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Soupbreaker, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

I enjoy seeing the little achievement pop-ups, especially when it’s a rare one, but I almost never go out of my way to get any. Don’t see the point, tbh. I’m not interested in playing the game in a way that’s less fun for me, just to check an utterly meaningless box. I guess you could reasonably argue that every goal in a game (quests, completion, exploration, what-have-you) is meaningless, but achievements have always struck me as particularly hollow.

mohab, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

Challenges in action games are worth completing most of the time because they’re typically designed to either drive home the intended purpose of individual combat mechanics, or outright reveal mechanics too advanced to cover by basic tutorials—e.g. dodge counter in Hi-Fi Rush.

Surp, do games w RetroDECK 0.10.0b Is a Ground-Up Rewrite, Not Just an Update

I haven’t looked yet but does it link up with retro achievements?

PerfectDark,
@PerfectDark@lemmy.world avatar

Yes, it does!

TORFdot0, do games w Ubisoft target audience when they play a good game

I have yet to play half life 2 (waiting on my son to get the motivation to help me beat decay, I’ve beat the other expansions)

But I can’t imagine that half life 2 doesn’t hold up when the first game is a masterpiece that holds up better than pretty much any FPS released after it

awfulawful,

Unfortunately several parts do not hold up when you remove the novelty and temporal context. The whole game was mind blowing when it was new; I very much enjoyed it then. On a subsequent playthrough years later, there were definitely parts that just did not hold up. I used the console liberally at times because I couldn’t be bothered to do them for real.

I think it’s the consequence of bringing a truly revolutionary game to market with limited resources. There are clearly portions that exist to showcase the cool shit they could do rather than to drive the narrative or be genuinely fun.

tab, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

That one insane hour-long-wait shape trace in The Witness. Respect if you completed that one, not worth it for me…

Duke_Nukem_1990, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

I got one character to lvl 60 in Classic WoW Hardcore. When I got that last level up, I cried a bit. Very emotional journey.

Candice_the_elephant,
@Candice_the_elephant@lemmy.world avatar

That was an achievement.

Furbag,

I tried doing Ironman a while back. Not even on classic, just on whatever the latest patch was. It was only getting easier with time and I wanted my name on that leaderboard. In my mind, it didn’t seem like it would be that difficult as long as I played carefully.

I gave up after level 20. I didn’t die, but I had a few close calls and figured it wasn’t going to be worth it to grind out 90+ more levels using the worst gear in the game and no healing or stat boosting items.

taiyang, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

Beg to differ on the Pokemon example, but then again I am a completionist so that type of challenge gives me lots of self satisfaction (plus now I have achievements through RetroAchevements so a little bragging rights). Frankly, things like that should have internal motivation, so literally no reward is fine by me. I’m literally doing a professor oak challenge right now, which is significantly worse, lol.

Where I draw the line is mostly challenges that I just don’t see myself being able to accomplish in a given lifetime. Like the Balatro golden chip on every joker is way too RNG and time consuming for me. I also generally prefer not to have to do a speed run, but that’s mostly because I have kids now and setting something down without worrying about time is ideal.

Nelots,

The professor oak challenge is rough lol. I tried it out on Pokemon Silver and must have spent well over 10 hours grinding to get my Feraligatr.

taiyang,

It’s mostly awful for the first two badges, but playing with fast forward I beat my first badge in White 2 with in game time around 65 hours (so probably around 15 hours). It’s insanely tedious, but I enjoy it late game.

Nelots, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

As someone who has in fact completed both the original Gen 1 and the full Gen 2 Pokedex (including Mew and MissingNo.), I genuinely can’t imagine playing through a Pokemon game without at least completing the regional pokedex. Collecting the creatures is what I play those types of games for.

And the reward isn’t the little completion diploma Oak gives you to print out. It’s the self satisfaction that comes with finishing your goal. Like getting all the achievements in a game; I don’t get anything whatsoever for that, but I still like to do it. Because I’m a completionist.

DrBob, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?
@DrBob@lemmy.ca avatar

I cleared all the question marks in Skellige in Witcher 3. I expected…something…anything?

lietuva,

i broke the boat in the middle of the water and then quit the game for few months

Klear,

The payoff is in Cyberpunk.

malle_yeno, do games w Ubisoft target audience when they play a good game

Okay but like, Half Life 2 is similar to Citizen Kane.

A revolutionary piece of media for its time that brought the medium as a whole forward.

And kind of a slog to get through now because we learned a lot of lessons about the medium since then.

Like I’m sorry, but you’re not going to convince me that the strider fights on your way to the citadel were actually good and definitely not a painful chapter that soured a lot of people ln the game. And Water Hazard is infamous for being very uninteresting to the point that people that play half life now joke about it.

Iceblade02, (edited ) do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

Most collecting achievements are just game filler really. The ones I find interesting are ones that, in a more free-form game, create an interesting goal to work towards.

For some of my favourites I’ve on occasion gone through the list and been like ‘Yeah that sounds like an interesting objective.’

The key for decent ones is usually that they are an achievable goal for one playthrough that act as a ‘guiding star’.

hissingmeerkat, do games w Ubisoft target audience when they play a good game

Half-Life 2 would be a mediocre game if you lacked empathy for people in conditions where the protagonist (the player) starts.

PapstJL4U, do games w Ubisoft target audience when they play a good game
@PapstJL4U@lemmy.world avatar

I expected a really bad take, but this is not it. HL2 has strength, but the story is not it. It’s okay, but I want you to remember that the ending of HL2 is just not good - neither to ‘boss fight’ nor the deus ex machina ending.

Even the gameplay gets boring when you have the “op” gravity gun.

I prefer HL1 to HL2. The physics riddles are not hard either and I think Stratholm is only “horror” for people with no xp in Survival Horror games.

Aielman15, (edited ) do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?
@Aielman15@lemmy.world avatar

I hunt down achievements when I enjoy the game and the achievements sound fun and not busywork. If it’s interesting side quests, minigames, or fun challenges, I almost always do them. I also like playing at max difficulty when it’s fair.

If it’s about going through a checklist to collect 100 feathers or spending 50 hours learning the entire game by heart to complete some hardcore challenge, I’d rather do something else with my time.

7112, do games w What challenge from a game isn't worth completing and what challenge from a game is worth completing?

Super-bosses that award ultimate weapons… like why am I going to use this weapon now that the biggest challenge is done?

C8r9VwDUTeY3ZufQRYvq,

You might need them for ultra-bosses that reward ultimate ultimate weapons.

Darkenfolk,

There is sadistic satisfaction to be had from absolutely nuking enemies who gave you trouble before.

I also like collecting shiny things.

Quetzalcutlass,

You killed the ultimate boss; now with their drop you are the setting’s ultimate boss. You just need to wait for another plucky young upstart to rise and take you down.

Gathorall,
SharkAttak,
@SharkAttak@kbin.melroy.org avatar

Diablo spoiler?

Quetzalcutlass,

Or many of the Soulsborne games.

Tap for spoilerReplacing Gehrman in one of the Bloodborne endings being the most direct example.

fushuan,

Ehhhhh… Kinda, not really. The wizard goes mad, the rogue aligns with evil and the warrior failed to contain the big evil and is possessed by it.

Doesn’t sound like final boss to me.

SharkAttak,
@SharkAttak@kbin.melroy.org avatar

I may be wrong, didn't follow the series much, but wasn't Diablo2 BBEG the player from the first one turned evil?

fushuan, (edited )

Yeah, as I said, it was the warrior, who took diablo’s soulstone with himself, but succumbed to evil and was possessed by Diablo. So, yeah, kinda turned evil. Still, at that point I wouldn’t call that body the player from the first game.

Afaik originally in D2 we were supposed to kill him and that would be it, but the animator company decided that it would be cool to animate some dude piercing his forehead with a stone, and since there wasn’t anymore dev time Blizzard North decided to go with it. That gave way to to justification for the corruption/possession of the D1 warrior character and thus the story of D2 and kinda D3.

Oh, btw, Blood Raven, the second quest you do in act 1, is the rogue from D1; and the summoner you encounter at the end of the arcane sanctuary, the one who had Horazon’s journal, is the mage from D1.

CookieOfFortune,

It’s for the secret boss!

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