bin.pol.social

tanisnikana, do games w Why do people like Mario Kart?

I’m 40, and I enjoy doing my taxes, choosing colors of paint, and reading the business section of the newspaper. I don’t listen to music or watch television or play video games.

mesitoispro,
@mesitoispro@ttrpg.network avatar

More power to you.

jbloggs777,

TV and games sure, but embrace music - (try to) learn to play an instrument, and you will appreciate listening so much more!

tanisnikana,

I’m surprised people just scraped the sarcastic frosting off this cake and just ate it like a sad little honesty cake, bereft of anything good.

I have a bluetooth headset embedded to my skull and I listen to music basically constantly, my Steam Deck goes where I go, and unfortunately, I steal my television on the internets cause I can’t stand advertisements. (And, uhh… playing an instrument is out of the question for me, cause I’ve survived a couple of strokes and manual dexterity and a sense of rhythm are things best left for other people.)

Most of the time I’m writing or taking pictures though. I’ve got a portfolio that I’m building that spans twenty years!

But I should clarify: I am nowhere near anything like what I’ve presented above.

I am almost 40 though.

jbloggs777,

Heh. Tax returns and music should have been the giveaways, although I know someone who takes great satisfaction in taking every tax deduction they legally can, down to the last cent. :-P

Tar_alcaran,

I feel a little judged now…

tanisnikana,

4,000 weeks is what you get. Spend ‘em doing what you love. If you don’t love it, pick something different.

chonglibloodsport, do gaming w Just kill me

8 hours? What a luxury!

ArchmageAzor, do games w What game has the best tutorial, in your opinion?
@ArchmageAzor@lemmy.world avatar

For all the faults Nintendo embody, they know how to make tutorials, especially with the Mario series. You may think “there are no tutorials in Mario” but that’s part of it. Nintendo’s design formula for making stages for Mario games consist of “introduction, escalation, complication.” First they throw a new mechanic at you, maybe the stage has rotating cylinders you need to stay on top of to progress, and not fall down. Then they up the difficulty a bit, adding more factors to the gameplay like introducing enemies that you have to dodge simultaneously. Then finally they turn the new concept up to 11 towards the end, by making you have to juggle both the new mechanics and some other modifiers, perhaps having to fight a boss at the same time, or perhaps requiring some more advanced platforming maneuvers to progress. That way a stage can be a tutorial, and you don’t even realize it.

Taleya,

Hard agree, BOTW in particular was spectacular. The Great Plateau.

rothaine,

When you finish the tutorial bits and it’s like “you need to go over here” and the map just opens up and you realize this game is FUCKING HUGE 🤌

caut_R, do games w What game has the best tutorial, in your opinion?

Dark Souls since it doesn‘t stop you in your tracks much. I dislike tutorials that stop you and make you read walls of text or force you to input/click exactly what it wants you to.

Goodeye8,

I was coming here to mention Dark Souls. It's an excellent example of how to make a tutorial not feel like a tutorial. Either you take the time to understand what the game is telling you or not, up to you. Don't care about going through the entire tutorial area? Just beat the boss and start the real adventure.

SharkAttak,
@SharkAttak@kbin.melroy.org avatar

On the other hand if you don't make people read, you end up with "Who the hell is John MainBoss?" or "This game sucks, how do I jump?"

sugar_in_your_tea,

Force them to jump in the tutorial, and solve the main boss thing through normal storytelling, whichever way makes sense for your game. If the only time you need to know something is late game and there’s nothing to remind you mid-game, that’s poor design.

unit327,

Dark Souls has a good tutorial because it lets you skip it? That’s your bar for a good tutorial?

Souls games are terrible at even explaining what the buttons do. Every blind lets play I’ve seen it is like 30 minutes before the player even discovers they have estus or what it is for.

caut_R,

Yes, I prefer a game that lets me figure things out on my own through gameplay instead of popups. You are (arguably) forced to engage with the game‘s mechanics to beat the level, it has parries, environmental hazards, ambushes all in it without huge punishment in case of failure. I take the aha moment of using estus over „press square to heal.“ I‘m aware that others might need more guidance, but I didn’t and hence it‘s a great tutorial for me.

I wouldn‘t mind replaying the tutorial even now after having done it dozens of times already. It doesn‘t feel like one, I’m already playing the game and having fun, immersed in its world. So my bar is: The best tutorials don‘t feel like tutorials at all.

RightHandOfIkaros,

If I don’t want to play the tutorial and I get absolutely blasted, then I gotta walk my sorry self back to the tutorial like the idiot I chose to be. I like to press all the buttons and figure stuff out on my own, its part of the exploration process.

I don’t hate when certain gameplay elements are forced, but when I am given that impression I expect the whole game to be like that. The tutorial in Dark Souls promised me the game wasn’t going to hold my hand the whole time by letting me completely skip the tutorial, and then it kept that promise. It didn’t hold my hand. And I think that was great. Meanwhile Call of Duty tutorials hold your hand the whole time, and then your hand keeps getting held for the whole game. Also good.

The tutorials I think are bad are ones that fail to properly communicate important features of the game. If I choose to skip that part it is no fault of the game.

For example, Helldivers 2, which I enjoy greatly, has a tutorial that fails to teach the player what the Galactic War means, anything about the various mission types, or especially how to deal with supply lines and reinforcement routes. What happens in the players spend a lot of time and effort doing the wrong thing expecting the right result, a result they can never achieve because the game never actually told them how to do it. There isn’t a bestiary where players can read about various enemies and their weak spots, you just have to trial and error figure it out, or have someone else that did that already tell you.

swelter_spark, do games w 10 incredible PC games that never got console ports—until Steam Deck happened
@swelter_spark@reddthat.com avatar

Septerra Core and Divine Divinity were both really good.

Kolanaki, do games w Devil May Cry isn't that great of a series
@Kolanaki@pawb.social avatar

Well it’s certainly a terrible Resident Evil spin-off.

(DMC originally began life as a Resident Evil game that got so off the rails, they just made it a new IP)

elevenbones, do games w Why do people like Mario Kart?
@elevenbones@piefed.social avatar

I think they probably like playing it.

Darkard, do games w Day 331 of posting a Daily Screenshot from the games l've been playing

I’ll say this. Don’t get too invested in the outpost building.

It’s not as fiddly as fallouts settlements. But all you really want it to be is a dumping ground for resources you collected and crafting stations.

Setting up supply chains and auto factories is a pain and a waste of time. As is putting crew in it.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

A dumping ground is really all my Fallout settlements turned out to be anyways lol. Every once and a while I’ll see an idea I want to recreate but usually I just end up slapping some chests down and walking away

wizardbeard, do games w Day 331 of posting a Daily Screenshot from the games l've been playing

Enjoy while you can.

Don’t chase weapon upgrades and crafting research too hard. The minor stat upgrades don’t really effect much for the stupid amount of grinding required to get the exact right materials needed.

I found that the novelty of the game wore off pretty quick after I started finding what initially felt like handcrafted points of interest repeating for the third time. Apparently there’s a mod that tweaks the RNG to significantly reduce how often things repeat, because it’s really rough out of the box.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I might look into that mod. I heard the repetition of the dungeons is particularly rough, but I was planning to leave it because I honestly don’t really care for Bethesda Dungeons anyways. After the second dungeon my brain just defaults too “okay. When will this be over”. But It sounds like RNG extends outside of the dungeons too, so I might look into the mod

Glitch, do games w Day 331 of posting a Daily Screenshot from the games l've been playing

It’s nice to see a fresh take on the game, hope you fully enjoy it. I love these daily updates

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I’ve been excited to give it a try since launch, so much so I’ve avoided spoilers. I’ve heard the dungeons are all kind of iffy, but to be honest (and I know this is heresy) Bethesda dungeons aren’t usually my favorite part of the game anyways

OmegaLemmy, do gaming w Some slight regret
@OmegaLemmy@discuss.online avatar

To be fair, if it was actually malware it could easily have done it hidden and in the background with no need for it to open cmd

lime,
@lime@feddit.nu avatar

it opens automatically for programs without guis that forget to set the “please don’t show cmd” flag. i made a program for my grandmother to automatically sort her photos and it would always flicker that damn window because i couldn’t figure out haw to set the flag from Go :(

Allero,

Now, that’s sweet

owl,
@owl@infosec.pub avatar

go build “-ldflags -H=windowsgui”
Or do you mean with exec?

lime,
@lime@feddit.nu avatar

that is what i used but i could not get it to work, possibly because the program did not have a gui either. it was just supposed to be a “button” in the file explorer.

owl,
@owl@infosec.pub avatar

Huh, strange. That sounds really annoying if every time I press a button a terminal flashes on screen.

lime,
@lime@feddit.nu avatar

for a poweruser yeah but this is my grandmother we’re talking about. she only used the program once every six months, when her camera ran out of space and she emptied it onto the computer.

owl,
@owl@infosec.pub avatar

You wrote an add-on for your grandma? That’s cool

Joelk111, do games w Why do people like Mario Kart?

If it’s random and unfair, why do I consistently win more than others I play with?

Many good games have some luck, some skill, and some strategy. Mario Kart has all of these. Strategy in how and when to use your items, skill to drive/drift/etc, and luck in which items you get. It strikes a really good balance of this, which results in me, someone who’s an above average player, winning most of the time, but keeping it fun for those who aren’t as skilled, like my parents, where sometimes they can get one over me due to some luck, strategy, or a mistake on my part.

Finally, let people live their lives, and maybe git gud. It kinda sounds like you just suck, and are salty about it.

mesitoispro,
@mesitoispro@ttrpg.network avatar

Finally, let people live their lives, and maybe git gud. It kinda sounds like you just suck, and are salty about it.

God forbid anyone be critical of a thing you like, lol.

Why do so many of you throw tantrums over this? Grow up. It’s just a game.

I’m also going to ignore you now. Bye.

Joelk111,

Why do so many of you throw tantrums over this

Sweet sweet irony.

ZephyrXero, do games w 10 incredible PC games that never got console ports—until Steam Deck happened

Still not ported to a console. SteamDeck gives you a console-like experience, but it is not a console

Ulrich,
@Ulrich@feddit.org avatar

The Steam Deck brings about a conversation about what a console is. To me, it’s something that plugs into the TV and doesn’t require KBM, and in that regard it very much is.

ZephyrXero,

The key ingredient that separates PC from console is you can deploy code custom optimized for the fixed platform hardware. This is why you have to go up a tier in GPU to have an experience on par with what a console would have because it’s running generisized code.

Ulrich,
@Ulrich@feddit.org avatar

Where did you find that information?

ZephyrXero,

30+ years of studying game and software development lol

Ulrich,
@Ulrich@feddit.org avatar

So you made it up.

ZephyrXero,

And you’re clearly a troll. Goodbye

Ulrich,
@Ulrich@feddit.org avatar

Ah yes, the classic “everyone who disagrees with me is a troll”

weissbinder, do games w What game has the best tutorial, in your opinion?

Driver for ps1. I’m not sure though if I’m sarcastic.

Yermaw, do games w What game has the best tutorial, in your opinion?

Mega Man is a pretty sweet example, explained by this blast from the past.

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