Blaster_M

@Blaster_M@lemmy.world

The Post Ninja

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Palworld Developer Reveals The Pokémon Patents Nintendo Claims It's Violating (kotaku.com) angielski

Looking up those patents, the first alludes to a system where a player aims and fires an “item” toward a character in a field, and in doing so triggers combat, and then dives into extraordinary intricacies about switching between modes within this. The second is very similar, but seems more directly focused on tweaking...

Blaster_M,

People who don’t like Palworld, maybe give a real reason? The AI stuff was made up by a salty troll who admitted later he made it up. It being “legally distinct from pokémon” isn’t a good enough reason. It having the ability to

Spoilerbutcher your Pals for resources

may be a reason to be upset about the gameplay, but then again, many, many, many RPGs have you culling the local wildlife and depopulating a nation for quests too. Neither is the Genshin Impact art style a reason to hate it. That’s just JRPG asthetics.

Blaster_M,

Turns out vehicle simulations are hard. You either have games that play like a cabinet arcade or require a “simmer” setup (control cockpit) to really be good at.

And then there’s the work that goes into the level of detail. Example, Forza Horizon 5 doesn’t even have the underside of most cars modelled, to save on polys and performance, but there’s still a lot of little details that have to be modelled, textured, and sound recorded. This is even more important when a driving game goes into VR, because you will notice when something in the interior is missing or offmodel.

Also shoutout to Live For Speed, the active-since-Windows-XP open beta / early access mediumcore simulation that’s had VR support for a long while, and a release date that will probably coincide with Half Life 3.

Blaster_M,

So basically if Elite and NMS had EVE’s player economy…

Blaster_M,

DRM on Steam is a choice made by the game publishers selling on Steam

Blaster_M,

The irony is, the top world record runs on Trackmania (a not-a-hot-wheels track time trial driving game) tracks are done by keyboard drivers. Driving a high performance car on a crazy, loop-de-loopy jumps and bumps and speed boosters tracks is quickest with … WASD controls.

Blaster_M,

Palworld monsters are not AI generated. The artist would very much lile to stop being compared to an AI.

Blaster_M,

I had to scroll far to find this…

Extreme-G and G-2

aka Cyberpunk F-Zero but with Tron Lightcycles

Blaster_M,

GT7 going back to its roots… most races in GT2 would vomit up a car at you… and also you had a 100 garage limit due to a hardware limitation.

Blaster_M, (edited )

Forza Horizon 5. Why 5? Because unlike 4, it doesn’t crash to desktop a lot… although 4 has more to do and a more interesting season system (the tropics has “seasons” but not the snow and scorch temprature swings like people in temperate latitudes are used to), 5 just has a bit more polish, and bold move with taking it to Mexico.

I also am watching the progression of Forza Motorsport 7, because the FM series is basically not-Gran-Turismo and I can play it on my gaming PC (no consoles here).

I used to be all about Gran Turismo back in the day, as well as the DiRT series and even Race Driver. Codemasters games, though, tended to be very arcadey. I need to get Dirt Rally 2, as I played a bit of 1 and it was pretty good.

I also remember Spintires and its spiritual successors Mudrunner and Snowrunner. Fun off-roading sandbox games with mud physics… because no offroading game has even attempted that in the level of detail ST/MR has. Also, the original publisher of ST is the worst, and they’ve broken the original game, just get Mudrunner or Snowrunner for a better experience.

Also, I am on the lookout for spacecraft racecraft games. I want to use my 4 axis stick for something other than Airbus landing challenges.

Also the 1-2 combination of Automation (car company simulator) and BeamNG.drive. You can build a car in Automation and export it to BeamNG to drive around in. Bonus props to BeamNG being the only car sim I know of that has decided to actually model the physics of an automatic transmission. This is something I wished other games like Forza Horizon and Gran Turismo would do, as a lot of modern cars are Automatic only and in every case they just turn the auto into a stick… and it’s terrible, as automatic gear ratios don’t work for manual transmission driving. If we can upgrade the transmission, then we can have a better incentive to replace the slushbox with a crashbox if it’s worth the upgrade, considering that torque converter transmissions are used in offroad racing due to having better resilience against the shock forces from bumps and jumps.

Shoutout to Live For Speed, the surprisingly detailed car racing sim by three bros that even takes clutch temperatures into account. Their latest updates added workshop-style modded cars into the game.

Blaster_M,

Open Source exists, but it is janky, lacking in features, and literally every single one is used to upsell the expensive proprietary software by the same company that has the features lacking in the open source release.

Blaster_M,

Restaurant owners would care about open source, if the offerings weren’t expensive to implement. See my comment on the same level.

Blaster_M,

And my point being they absolutely would use something FOSS if it worked, because for a restaurant, the less money spent on overhead the better.

Blaster_M, (edited )

Sulphur Nimbus: Hel’s Elixir, a $6 (currently) game on itch.io. It started from the idea of an MLP fangame, but early in development evolved into an original setting.

This is a 3D physics platformer adventure with an unhindered flying character. Your hippogriff, Sulphur Nimbus, is an aerial photographer aboard a cargo ship, which is passing a mysterious atoll on the way to their destination. The crew want you to get pictures of the island, which has a castle that’s been abandoned for decades. Unfortunately, after flying over there, a nasty storm builds up and you get zapped by lightning. After a flashback tutorial on how to fly, you wake up on the island shores, your wing is injured, and you have to run to safety, finding out this place is dangerous… so dangerous a resident dogicorn (like a hippogriff, but it’s half dog and half unicorn instead of half bird half pony) has to rescue you when a lovecraftian horror tries to take you down into presumably Hel. Waking up in a castle room, your wing is healed, and you can fly again.

Now the game begins. Clear the boss monsters and rout them out of this island, area by area. Break the curse that binds you to this island. Find out what happened here.

What’s unique about Sulphur Nimbus is the movement. Running, fighting, and jumping has physics to it, allowing for some parkour stuff to be possible, like running up steep inclines and wall jumping. Flight is realistic. There are no arbitrary limitations, other than a regenerating “flap” stamina. If you can get enough speed to take off, and if there’s enough room to maneuver, you can fly. Level designs include lots of caves and enclosed spaces, but also lots of open areas, so being able to fly is a requirement to get through it, while also a challenge. While the game is designed for kb and mouse controls, honestly, a gamepad works very well with this game and is preferred. It also is cross platform, as it is made in java, and includes Windows, Mac, and Linux. The source code is on sourceforge and allows you to build the whole game yourself if you are so inclined.

There’s no other platforming adventure game that attempts this, and I have tried every “become birb” game out there. They all are either bird simulators or use flight as a fast travel, but not as a core gameplay mechanic like this.

Blaster_M,

If I want Lifeform Scanning Simulator I could just play No Man’s Sky

Can anyone suggest some good co-op games for two people? angielski

Hello all! My buddy and I finally finished up Baldur’s Gate 3 this week and we are not left with a giant co-op game shaped whole in our hearts. It was such an incredible experience and it was truly even more fun running through it together. We are excited to hop into another game, but we have no idea what to play. We’ve...

Blaster_M,

I 100 percented it before going into mods. There is no spoon is very achievable, I did it in half the time it takes. Best part is you can just do a multiplayer run with it, you and your mates.

Blaster_M,

I’ve 100 percented a few games without getting tired of it. In fact, some of them only just began with my 100 percenting.

Factorio Pacific Drive Learn to Fly 3

I typically don’t try for 100 percent.

Blaster_M,

It’s … something new. The original game used a game engine evolved from Goldeneye (N64), so while it did a lot of cool things back then, it was very limited in what it could do.

It’s interesting to see the Mirror’s Edge parkour system being implemented. It brings a fresh take on the typical gun and run fps formula.

Blaster_M,

While everyone here is screeching about jerbs, I would like to point out that using AI voices to voice an AI is an artistic genius in itself.

Blaster_M,

Pegatron, and that was the OEM motherboard branch of ASUS, which the likes of HP used for a long while. Also ASRock, which is a split off from Pega.

Blaster_M,

They released the game early access, so everyone was expecting a perfect game from the start because of how much development went into 1. Honestly, while 2 had issues, the game engine is much better than 1, they just needed to bake it more, like several years more, before releasing it hot off the heels of 1.

Blaster_M,

We found Equestria? That would be a Harmony event going off. Someone on that planet got hit by the big friendship laser.

Blaster_M,

Insert quip about minetest

Reminder that minetest (even with Mineclone 2) feels like “we have Minecraft at home” on a good day

Blaster_M,

Waits for the PC re-release

Gets flashbacks to Jedi Battle Arena server

Blaster_M,

Dark Age of Camelot…

…that’s a name I have not heard of in a long time…

…I didn’t even know the game still existed…

Blaster_M,

Another HiE story. At least it won’t mean an instagib or other untimely demise, that place is pretty chill.

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