Having played the original (and most Obsidian games), I can only partially comment (also: Support BDS, fuck Microsoft, Obsidian are probably dead either way regardless of sales…):
I strongly disagree with that. I think a much better statement is that Obsidian… generally doesn’t super care about the overall plot outside of a few major beats (Pillars of Eternity 1 being their really big exception and it arguably being their greatest work as a result).
They instead care about the moment to moment narrative. They want you to CARE about what is happening in the now. Because the main quest? That is mostly a quick journey. What matters is the people and scenarios you meet along the way. And a huge part of that is writing those chains of quests in a way that it feels like your actions Matter.
And when it works? It fucking WORKS. You really feel like you are part of a living and breathing world in a way that few studios can even hope to manage. Like, yes, the world is ending, but life still moves on and you become deeply invested in this family that refuses to give up and die… even though they probably will. It is very reminiscent of how RGG does the Yakuza/LAD games.
And… like the LADs… it also can mean that you just don’t actually care about what the giant bad vibes tree is actually going to do. But, once you have finished up all the side quests you kind of just don’t care? RGG tends to avert that by making the last hour or two just constant cutscenes, epic fights, and shirts getting ripped off. Obsidian prefer to go much more introspective and… if you vibe with that then it works. If you don’t, it doesn’t.
Contrast that with (classic) Bioware (and modern day Larian) where you have that same fork/join model of story telling but they make it a point to constantly shoehorn in references to the main plot into every interaction to the point it is a bigger surprise if the woman who stole that cake wasn’t secretly the adjutant of the big bad’s top general.
And, just for funsies, Owlcat tend to be a lot more like Obsidian in their approach but also are generally much better at tying in enough of those side beats to the main quest (or at least a party member) that it still holds together.
But yeah. That is a huge chunk of why so many people never finished Outer Worlds 1. They did the three or four planets to get access to the imperial capital world and… were done by then because they had effectively experienced two or three REALLY solid mini stories/arcs and didn’t see much point in moving on.
Im not referring to any particular cod game. Im referring to the whole series. Its triple A garbage that is churned out like pop music and its boring. Every new game is a rehash of a previous one with no innovation and more monetization.
Its not a review of the game. Its an opinion about the capitalist nature of the companies who make these games and how shit it is.
Yeah it was a joke man. CoD is exactly as you described but it’s irrelevant to the people playing it.
Sports fans go and watch the same team play similar games dozens of times over many many seasons. That’s what CoD is to its fans (FIFA, NFL, etc., similarly).
Both are not for me, but I get why other people like it.
Madden 26 on PS5, jumping right into the deep end of the pool. I heard Tecmo Super Bowl was fun but broken as hell; like it was on the honor system not to see which play the computer was going to run. Kind of an inversion of the “Computer is a Cheating Bastard” trope.
If you’re able to, grab a rom from the Tecmo bowl updaters. Theyve tweaked the AI to choose plays you can’t see on the screen (to prevent knowing the play) and updated for current rosters/stats/etc.
It’s well past the “pick Bo Jackson and win” stages
Ah it’s very simple, you would buy this if you’d made your whole personality about being a GAMER, where you believe that the only real games are FPS PvP War Simulation, and everyone that plays anything else is a poseur.
Not fully true. Yes a lot of games run on Windows.. But a lot of them also run on Linux, in some cases even Native, in other cases using Wine/Proton from Valve. See: https://www.protondb.com/
A lot of online pvp games do work under Linux as well. But then again.. AAA games are the most problematic.. because they just stuck, and get ignored by the devs/publishers. I'm looking at you EA!
To be fair that icon doesn’t mean much of anything cuz you can just force compatibility in Linux and use proton, you just gotta manually do that in properties.
This is probably windows only because of kernel level anticheat though so it probably still holds up.
I haven‘t encountered a Steam game that doesn‘t run on Linux so far. They very likely exist but anti cheat, third party account requirements, or an online connection while playing don‘t have anything to do with it as far as my games go. Same goes for GOG, Amazon Games and Epic Games on Heroic launcher. It just works as far as I can tell.
It would never occur to me to install CoD or Battlefield in the year 2025. So yeah, Guess I am lucky for having standards. Hopefully more people will realize there are other fantastic multiplayer games out there that run on a Steamdeck for example.
Wtf with what reason xD The whole AI integration into basic things supposed to do basic things is stupidness of a dystopian degree. A bed with AI? It’s just a mattress. Why, just why. An AC just needs to cool to a certain temp. Why does it need AI, to get a relationship with it? What’s next, tables with AI?
I’m SO relieved!!! I enjoyed the first one more than most people. At the time I was in a rut where most video games were not enjoyable or fun. Then the first game came out and I felt alive again from the SECOND the music started on the title screen!
I’ve been looking forward to the second one for years and I’m so relieved that Microsoft didn’t fuck it up.
I’m taking it as it was mostly completed by the time Microsoft bought them, the story and everything had already been decided, so hopefully an easy win for Obsidian. Future titles started under Microsoft though… idk
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