I was about to say this. I created !flipping to discuss selling on various platforms and I’ve sold plenty of boxes. One person sent me pics of their many copies of windows 98, 95, etc. boxes, like a disturbing amount.
I have a lifelong friend with Addison’s and it always seemed horrible to have to constantly manage and worry about. And he was fortunate enough to not also have Diabetes!
I adore your posts and will miss them dearly, but please take care of yourself and focus on your health. Don’t push yourself, if I understand right extra stress is particularly bad.
If they’d like someone to chat to, I’m on Matrix most days (along with Revolt) and more than happy to be an ear if they need! Thanks for leaving a comment, I always appreciate you dropping by :)
I’m about halfway through Pentiment and I’m not sure what to think of it. There are lots of things I love about it: the art, the characters, the writing (mostly) and the historical research that’s gone into making it. All the running around and back tracking hasn’t been great. The first murder was also very unsatisfying, and it’s only now that I realise that that was the point. And I’m not sure what to think of that. It’s a strange game, with its central message seemingly being how powerless we are in the face of history and how restricted we are in our lives. Or at least people were back then. I’ll probably have to wait until I finish for my full judgement of it though.
I also snagged Mandragora: Whispers of the Witch Tree on the Steam summer sale at 25% off. As a passionate VTM: Bloodlines fan I’ve been waiting for a reason to buy it. I’ve felt obliged to check it out as it was also written by Brian Mitsoda. Plus the game itself looked interesting. I’ve only just started playing it, but I’m enjoying it so far. The writing seems okay (not Bloodlines level) but the presentation is beautiful. I really like the splash art for characters and the cutscenes. It’s a Metroidvania Soulslike with a skill tree inspired by Path of Exile, and I can already tell I’ll have a lot of fun crafting builds here. Probably huge replayability too. The combat has felt solid so far, but I’m only at the beginning.
A post this size with this many pictures is slowing down my Lemmy app (Boost) to a crawl. I can’t even scroll down the page. Anyone else having problems?
I’ve heard this before. Quite a long time back someone contacted the dev of Boost who fixed it at the time with an update but…since then I suppose its broken again?
Its only Boost that seems to have this issue, I’m sorry. Using the browser though there’s no slow-down, if that helps?
For a brief moment, I installed my newly purchased copy of Kerbal Space Program onto my laptop and now I just need to learn the controls for building rockets. That single thing is really holding me back from being the ultimate rocket building idiot.
Also got back into Gemcraft: Frostborn Wrath recently.
Otherwise I really haven’t been playing many games outside of maybe PVZ2 Reflourished on my phone or the odd game of Feudal Tactics on my laptop while waiting for something to finish.
Throwing out system boxes is easy after I threw away all of my game cases seven or so years ago. I freed up a lot of space. While throwing ones I really value (Double Dash) was not easy, it was all worth it. The value is in the game for me. I am unencumbered. They all fit nicely in a binder, even the PSP disc’s found a way.
I discovered Prey (2017) a few years back. It is so my shit.
It’s probably the worst named game of all time. It’s essentially a sequel to System Shock 2 and Bioshock. Should have been called Xenoshock or something because it’s generic name is nothing like the really original game underneath.
You are fully in the driver’s seat, with a crazy amount of freedom in how you want to get from one section of the space station to the next.
The opening scene, once I discovered the reality behind the scenes, I was hooked.
In Cadence of Hyrule there’s an “enemy” (more like a trap really) that’s a pair of white hands coming from the ground which grabs you and prevents you from moving for a couple turns. I am pretty sure it’s supposed to be that guy.
It’s not a floor/wall/ceiling master, there are wallmasters in the game too and they’re a lot bigger and brown coloured.
It’s not a very notable thing, and we don’t see who the hands belong to, but it just seems like what they went for IMO.
Cadence of Hyrule is pretty good, more forgiving and more of a connected map with item-based puzzles compared to Crypt of the Necrodancer. The map is reordered between games, but it’s mostly designed rather than fully procedural. It’s fun.
It borrows heavily from a Link to the Past visually, but has references to many episodes. You’ve got enemies from Breath of the Wild, Gerudo, Goron, even a full Majora’s Mask inspired DLC.
Wish i could get a hold on these manuals to switch games but after looking some it seem quite hard. Would love to print for my own use and for something to my child to look at just like I did when I were younger. Oh well.
Sad to hear about the condition and I hope you get well. Why do these things happen to good people who make a change in the world?
thank you for your posts, it’s always a great time to read them!
i love that you share cool fan projects too! it’s inspiring me to make a physical collection for my GOG games, including actual DVDs with the games installers on them. most of the physical collection projects i see seem to only do the box, but i want to go all in!
bin.pol.social
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