Is it bad that I legit think that Origins is the best in the Arkham series?
Like objectively Knight is a better looking game, and Asylum is a wonderfully crafted experience. But Origins is basically a better Arkham City and has a lot to offer.
The detective segments in particular are really well done and do a good job of leaning into the investigative aspects of Batman early in his career.
No, that’s a totally respectable opinion actually. I’d say it’s tied with City for my personal favorite. It hits the themes differently than the rest of the franchise but still is a great time. It makes a clever reuse of assets too which i love. I always love seeing a reuse of assets in games
I know I’m wilding but I actually liked the launch game more than what it became. But that says more about what I look for in a game than the quality of NMS. It objectively became a better game than it was at launch, but it pivoted to become more of a crafting and building thing than an exploration game…. And I’ve been done with crafting and building for a long time
For me, I’ve kind of figured out that I love the idea of the game more than the game itself. I played for the first time when the reviews for NMS first started becoming more positive.
On one level I kind of enjoyed it but not enough to keep me coming back regularly. Theres just too much to know when it comes to the knowledge base of the game. Felt like I was spending more time searching how to do everything rather than just playing the game.
The last time I got really fucking sick and had to stay off work for two weeks I played a lot of “Sticky Business”.
You design and sell stickers. Its cute, chill, wholesome, scratches my creative itch, and is just distracting enough for all the being-sick stuff going on, but not so complicated as to trigger a headache.
On that note, there was a site called ninja something as I recall about 10 years ago or so that I liked that would review and recommend indie games. I couldn’t find it recently. Anyone maybe knows or remembers what I am talking about?
Oh you’ve got to play it! Then report back and let me know how it went. I guess the folks that made it are from Barnsley. This means nothing to me as a foreigner, but this game charmed the pants off me.
Ooh, Barnsley! That’s actually super close to where I hail from (we had a Barnsley phone number and post code, despite not technically being in Barnsley). That’s so cool, it’s not the kind of place you typically see depicted in media
I’ll shill up for skill up’s website that spun up from his ‘This Week in Gaming’. He has some great coverage on indie games and always dedicates a segment to ‘put this on your radar’.
Paul Tassi from Forbes also has some really good takes and sources in the industry for those AAA games.
I think you might have misjudged when LCDs became common as by the end of 2004, when Halo 2 released, LCD TVs were already a reasonable fraction of new TV sales, and in parts of the world, it was only a few months later that LCD TVs became the majority. For PC monitors, the switch came earlier, so it was clear CRTs were on the way out while the game was being developed. If they hadn’t expected a significant number of players to use an LCD and tweaked the game as much as necessary to ensure that was fine, it would have been foolish
It’s entirely possible. I was just basing the guess it was designed with CRTs in mind because growing up, everyone my age still had a CRT until around 2008/2009, which we then replaced it with Plasma TVs. So it’s entirely possible my assumption is biased or skewed
Obviously, most people don’t replace their TV every year, so it was years after new sales were mostly LCDs that most people had LCDs, but companies making content like to be sure it looks good with the latest screens.
bin.pol.social
Aktywne