I’ve been playing GTA5’s story mode again. I haven’t played through it since it first came out on PC. I missed the fun dialogue, over the top situations, and the actually good gameplay that isn’t marred by “bugs” that are so consistent in the Online portion that it’s hard to see them as actual bugs and not intentional annoyances designed to discourage griding for cash to buy the fun stuff.
Honestly the most annoying thing in the story mode is how Franklin immediately goes home to wear the laziest bum outfit imaginable after I just spent like a million dollars buying him actually good drip and then switching to Micheal or Trevor to do a mission.
I could write a book on how many little niggling annoyances exist in GTAO.
I just started the demo to the Pokemon Shard fan game. It’s looks pretty nice and plays nice as well.
I also just started playing the Dungeon Clawler beta update with the new fire character. So far, fire is a weak debuff that I could never see myself playing with intentionally.
Also just went through and got the last ducks I needed to unlock the credits level of Fling To The Finish and I think it’s clever to make the end credits a playable level that doesn’t feel out of place.
Otherwise, I have made some progress on Toon Town Rewritten. Slowly slogging and grinding my way through.
Ok serious comment: That’s a damn good review. And a surprisingly good quality device that’s a little ahead of its time.
I’m impressed that you reached out to devs, contrasted with other handhelds, and tried so many different games. That’s almost everything I’d want to know.
What kind of battery life does it get with various games? Sorry if I missed that. I expect ARM is a lot less power hungry than x86.
Thank you so much! It’s always a bit of a nervy experience when I’m sharing a review. Even more so when I linked it in their own Discord, because if anyone will rip through details and point out flaws…its gaming fans. So hearing this? SO kind of you!
I’m lucky that I manage to somehow convince all these people (the devs and other creators!) that they should in fact be friends with me, and that they’re all kind enough to listen to my requests. In fact, the PortMaster team are going to let me interview them soon, so that’s something to look forward to!
Battery depends on settings, like always. But one example was Nier: Automata with high settings across the board, for around 1:25 playing, it took just under 20% of battery. But that’s because I pushed the settings. Emulating PS2 it coasts, but best to limit to to say 2.5x upscale (obviously), unless you’re going for a full 4K in a monitor. And further down, the old systems will go for eons. Android native games gave me 7ish hours at the highest settings I could opt for? While running at 120FPS and not dropping a single frame.
Take this with salt, because I’m hopped up on codeine waiting for Tuesday when I can get tooth pain sorted!
To the best of my understanding, AMD/Nvidia/Intel each run their own forms of architecture (eg. AMDs RDNA) which are probably closest to RISC for simple instructions and SIMD/SIMT (single instruction, multiple data/threads) for more complex vector calculations.
Did you know Shadows of Mordor copyrighted the Nemesis System and then proceeded to never use it in any other games ever again despite people calling out for it?
It’s an older game, but Downwell is fun. Just a little action/arcade game where you fall down a well and try to get combos by not touching the ground by bouncing off of enemies.
There are a few web adaptations of Monikers, a party game that has a charades component. I’d imagine a bit of the fun of the original is lost, though, because part of the setup of the real game is everyone building the deck together.
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Aktywne