I didnt read your article (I did goto their page on the device) but I was wondering to anyone that did, did they disclose what type of sticks they use. For this price if its not hall effect and we get drift (even tho I am sure they would give us better access to the sticks and we could map a custom dead zone to fix it) I would be upset.
The fuck is Lake Isabella and why is this written like an ad? This might make sense if you were writing about the setting of a famous or popular game, but even then it would be a stretch.
It’s been too long since I played the first game, but in 2, you try to go straight and live the simple farm life and it’s such a boring part of the game. Typically that’s a bad thing, but I loved how it simulated that itch for chaos. As a player, you’re thinking the same thing as the character. “Not long ago, I was riding around shooting people and making tons of money, and now I’m shoveling shit for pennies a day.” When the mission comes to go back to your roots and raise some hell, you know you shouldn’t, but damn does it feel good to get back to doing what you love.
I think it’s the history of my posts. I’ve been interviewing developers from programs and projects for a couple of years now. From Heroic to Lutris to EmuDeck, RetroDECK, Junk Store to things like RomM and Minigalaxy. These and articles on the scene…I don’t know, I guess it’s just because I’ve established my voice as one in this gaming scene.
It’s not as loud as some, but it certainly was nice to have some validation that a company wanted me to review their product!
First game, the missions as you’re getting to know Bonnie and helping her out around her ranch. It just felt like so many old Western movies and country songs. I wanted them to find a way to be together. :(
In the first game: John’s last stand. The first time I felt a game ever said to me: “You did everything right, but it’s still not going to go your way.”
In the second game: the cough in the beginning. I had done a report on the mythos of the wild West while in highschool and knew exactly what was happening when it did.
3DS emulation still has a long way to go (the emulators themselves) since Citra got taken down. But some are making great progress, Azahar is a nice project to keep an eye on. Like I mentioned in the article…it can only get better!
As to original games being made after the systems shut down, I’d love to see that too! Now we’re seeing these retro handheld manufacturers pivot to dual screen systems like the AYANEO Pocket DS, AYN Thor and the Anbernic DS, there’s definitely a community and plenty of consoles to play them on!
Its a fantastic game! Got really close to beating it but dropped off. Music was good, the actual monsters very fun. Some of the better pixel art and the controls were tight.
Some of the bosses are VERY hard, to the point I had to look up guides. Its worth the $$. Honestly I wish they had an easy mode or something to get us though the hardest parts.
bin.pol.social
Aktywne