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Malix

@Malix@sopuli.xyz

The worst kind of an Internet-herpaderp. Internet-urpo pahimmasta päästä.

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Malix,
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Part of me wants to experience the shitshow first hand, seems like an absolute riot. Realistically tho, never happening, I’ll probably look up some gameplay video at some point.

Malix,
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Both seem reasonable. The banning is (AFAIK) mostly to prevent cheaters from making made-up familymember steam -accounts, and cheating in games as them. Once one made-up family member is banned, make another.

Moneyless Harvest Moon-type game?

I have such a love/hate relationship with Stardew Valley, slightly less so with My Time At Portia (the developers seem to have at least considered wrist strain in the button layout and mechanics). I long for a moneyless, classless game in this genre where the incentives are community thriving, trust, pleasure, and all the other...

Malix,
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Yonder: The Cloud Catcher Chronicles … but with the caveats that a) it’s only PARTLY like stardew/portia/harvestmoon and b) For the life of me I can’t remember if the game had money or not.

The game is partly farm-life-sim, but the other part is “zelda-like” adventuring and getting rid of “dark smoke thing” that does bad things to the world.

Malix,
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Okay, sure, when given the fps camera, closest things to the camera are getting noticed. Duh?

But all things considered, who cares about a single goblin toe? Im much more scarred about the thongs happening in nearby shed. Bleach please.

But at that scale there’s always gonna be compromises. Duh. Does somebody actually expect full fidelity between 3rd person and closeups all the time? Might be showing my age but I sure don’t. What kind of madnes is that?

Games don’t need the show everything, leave a bit to imagination. Sure visuals ate cool, but don’t let that be all there is to it.

Malix,
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while all of those qualities are great, they alone don’t make game great.

Malix,
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I haven’t played many SNES games, but the ones I have have been pretty good. Fairly sure there’s quite a bit of stinkers in there too.

Interactive Loading Screens - High Hell

Developing interactivity is effort and an investment. Most developers put up a simple loading screen, maybe some text like rotating tips, and a loading indicator. Until 2015 a patent on interactive loading screens may have made developers and publishers cautious and decide against developing interactivity....

Malix,
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Dunno if it is good or bad, but Warframe has this loading screen where you see players’ ships and you can steer them a bit. No real point to it, but at least it’s something to do when waiting for someone to load in.

Malix,
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Got to play it with someone for a bit, they seemed to know where all the neat things were (iirc, the murals, scarf lengthening thingies, etc). But due to the inability to communicate more than just “dings” I couldn’t convey that I needed a quick toilet break. They were gone after I came back, which was a bit sad but I probably wouldn’t have stayed waiting either, tbh.

It was quite okay, I recall playing it through twice, but the second round didn’t really offer much in terms of “value” over the first. Cool visuals and concept, though.

Other somewhat similar vibing games which I somewhat relate to Journey:

  • Sable - Somewhat similar character designs, quite a bit more scifi and some dialogue. Pretty cool 3d platformer puzzle.
  • Proteus - walking-sim, graphics are those “if atari 2600 could do 3d”. Kinda cool experience, but also kinda one-and-done.
Malix,
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Last Epoch

playing offline because that’s where all my stuff is as last I checked the online was a disaster. Other than that, it’s pretty cool ARPG. Though I have some thoughts about some “gearcheck” -type bosses. After ~180h (since beta) or whatever, I’m still thinking it’s a solid 7/10. Fairly enjoyable, but not greatest of all time by any stretch.

Content Warning

It’s completely stupid and I love it. Essentially wannabe-“spööktubers” take a camera and few flashlights into dark, abandoned industrial complex to film something spooky, just to gain views on “Spööktube”. Views gain you money, money buys you gear.

The dives to the industrial complex are very short too, as you can only film so much (90s max, it seems), and the monsters are hella deadly. Either the camera gets filled or everyone is dead in minutes.

The footage can be saved as .webm -videos to desktop, which is GREAT

Malix,
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good to hear. But, either way all my current stuff is on offline and none of my friends have the game, so moot point.

Malix,
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Under a steel sky

Is there a third game in the series I’m not aware of or did you mean Beneath a steel sky?

Malix, (edited )
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Ah, man of culture.

Omf2097 was the dopest thing ever to grace my 486 back in the day.

Battlegrounds later on tho… Yikes.

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