bin.pol.social

skibidi, do gaming w When I was a child I thought as a child...

In most games I find no matter how good the static assets look, the animations immediately break the illusion of ‘realism’.

One recent exception to this were some of the cutscenes in Expedition 33, the facial mocap was very on-point and, even though the game isn’t anywhere close to photorealistic, it felt close to watching real actors perform a scene.

jaschen306, do gaming w When I was a child I thought as a child...

Ghost of Yotei did a great job in gameplay and graphics.

mika_mika,

Excuse me this is a circle jerk about why indie games are clearly superior.

jaschen306,

Why can’t we just enjoy games that are fun?

Tattorack, do gaming w When I was a child I thought as a child...
@Tattorack@lemmy.world avatar

Me; neither.

I’m incredibly sick and tired of videogames usually picking just two lanes:

  • Super photoreal graphics, optimisation be damned, that’ll look dated in just a few years.
  • Pixelated nostalgia tripping for people still stuck in the past.
knexcar,

There are plenty of video games that strive somewhere in between, like Cities Skylines, Factorio, Zelda Breath of the Wild, etc

neoscaler, do gaming w When I was a child I thought as a child...
@neoscaler@feddit.org avatar

Funny cuz it’s true

JadenSmith, do gaming w When I was a child I thought as a child...

My expectations were far lower, without me realising it, as a child.
I remember getting Mortal Kombat 4, on the N64, and thinking “holy shit, the graphics are so good!!! SO 3D!”

My gosh the graphics did not age well.

WorldsDumbestMan,

I remember Resident Evil 2 used to scare the pixels out of me!

SpookyBogMonster, do gaming w When I was a child I thought as a child...
@SpookyBogMonster@lemmy.ml avatar

Games should be shorter and look worse, tbh

Quill7513,

it’s not even about “worse” it’s that we’ve always been more impressed by stylish graphics than high fidelity graphics. probably the most frustrating franchise to have forgotten this lessons is borderlands

mika_mika,

Sometime in the past 15 years or so AAA became even more business and shareholder beholden.

Fuck off with this.

It’s a lazy excuse to accept worse overall quality in a medium that desperately needs life breathed into it again from AAA studios. My nostalgia days were from the N64 but even those giants of AAA games were worse than what came after objectively. If AAA studios had fractions of the artistic integrity they had before, they’d be stomping indie games into obscurity. The only reason why indies are given a seat at the table is because AAA has priced out many and diluted what was once a rich hobby.

SpookyBogMonster,
@SpookyBogMonster@lemmy.ml avatar

N64 games were worse than what came after, because the technology of 3D graphics was new.

But when I say “Games should be shorter and look worse” I’m referring to the ways older games had to work within certain constraints in order to get made, and those constraints bred so much creativity.

There’s no reason why games need to be these unoptimized 200GB behemoths with photorealistic graphics. Especially when the gameplay itself is often so derivative

mavu, do gaming w When I was a child I thought as a child...

I think i have to re-watch that series. Best TV in the last decade.

ReasonablePea,

What show is this from? I’ve always wondered

hexabs,

The umbrella academy

NotASharkInAManSuit,

Might I suggest Doom Patrol? Umbrella Academy was inspired pretty much entirely by Doom Patrol and Gerard Way dropping the ball on his run at the series.

mavu,

Never heard of it, i’ll have a look, thanks :)

ZILtoid1991, do gaming w When I was a child I thought as a child...

As a teenager, I warned people that at a certain point, we will reach the diminishing returns of investment on graphics. I was called a “Mario playing child” by my peers.

I started to feel validated since 2016. And the “DEI-jaw” chud gamers like to whine about is also likely created by the too much faith in how much current graphics can recreate realism accurately.

HollowNaught, do gaming w When I was a child I thought as a child...
@HollowNaught@lemmy.world avatar

I remember detesting ps2-era 3d graphics, commonly thinking I’d just prefer it if was more pixelated (think like on the ds)

I’ve come to really like that look tho

bampop, do gaming w When I was a child I thought as a child...
@bampop@lemmy.world avatar

I really don’t see the point of the whole pixelated aesthetic. I mean, it’s nostalgia, but for what? For a time when we wished we had more pixels? If you want that kind of nostalgia, why not also have a loading screen showing a cassette tape going round… for 15 fucking minutes. Hell, it isn’t even accurate nostalgia, because pixelation on a hi res smartphone or monitor looks totally different from the blurry pixelation you get on a shitty CRT TV. If you can see the corners on your pixels, you’re doing it wrong.

I know there is a lot to be nostalgic for, it’s just that the lack of pixels isn’t one of those things. Some things have simply gotten better, more pixels is one of those things. Pixelation is just a way of making a game graphically less clear and less pleasant to look at. /rant

skisnow,

I mean, it’s nostalgia, but for what?

I think you might be falling at the first hurdle with your reasoning. Pixel art can be beautiful in of itself.

MonkderVierte,

It’s an art style born out of neccessity but still distinct. You know, pixel art. Has their own ästhetics.

bampop, (edited )
@bampop@lemmy.world avatar

Don’t get me wrong, I love the creativity that comes from having such a limitation. And back when it was a necessity, and you could count the color palette on your fingers, some pixel art was amazing. But it was largely about trying to transcend those limitations. For example, it was very common to use antialiasing as much as possible, because you’re trying to make things look good despite the pixellation. Whereas the aesthetic of modern pixel art tends to be about making things as clunky and jaggy as can be, so you can really check out those pixels, or showcase that crappy color palette. Conspicuous pixellation is untrue to its origins. It also makes game objects less recognizable, sacrificing utility for an aesthetic. I know there are people who like it, which is fine, but that doesn’t mean it can’t be criticized, and so far I have seen no counterpoints to the criticisms I have raised.

MonkderVierte,

For example, Rimworld uses pixelart for utility before aesthetic.

Btw, aesthetic vs. ästhetik; what english volks do just to not use Umlauts.

bampop,
@bampop@lemmy.world avatar

For example, Rimworld uses pixelart for utility before aesthetic.

That’s interesting. I’ve never played Rimworld, how does that work?

MonkderVierte,

I’m not sure i understand what you mean. It’s a minimalistic style.

bampop, (edited )
@bampop@lemmy.world avatar

I was wondering how pixelation actually adds utility to the game. But I’ve looked at a few screenshots and Rimworld doesn’t seem particularly pixelated to me. Maybe we’re talking at cross purposes here, because Rimworld does have “pixel art” in the sense that it’s drawn pixel by pixel, and it does have the simplistic style that’s common in pixelated games. But it’s displayed at reasonably high resolution so it’s not noticeably pixelated.

What I’m bitching about is games like Stardew Valley where they have committed to fewer pixels on screen. The simplistic style with higher resolution in Rimworld is clear and functional. What I’m saying is that pixelated games would be better if they did the same.

MonkderVierte,

Got it, thanks.

catfeeder,

Just because you personally dislike certain art style doesn’t make it objectively bad. I’m a zoomer, I don’t have nostalgia for pixel graphics and yet I enjoy pixel art. I can’t stand CRT filters on pixel games (modern or emulated) btw.

bampop,
@bampop@lemmy.world avatar

Just because you personally dislike certain art style doesn’t make it objectively bad.

It’s an aesthetic style! How would it be objectively bad? Of course my opinions are subjective.

catfeeder,

I’ve dealt with enough people who think their preferences are absolute that I just couldn’t be sure whether you’re one of them or not. I’m glad we agree that art is subjective.

bampop,
@bampop@lemmy.world avatar

No I just like a good rant. 😁

cybernihongo, do gaming w When I was a child I thought as a child...

Once upon a time I wanted a strong PC so badly so I could play… Grand Theft Auto IV.

Now, I don’t want anything to do with that franchise. Granted I still do play some AAA stuff, more so PS3 games, and I now want a strong PC for Cyberpunk 2077 to explore its world and give myself extra background for the TTRPG Cyberpunk RED, but other than that I mostly just want indie and retro.

HeyThisIsntTheYMCA, do gaming w When I was a child I thought as a child...
@HeyThisIsntTheYMCA@lemmy.world avatar

Really I just want one thing. The same thing every gamer wants. To escape to the one place uncorrupted by capitalism.

jaybone,

You should play World of Workcraft for like 40 hours a week.

HeyThisIsntTheYMCA,
@HeyThisIsntTheYMCA@lemmy.world avatar

hard pass. did that for 25 years i cant remember anymore before my body broke

boonhet,

Maybe you’ll be invited to heroic raids then!

Not mythic, that’s for the 200 hours per week players.

WorldsDumbestMan,

TO…SPEEESSS!

HeyThisIsntTheYMCA,
@HeyThisIsntTheYMCA@lemmy.world avatar
MonkderVierte,

I present to you: loot boxes. And gacha.

HeyThisIsntTheYMCA,
@HeyThisIsntTheYMCA@lemmy.world avatar

To escape to the ONE. PLACE. UN. CORRUPTED! BY! CAPITALISM!

Resonosity,

Join the fight Komrade

HeyThisIsntTheYMCA, do gaming w When I was a child I thought as a child...
@HeyThisIsntTheYMCA@lemmy.world avatar

What I wouldn’t give for a true successor to beyond good and evil

RamRabbit, do games w Day 550 of posting a Daily Screenshot from the games I've been playing

I have always liked ODST quite a bit for changing up the formula and being an overall solid game. I might do another run of that soon. :)

Though, I have spent more time playing CE than every other Halo combined. Much of that due to the fact only it and 2 were released for PC until somewhat recently, and Halo 2 got saddled with Games for Windows Live. But, mostly just because CE is damn good.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I’ve been listening to CE’s soundtrack regularly recently. it’s aesthetic and story are just so unique and an amazing thing I’ve never really seen replicated. Not even the sequels manage to nail it’s unique vibe, though they’re amazing in their own ways

Yaky, do gaming w When I was a child I thought as a child...

Never liked photorealistic games for some reason, my brain’s perception just filters it out past the first few minutes looking at effects.

catfeeder,

With some modern photo-realistic games I can’t even discern anything on screen: it’s so much detail that my brain becomes overwhelmed :P

The new Doom is literally unplayable for me because of that (and the music).

gandalf_der_12te,

i do think that cartoon-style games (like this) are more immersive in general.

catfeeder,

For me immersion depends more on sound design than on visuals.

Infra Arcana, the game that looks like this (screenshot’s not mine):

QMDeXAc7X22YkXt.png

It is among the most immersive horror experiences for me. I still clearly remember walking down a long empty corridor, stumbling upon a door at the end of it, and when I approached the door something behind it started banging - it was so fucking scary!

Ephera,

Well, it does just look like more of that reality, you can find outside. It’s kind of inherently boring.

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