I loved the original and Second, but I played the demo for II and it did not click with me at all. I really disliked the change to how turn order worked, the original system dovetailed so much better with the titular Brave/Default mechanic.
since you brought up stardew and ac, fishing doesn’t need to be the main focus/gameplay of the game?
Far Cry 5 has fishing, can’t remember if there’s different fishing gear really.
Warframe has fishing, but it can take quite some time for a new player to get there. The “openworld” areas on planets have spear fishing you can do for faction rep. etc.
Have you played any of the harvest moon / story of seasons games? It’s the series that inspired Stardew Valley. Most of them are, in general, much more chill than even Stardew itself. There are a bunch of them on steam (on there, look only for the story of seasons games and ignore the ones named Harvest Moon)
Factorio, I know you said you couldn’t get into it, but try peaceful mode, it’s a great game even without enemies
RimWorld, it’s an excellent colony management game
Dwarf Fortress, this is the big boss, it’s really hard to start, but it’s the most complex simulation game out there. If you can get into it, it’s infinite hours of fun.
For the performance issues: Like many UE games (doesn’t even matter the iteration of UE) this one is not properly configured. There are already several ini tweaks up on the Nexus that address this and actually fix the exterior cell performance.
City looks good. Time to devlop the water front area. A nice quay with a bike path and park then medium density buildings is what I like. I dont like putting builds right up next to the water.
The suburbs are good you could run a 4-6 lane road in the middle of them and have the traffic flow onto that.
well most roads are now like 6 lanes cause of the traffic though I wanna like create a tourism attraction on the coast of the river though I am unsure how to got any pointers?
Sea of Thieves is amazing and has some decent fishing. Might want to stay in the single player world if you just want cozy, although a sense of (PvP) danger can definitely liven things up too.
But what it also is is the nicest open sea sailing simulator, with awesome ambience and a fantastic world to just sail around in and do some relaxing things like fishing and just exploring all the islands. Especially in Safer Seas mode.
The early-game motorcycle is not good. A big part of the game is upgrading your bike, and this is fine, but early game you’ve got a motorcycle that can’t outrun a dog, skids like you’re on black ice, and needs a fill up every three minutes. By the end of the game that bike is a joy to ride, but it’s weird to make a first impression like that.
The combat mechanics are good, but there’s the weird progression thing again where early weapons are stupidly bad. A single shot form an M4 was way more powerful than from an M14. If you’re like me, that’s annoying.
The zombies are what they get right. They’re fast and scary and they will destroy you. The hordes are challenging sandboxes of destruction that these developers nailed.
I got stuck on this part early on in the game where you have to enter this mobile research station thing. I could never find the entrance and gave up. Not a fan of how formulaic and repetitive the game was, anyway.
bin.pol.social
Aktywne