I'm going to throw a shout out to Environmental Station Alpha because I think it's an excellent game that flew under the radar of a lot of people when it launched. It makes some bold decisions with the story that some people might not enjoy but the gameplay is solid and the backtracking problem (which most metroidvanias have) is solved by having the level get harder as you progress.
It's cheap, it's not at all hardware demanding and it's very heavily inspired by Metroid. If you enjoy metroidvanias and you haven't played Environmental Station Alpha you definitely should.
And a secret shoutout to Noita. The dev of Environmental Station Alpha worked on Noita. It's been pushed into the roguelite category but I would argue it's the worlds first open world(s) roguelite metroidvania. If that sounds stupid but interesting, prepare to suffer because Noita is not at all easy and that's deliberate because the central theme of Noita is the pursuit of knowledge (the more you know about Noita the easier it gets).
PC Gamer has given it 60/100 (which some take to mean a terrible, terrible, scathing review but to me, idk, 60/100 seems like a fun time?)
This has been a thing for ages, and I suspect it’s got some psychological explanation in how our brains are wired. But 5/10 is not an “average game”, it’s a quite bad one. In fact, anything below 5 is usually literally unplayable, despite 4/10 really being just below average. 7/10 is typically the score for “a fun time if it aligns with your interests, but by no means a great game”. Everything below 7 tends to be actively bad.
Good picks, but I don’t think Dark Souls qualifies as a metroidvania. Metroidvanias gate off parts of the map based on what abilities the player has/doesn’t have, whereas Dark Souls blocks off parts of the map simply because you’re missing a key. Also, Dark Souls doesn’t really have ability power-ups with the exception of acquiring the Lordvessel.
I’ve been getting better about it. Did New Vegas recently (I was told my egg would crack playing it but it didn’t. Can’t even get a refund now. Sadge.), playing Fallout 4 now. At my current rate I should have a clear backlog in… NaN
Had gay folks (Including Arcade and Veronica) that weren’t campy stereotypes, and not just the one or two companions, but a fair amount of other folks around the wasteland. You could be mechanically bisexual (which gives you bonus damage against both genders lol.) and it probably helps that you can kill oppressors (The Legion) as well. No one explicitly trans though, but the vibes are right.
Pretty much every modern AAA game. Theres an exception here and there but really smaller studios have been making bangers that AAA studios just cant seem to touch
Yeah, big studios are setting up to create the mediocrest game they can imagine. Taking risks might make the line not go up, and they can’t have this happening.
Ironically, this leeds to creation of absolute dogshit more often than not.
It was ok. It felt like it needed something. The basic ship was clunky feeling to fly and the weapons felt mediocre. The enemies didn’t feel fun to fight either. But it was fun with my friends. But I think that was spending time with them more than the game was. I walked away from the game not disliking it, but not having any particular interest in playing any more of it.
Another good one that’s more recent is Triangle Strategy. Positioning is important. Great story. Very similar to FFT but FFT is better overall. Still a great game and more modern.
That’s fine. Created characters are strong enough to beat the game with. I only played through it 2 times, but my second run I used as few named chars as possible. I created my team based on Seiken Densetsu 3 characters.
20 screens down this page, and barely over the halfway point with that - this made me chuckle. I think I have a thing or two to learn before I can aspire to “lengthy”. ;)
I’m playing Last Spell right now, isometric base defense game. Lots of viable ways to play, but later missions become a slog if you don’t plan out hero builds. A run takes 5-10 hours, but rounds take 20 minutes. Emphasis on crowd control and positioning.
Darkest Dungeon is nice if you want a break from isometric stuff, dungeon crawler, emphasis on team combat and resource management.
Creeper World III if you want to try RTS style, lots of community maps.
Tactical Breach Wizards, Come in through a window, throw everyone else out the window. Silly, but fun.
Front Mission was pretty fun, and it looks like there’s a remaster available that shines it up a bit. I don’t remember much about the plot, but you build and outfit a squad of mechs, and you can specialize them for guns, or melee, or rockets or what have you.
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Aktywne