Fallout 3 for me works well as a sandbox and less as a narrative driven RPG. I had a lot of fun with it but I know if you went in expecting it to be something it’s not (like the first 2 fallout games) you’re gonna be disappointed.
It got a lot of backwards hate when 76 came out and it was suddenly really trendy to hate Bethesda. This is not to say that lots of people changed their mind on the game, though I’m sure some did, more that people who didn’t like the game got more confident to speak up about disliking it. This is also around the same time the New Vegas became a huge darling in popular opinion.
So, I’m an ardent ‘New Vegas is the best 3D Fallout game’ person.
But… Fallout 3 is not a bad game.
It is fun, it is enjoyable. It has solid game mechanics, it has a good number of well written characters and questlines, it is fun to just explore and find crazy shit.
It has flaws, yes.
But it is far from bad.
It just isn’t as good as New Vegas, which imo, basically just did everything FO3 did, but better, had a better overall storyline, refined and improved on all the gameplay mechanics, added in new gameplay features/elements.
It also had some big gameplay departures from 1 & 2. I’m not talking about being an FPS (although no longer having to worry about accuracy was pretty significant) but the fact that putting on different clothing magically made you more intelligent, and that it was a lot easier to do everything.
In FO3 you can pick all the locks, hack all the computers, pass all the conversation checks, and take on hordes of enemies all by yourself. In FO1+2 you had to pick the couple of things you were good at and not be able to do the other things until your next run.
1 & 2 I played a little bit. NV I 100% on steam a couple years ago and 360 many years ago. I did actually play 4 for about an hour. Was annoyed with how things had changed lol
Not going to lie, I like it quite a bit more than New Vegas. I understand several criticisms that people have, but 3 was by far the better experience for me.
Two Worlds 1-2 There are tons of youtubers making joke videos about these games, but against all the jank I alway found them both enjoyable and even I dare say good games. The magic system in particular was amazing.
I rented Superman 64 as a kid, never knowing it was a universally hated game. We had fun with the weird multiplayer mode where you fly around in weird pod things. I remember flying through the rings too. The whole game makes zero sense in hindsight.
The game became that shitshow because Warner Bros execs got pissed that a “no-name” yuropeean company got the rights to make a licensed Superman game (because they were the only company that bothered to bid), so they did a lot of time-wasting requests to the developers.
The regional pricing of this game is also garbage. I see on steamdb that a few third world countries (where I live) got prices similar or higher than the US for this game.
I’m not buying that shit until it’s more than 60% off. Like for instance the alters has sane regional pricing. Most poor countries get a hefty discount from the US price…
The first Call of Duty game I played was Ghosts, and it may have coloured my perception of what the series is about. Bombastic popcorn munching action that goes in one ear and straight out of the other. I was like “eeeeh it’s okay”. After playing some older ones I was like “well I’m sure it was groundbreaking at the time”. (Hm. Did I ever finish MW2? And I think I put Black Ops 2 on hold after the first mission. Loved Advanced Warfare tho!)
Pretty much all of those are characters from franchises that quickly jumped to consoles, or had the intention of multiplatform releases from the very start. I’m not sure any of them are very fitting.
So on that note, the least nonsensical mascot for PC gaming in particular I can think of is that dwarf, whoever he is, from the box art of World of Warcraft. Or possibly the orc from the alternate version. WoW is earth-shatteringly popular and has basically defined the entire private lives of a depressing number of people, not to mention it’s the sole and singular thing even non-gamers think of when you mention MMORPGs. And it has only appeared on home computers. Never consoles. Other Warcraft properties have, but not WoW.
I think Halo Infinite qualifies, I played the multiplayer waaay back when it released so things may have drastically changed (haven’t heard of it being the case);
it didn’t / doesn’t do anything that no other game does, nor did / does it do anything particularly well nor better than its competitors (including every Halo from Bungie).
I did watch a walkthrough of the campaign, and it doesn’t look particularly engaging either.
The thing that gets me the most is they dont push the story forward. It felt like they said “lets slap some shit together so we can focus on competitive multiplayer”
I wouldn’t know what the thing that gets me the most is, there is so much that Cyberpunk 2077 corpo ass studio has done to ram the franchise into the ground after digging it up from its sacred resting place.
Other than brand loyalty (which at this point shouldn’t even exist anymore), I wonder how H:I ended up lasting years more than Concord.
Sonic Adventure 1. I love the hub worlds and how the stories of the different characters intertwine in the shared areas. And I love the variety of characters and being able to freely choose which one to advance (unlike Sonic Adventure 2…)
and off topic, but why the hell do the SA2 treasure hunting stages only do radar for the “next piece”?? SA1 has the radar active for all 3 pieces, so there’s way less back and forth
I bet it was to artificially increase the difficulty of those levels, if not, I can’t explain why. It is the single detail that makes the Knuckles/Rouge levels less enjoyable.
I didn’t know this one wasn’t well received until just now. To me it’s one of the few good 3D sonics. The plot, stage design, intersecting stories with varied play styles. All of that made it feel like playing in a full world.
That being said, I’m hit or miss on sonic in general, so maybe I like it for not being a traditional sonic game.
bin.pol.social
Aktywne