a lot.
I don’t mind that there’s only one winning order too much. Could be cool to have more options but I’m okay with that design choice. Like you said, it’s a lot of effort for not a lot of players. I could still vary the gameplay during the missions and that’s good enough. Besides, I enjoyed the world and the characters more than in any other Arkane game, maybe on par with Prey, can’t put one above the other.
Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!...
Why would I play them if I’m not interested in the whole Star Wars world? I’ve watched a couple of movies, didn’t like them too much and didn’t watch the rest, so the games are automatically also not interesting.
Well tbh I’ve heard a lot about the gameplay in Shadow of Mordor being great, so I played it when it was temporarily free on Steam. The gameplay didn’t feel like anything special so combined with the world I disliked, I didn’t last long in it.
Honestly, for some reason, I just strongly dislike everything set in the medieval fantasy setting. I tried watching Game of Thrones and dropped it because of that, I didn’t watch too much of Harry Porter or LotR, never played Skyrim for the same reason. I know I’m missing out on a giant chunk of cool media that’s great and interesting but I just can’t bear this time period + magic. Unfortunately.
I might try something that’s incredibly good and super popular but I probably won’t like it in the end, even if I’m coming in with no prejudices against the world.
Yakuza creator Nagoshi says the era of game size being most important is coming to an end (www.videogameschronicle.com) angielski
(By game size he means scope of the game and huge open world maps, not game install size)
What are some good games with *zero* replayability? angielski
I want to try and play some more games. That feels more fulfilling if you play games that you can finish and be done with....
Which games do you dislike, but the rest of the world loves them? angielski
Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!...
Brothers: A Tale of Two Sons Remake announced (store.steampowered.com) angielski