I really like flipping through Blades in the Dark every now and then. It’s a really cool and unique setting with enough vagueness/obfuscation to keep my imagination soaring.
I‘ve picked Manifold Garden back up and man… this game is so utterly unique, I recommend anyone give it a shot next sale. Even if you‘re not into puzzle games, just seeing what it does visually will give you a unique experience, I reckon.
This game is so wild I clipped out of bounds without realizing it. Bricked my save cuz I was wandering around just taking it in and all of my autosaves were just in different spots outside the game. So cool, but I can’t bring myself to start over again. 🫠
It happened to me towards the end as well, but thankfully reloading my savefile got me back on track. Your comment made me aware that just cause everything looks bizarre it‘s not necessarily intended and saved me from suffering the same fate lol
I have Fallout New Vegas loaded up with the Viva New Vegas modlist, playing as a cowboy with no points put into stealth and going into repair, guns, meele and explosives instead. It’s a bit harder than normal New Vegas, but so fun and comforting.
I just finished Wind Waker and it was far worse than I remembered, and I didn’t remember it being very good in the first place. Probably a conversational opinion, but I think Wind Waker is the most lazy and forgettable Zelda game. Curious if anybody liked this one for more than just the music and artstyle.
I can’t wait to move on to the DS games which I really like, but I’m waiting for my buddy to play Wind Waker first.
"Post SS 2017 & 2013 is the dumbest name for a tier that doesn’t even need to exist. Put Breath of the Wild in “Neo Zelda” with TotK where it belongs, and put Link Between Worlds next the game it is direct sequel to, A Link to the Past.
Also, who’s the genius that said we don’t play Hyrule Warriors, and what is wrong with them? Of all of the spin-off games Zelda has ever had, or any Nintendo game series for that matter, Hyrule Warriors (the original or Definitive Edition) is nearly god tier. Especially on an amulator with near perfect performance. Even in comparison to some mainline games (such as the Wind Waker styled DS games) its a much more enjoyable experience simply for the controls.
With regards your comment on Wind Waker, I think the story writing was pretty good towards the end of the game. But the gameplay is padded by a lot of time sailing with little to do and the art style is very unappealing. I mean, the cel shading looks good even years later obviously, but the character proportions look ugly. BotW and TotK struck a much better balance with their cel shading because the proportions of characters are actually somewhat normal.
Wind Waker was a decently written story held back by a poor choice of art style. Eiji Aonuma admitted this. And I am glad he did. He recognized why it was unappealing, and for what has to be the first and only time ever in Nintendo’s history, listened to the audience that buy and play the game to make changes going forward. Without this admittance, it is doubtful that BotW or TotK would have had their current art style.
It’s not actually a tier list, I just used a tier maker website to put together this play order and put rough labels on them. BotW and TotK are far apart cause we didn’t want to play them back-to-back.
Also, who’s the genius that said we don’t play Hyrule Warriors, and what is wrong with them?
I humbly admit that I am the genius in question.
Doesn’t really look very fun or interesting, and it’s certainly not mainline. So to be honest, I didn’t even consider including it. Maybe I will try it at your recommendation.
A Zelda game without real dungeons, inventory, puzzles… Not a Zelda game I want to play. I will admit to buying and playing it on the 3ds, but it was filler.
The audiobook version made by Soundbooth Theater is no-joke the best produced audiobook series I’ve ever listened to (not the full immersion tunnel or whatever, just the voiced audiobook). Would recommend.
Not playing yet, but I’m preparing for Pathfinder: Wrath of the Righteous. I’m not gonna make my own builds, since I have basically no idea about PF or which of the thousands of feats, spells, whatever are good. There’s not a lot of info about this out there, or it’s outdated, so I’m compiling stuff in a spreadsheet, so I have easy access to everything.
If i wasn’t on PC i’d actually look into my library for games because they have a good selection. Unfortunately my Xbox has been stolen by my siblings and is enjoying it’s retirement in the living room, my Switch decided it didn’t want to be here anymore and just… let the battery go out and somehow the heatsink oxidized (though, as much as i disagree with the Switch 2’s price point, i’m looking into one since for me it’d be a Switch 1 + a 100$ investment for a new system. Plus im fortunate enough to be in a situation where i can afford one and let my friends try it so they can decide for themselves), and i haven’t really had an interest in a PS5.
For the brief moment i had the consoles though, the library was a godsend. I wish more people took advantage of them because they’re one of the most important public resources around i’d say
Definitely in the same boat. I loved the first one storywise, but damn, the second one’s gameplay is awesome. Something about it feels far more expressive and natural. I got to Seattle today and it’s so damn cool having that big open space
I beat Diablo 1 recently which I already written about in another thread. After that I decided to try Atlyss. Too early to give proper feedback, but I must say I enjoy it so far even though I find it a bit strange to have MMORPG gameplay loop in a singleplayer game. It does have lobby-based multiplayer though, and I haven’t tried that yet. Art direction in general is great, but models/textures are extremely lowpoly/lofi (with texture filtering on top of that, going for faithful PSX look I guess). Characters in particular look great, and there is a full-featured furry character creator.
bin.pol.social
Aktywne