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RightHandOfIkaros, do games w What's a recent game you've tried playing that isn't worth the hype?

Final Fantasy X.

Lots of people hype the game up, but boy is the gameplay boring to me. I love a good turn-based game, but not turn-based battles.

Especially didnt like Blitz ball. And the story wasn’t good enough for me to keep playing to find out. I played about 20 hours and got to the Seymour Wedding scene, after the desert area. That’s about where I dropped the game.

To be fair, I don’t really like JRPGs that require grinding, especially turn-based games with no tactical movement which require grinding, so I was already not going to like the game. But I had read that the story was one of the best among Final Fantasy. Also super hate random battles, especially when I am just trying to explore somewhere I already feel like I “cleared” out with battles. Also, gigachad Lulu was carrying like the entire time I played. L bozo Waka, your brother hated you bro. Ject would have been a better protagonist than Titus. Better design too.

Honorable Mention: XenoSaga.

My experience with XenoSaga can be summed up with: “When I am in a Designing Horrendous Boss Battles and my competition is The Developers of XenoSaga:”

ms_lane,

turn-based game, but not turn-based battles.

What does this mean?

I can understand the blitzball distaste though, it was polarising even then.

RightHandOfIkaros,

I dont hate turn-based games as a whole. I do enjoy turn-based games like XCOM, Tuned Heart, Vagrant Story (its combat is somewhat turn-based), Galactic Civilization, and Mega Man Battle Network, for example.

I do not enjoy turn-based games where the only thing the player does is select an action from a list, with static party members and the same music/cutscene/background etc. For example: Wizardry, Octopath Traveler (I liked the art though), Pokemon, and XenoSaga. I also didn’t like Slay the Spire because of this. I didn’t like the autocombat in the XenoBlade games either.

Its hard for me to pinpoint exactly why I might like one game and dislike another even if they are similar in gameplay. Legend of Dragoon held my attention because at least I had the QTE during battles that gave me something that would directly impact my actions, but my save was corrupted and I haven’t got around to restarting the game.

The only time I actually enjoyed a game with this kind of gameplay was ironically the mobile game NieR Reincarnation (RIP). It wasn’t exactly turn-based, but it was similar in that all the player does in combat is select when to fire a character’s skill. Everything else is automatic. But I really like all of Yoko Taro’s works, and I liked the story and felt it was worth going through the combat for the story. Also, combat was over pretty fast, usually ending under 60-90 seconds.

Blitzball was interesting but I felt like it was an undercooked gamemode. It wasn’t explained super well and was frustrating occasionally. It didn’t really add to the story and just felt like filler, so except for the ones time I was forced to play it, I never touched it.

pathief,
@pathief@lemmy.world avatar

Final Fantasy X is probably my favorite Final Fantasy of all time. Just don’t play X-2, assume the story ends immediately.

The HD remaster has some “cheats” to smoothen your experience, if you ever want to give it another shot:

  • No random battles
  • Infinite gil
  • All non key items
  • invencibily (to make up for low levels)

This way you can enjoy the story and move quickly through the game.

If you don’t enjoy turn based battles nor grinding I think this IP is just not for you. Definitely nothing before Final Fantasy 12. Maybe Final Fantasy 12 is ok, though I thought the story was on the weak side.

RightHandOfIkaros,

Ha, yes I heard X2 was pretty universally disliked.

I have really tried to like Final Fantasy. Over the years I have tried plyaing a few of them, like the FF 13 - 2 Lightning (?) demo, whichever game had “Lightning” in the title. I didn’t really like it. I suppose the only Final Fantasy I will ever like is FF Tactics.

IMO, if I am going to use that many cheats just for the story, I might as well just watch the game “movie” or whatever on YouTube.

pathief,
@pathief@lemmy.world avatar

13-2 is one of the worst ones, to be honest.

RightHandOfIkaros,

It was “Lightning Returns: Final Fantasy XIII.”

I tried it whenever it was like brand new. I think I tried the demo before the game even launched on Xbox 360, though I can’t be certain. I don’t really remember much about what I played except the main character had pink hair I think and there was a lot of blue or like, ice on the screen.

Also tried FF 7 (the original on PSX) and FF 4 on SNES. I haven’t tried Crisis Core, but I did have it on the list of games to try, even though its not a mainline game.

pathief,
@pathief@lemmy.world avatar

Lightning Returns was boring AF. I tried to play it like 4 times but I just can’t. It’s awful.

Strider, do gaming w Show some respect

I know it’s humor but you shouldn’t buy a new 2ds anyhow. It’s the worst and most fragile model. The top screen breaks very easily when closed and replacing it is not worth the effort.

Buy any model besides this one.

cafuneandchill,

Idk, I’ve had one for 7 years at least, and it’s fine. Just gotta be more careful

Strider,

Yes, you have to be more careful.

And for a device also aimed at younger people and being a mobile device, that really sucks.

If you treat it well you’ll be fine, of course. But accidents happen.

cafuneandchill,

Yeah, can’t argue here

Zoomboingding, (edited )
@Zoomboingding@lemmy.world avatar

I thought the point of it was that it was more durable. The most common break was folding the screen the wrong way and snapping it in half. Is the pic above even a 2DS?

EDIT: That’s a 2DS XL. Looks like it would have all the problems of a 3DS.

Strider,

Yes, that’s a NEW Nintendo 2ds xl. The new is very important since there are (very few) games that only run on new with more power and ram.

So the issue with these is that the top is so flimsy that if you close it and put the plastic under stress it will break the screen. If it’s open and you stress the screen from the front, it’s okay.

So what happens is that people toss it on the couch closed and sit on it (note comfy couch) and upon opening see the broken screen.

Ive seen this happen first hand a few times. This does not happen with any 3ds or the regular (ugly but very sturdy) 2ds.

Psythik,

Also why would you want one? The 3D effects are really good and there’s no eyestrain at all.

Strider,

It was much cheaper, and the 3D Effect has some downsides. For one, on some games it’s really not done well so can be skipped. Later games don’t support it at all and also that a surprising amount of people also can not even utilize it because they do not have 3D vision.

Knock_Knock_Lemmy_In,

Young kids shouldn’t have prolonged exposure to pseudo 3d images. It messes with the focal length.

tomkatt,
@tomkatt@lemmy.world avatar

3D effect gave me massive headaches, and was more like looking in a fishbowl to me.

tomkatt,
@tomkatt@lemmy.world avatar

I’ve had a “new” 2DS XL since 2019 and it’s fine. It’s really not bad and the top screen is fine. My only complaint is with the battery life (it uses the smaller regular 3DS battery) and the downfiring speakers.

Strider,

I’m happy that yours still works but it doesn’t make the crap build any better.

dirakon, do games w What's a recent game you've tried playing that isn't worth the hype?

The Hundred Line: Last Defense Academy - the disrespect for player’s time is actually insane, never seen anything like that before or since. Hundred endings which should have been like 30 tops with a decent quality control. 100 days which should also be 30 tops for each ending.

I really wanted to get to that one cool ending, but you have to play through who knows how many stupid filler routes to unlock it - I just couldn’t do it.

Don’t get me started on the day-to-day in the game: the repetitive slow-ass animations for every day, you having to go through motions to skip every day. And battles… Even when “skipping” them you spend literal minutes. Like why… And so many times you can’t even skip them.

But what really soured everything for me is the final battle in that one ending.

spoilerThat one super climactic battle, where your entire team stands together against the strongest foe yet, without the respawn ability or the healer. By juggling my squad, I avoided any deaths before accomplishing the goal for the battle. I thought that I would get a cool ending due to me trying hard to keep everyone alive. But then enemies (which constantly respawn) receive a power-up which makes them one shot my guys. Well, ok, I thought, maybe I can save some of them. By using placeable tools and overpowered protagonist, I kept some of my team alive while the timer for the battle went down steadily. Enemies kept spawning, but I kept some of my guys alive. The timer went down to zero, I was relieved, but then apparently that was a lose timer? Apparently, to win you HAVE to get your entire team dead? If you struggle as hard as you can to keep even some of them alive - you insta lose? But then if you win like you were supposed to (by killing your entire squad), the place blows up anyway killing everyone including the protagonist? That is actually insane. How did anyone come up with something like that…

DieserTypMatthias, do gaming w Weekly “What are you playing” Thread || Week of November 9th
@DieserTypMatthias@lemmy.ml avatar

I’m playing Just Cause 4 and Cities: Skylines 2.

bonusss, (edited ) do gaming w Weekly “What are you playing” Thread || Week of November 9th

I’m catching up with games i abandoned. Shadow of mordor. And some shooting with Ghost recon wildlands

AceFuzzLord, do gaming w Weekly “What are you playing” Thread || Week of November 9th

Okay, so, I got a copy of Sonic Adventure on Dreamcast and played a little last night and I was super excited. I broke my personal rule of not buying Japanese games straight from Japan because the eBay price was real cheap. If I had a cap for my VMU and was sure the thing worked when batteries are in, I would absolutely have a Chao with me on the go, probably a day I know the odds of me losing my VMU or damaging it was low.

I also have been enjoying a pokemon fan game called Pokemon Berilo. It’s a fan game in Spanish that has an ENG translation version. Currently a demo build but might be lengthy. I’ve played for a few hours and am basically just getting to gym 1 because I have been so busy with side quests and catching things. I love it because they have a custom pause menu UI and that’s so much nicer than the maybe 2 defaults people use for their games.

agent_nycto, do games w What's a recent game you've tried playing that isn't worth the hype?

The Outer Worlds was so bad I had to put the controller down and abandon it. A fan made song got the feeling of “dystopian capitalism in space” better than the actual game did.

And an older one that’ll get me burned at the stake: Fallout New Vegas is the worst of the first person fallout games.

Garbagio,

With 2 out I thought I’d give the original one more chance. I wish I hadn’t. The story is just as bad as I remember, and the gameplay is somehow worse.

I mean the only way to talk about the story is that you’re better off just running through without thinking about it, because at every level it just fails at its messaging. It simply is what it is. What compounds that suck is that the game isn’t even that well designed of a shooter, or implemented well. The controls are gummy, your character feels weightless, and as someone almost 7 feet tall IRL I still feel like the POV is a foot too high. Guns feel boring, the skill system is unimpactful, dialog is stilted, characters are flat as cardboard, and overall the entire game just feels like you’re meant to squint at it until you forget what you’re doing and just reminisce about playing fallout. All I feel when I play is a distinct fear that I will see the seeds of Outer Worlds in games I loved as a kid before I knew to look for such flaws.

statler_waldorf,

I don’t know if the story is bad, I just don’t care about any of it. Parvati’s story was cute and I liked helping her but I couldn’t tell you anyone else’s name and I was playing it yesterday.

The loot system just feels like it doesn’t matter. Maybe I screwed myself over by doing an INT based build cause my science hammer just demolishes everything.

Garbagio,

I wish I could say you did; almost any build works at almost any difficulty. Int is famous for being the most broken stat, though. All you need to beat the entire game is to start with very high int and dex, then grab a hunting rifle.

You’re right BTW, the loot system doesn’t matter at all. Consumables only matter at supernova difficulty, and even then just because you have to manage hunger and thirst. The drug boosts are nice enough in theory but are completely unnecessary for any strategy. Damage types are pretty unnecessary, and beyond Spacers Choice weapons don’t really upgrade enough to be worth switching. Armor is unnecessary on normal, and is essentially wet paper on anything harder. All said, stims are the only thing that matter unless you’re on supernova; if you are, get ready to fill out your inventory with bread and water.

daannii,

Well just fyi. The end missions are currently, still today, broke. So only one ending available that is regardless of whatever choices you made.

I loved the first one. I like this one but they made some bad changes.

But mostly they need to fix the mission bugs.

First one you could change the armor and weapons on the companions.

Also I really liked the vicar and Parvati. Vicar was like a snarky gay guy and I loved it. I will admit the other 3 were blah. But the new companions on OW2 are kinda bland.

I don’t really like any of them. Niles and inza had potential but wasn’t developed.

And I straight up dislike Tristan’s personality. He’s just awful.

Aza can be entertaining. If they made her more impulsive I think that could have been fun.
For instance if you take too long in negotiations and shes present. She just starts attacking people after some time limit.

Or randomly attacks strangers she doesn’t like the look of.

They could have done something interesting with her.

But mostly they need to fix the damn quest bugs so I can finish the game.

Also there was a quest in ow1 where some sketchy dude asks you to do some sketchy thing. And you realize this during the quest. You can go back to him and get the reward. Or sucker punch him.

I wanted more of that in ow2. Didn’t get it.

ms_lane,

I didn’t think it was so bad I had to stop playing, but I did stop playing one night once it got late and just never started it again, nor had the desire.

It seemed fine enough, but it just didn’t click with me I guess.

gerryflap,
@gerryflap@feddit.nl avatar

Oh really? I did have fun with the Outer Worlds. Nothing too amazing, but it was fun enough to keep me invested. Parvati was also a large reason for that, I loved her character.

ameancow, (edited )

I couldn’t connect with Outer Worlds either. I gave it a good shot but it didn’t give me any new feelings or enjoyment.

New Vegas was one of the best games of its type… for the time. It doesn’t hold up well on a technical level, the side quests are largely less immersive and interesting because our expectations have broadly changed. It was by far the best game I had played… in 2010. A lot has changed in the intervening 15 years and now the game feels small, cramped and limited in scope, to say nothing of how dated the graphics are.

What people are really saying when they hype up New Vegas was how much the story mattered. And how you had actual choices that impacted things, something that is dreadfully absent in modern games that have to play it safe and make sure the player has exactly the experience intended. When was the last time you played a game where you could skip right to the last boss and kill him (or join him!) and then the game goes on and people now know what happened or can learn that you did it? It would be AMAZING with today’s technical advances to have that kind of freedom and involvement with a storyline.

agent_nycto,

I get that people like the story and feel like they have an influence on it, but for me it felt railroaded even from the start. “Oh yeah it’s open world but if you go anywhere other than the path we laid out for you you’ll die by deathclaws” is what it’s known for.

My biggest gripe is that when I play fallout I want post apocalyptic retro futurism. 50s vision of the future gone wrong. I feel like I don’t get that with NV and that’s the whole theme of the franchise. It’s the pizza at the Chinese buffet, like, I’m not here for that, why are you here? This is just Nevada but slightly shittier.

ameancow,

I mean… sure, I guess it bears mentioning my first playthrough I did brave the deathclaws and survived by being sneaky and took a wildly different path than most people at the time.

The idea isn’t that there’s an easier path of least resistance you can take, but that it actually let’s you go off the rails if you give it effort or come up with some logical ideas.

In modern gaming, solving problems with logic is almost dead, and NV had a lot of that.

agent_nycto,

Ok, but compare that to breath of the wild. The game really is an open world. And you can go right up to the boss and kill him with a stick of you know what you’re doing. You, as a player, decide to go get stronger first. You don’t have characters specifically telling you to avoid an area, and a quest line that specifically takes you down a specific path that gives you a specific narrative.

Plus it’s got all sorts of logic puzzles like, all over the place.

Hell in fo3 you don’t get railroaded until the final mission, first time I played it I didn’t even go to megaton until way later. Fonv starts you off with it. For a game that is supposed to encourage exploration to start off saying not to? C’mon.

ameancow,

For a game that is supposed to encourage exploration to start off saying not to?

It’s an odd point to get hung up on, I can certainly describe a lot of areas the game is lacking by today’s standards and some other open-world type games, but this wasn’t one of them for me. Some people are going to feel challenged by being told “don’t go there” and some people will feel offended and some people won’t think much of it I guess.

drifty, do gaming w Weekly “What are you playing” Thread || Week of November 9th
@drifty@sopuli.xyz avatar

Been checking out Necesse and Soulframe. Soulframe is such a breath of fresb air, loving it so far

Sunsofold, do gaming w Weekly “What are you playing” Thread || Week of November 9th

Society: Sunlit Valley, a Minecraft modpack based on Stardew Valley. It’s relaxing.

RightHandOfIkaros, do gaming w Show some respect

Imagine if this was real. If I was British, I’d probably be subhuman be thinking: “I’m sorry for the family, but the Royal Family was never going to mourn my family’s death, so let me play.”

SlartyBartFast,

be subhuman

It’s a good thing you crossed out the ethnic hatred

RickyRigatoni,
@RickyRigatoni@retrolemmy.com avatar

It’s ok they deserve it.

Confused_Emus,

Dirty ass lizard people!

FosterMolasses,

Live in UK and can confirm, brits are trash lol

RightHandOfIkaros,

That was a joke. I don’t actually believe any human is below other humans. Well, except certain types of criminals like child molesters, and people who torture other living creatures, human or animal, and other similar horrendous acts. Then yes, I believe those creatures are subhuman.

Brits and Europeans make jokes at the expense of Americans all the time, its only fair if Americans can make jokes at the expense of Brits and Europeans too. It’s merely harmless banter.

ArcaneSlime,

Brits and Europeans make jokes at the expense of Americans all the time,

That’s where the disconnect comes in, they’re not joking.

paultimate14,

Is this confirmed not real? I remember seeing something a while back about Nintendo partnering with museums to have special 3DS’s that function as audio/visual guides. This could be total BS, but it seems at least plausible to me that a museum could have done something like this during the national mourning period.

Honytawk,

What? Block museum visitors from using the dedicated hardware for their museum visit? Why on Earth would they do that?

paultimate14,

Those Brits do all kinds of irrational and silly things for their royalty.

FosterMolasses,

If I was British, I’d probably be subhuman

https://leminal.space/pictrs/image/d0029caa-e012-4844-b511-12dfb49fa62c.gif

Thanks for the morning chuckle mate.

Profligate_Parasite, do games w What's a recent game you've tried playing that isn't worth the hype?

Hot take alert
Hollow knight silksong.

Its such a huge letdown for me as a massive fan of Hk… but they did so many things that are just… mean. They disrespect the player constantly… tc actually TROLLS YOU with trick benches n shit. But mainly waste so much of your time with shitty padded content. Fucking fetch quests, timed ‘flower’ quests by the dozen. Most of the primary content ends up being “just like hollow knight, but worse, and now do 10x more of the worse version.” So its unoriginal AND inferior to the source.

I tried so hard to love it and its nothing but frustration in the end.

isyasad,
@isyasad@lemmy.world avatar

I stopped playing it after the credits rolled only for someone to tell me there’s a secret Act 3 if you do some really specific stuff. I don’t really care for games that require guides, especially if they gate a bunch of content behind it, so I never came back to it.

However, I did enjoy the first two acts of Silksong much more than the first game. I was never a big fan of Hollow Knight and considered it among the worst of popular metroidvanias. But Silksong was pretty good outside of the fetch quests. Unlockable alternate move sets was probably my favorite bit

Tollana1234567, do games w What's a recent game you've tried playing that isn't worth the hype?

any game that is very short for its cost. plus i saw re6 and its just dragging on the boss battles(like making them very hard to kill) to prolong the game. SWSH to recent pokemon game, knew the slop in the beginning never bought into the future switch games, and it turns it gets worst every game. by the way the gamefreaks ceo said it was going to be SLOP after slop, but people bought it anyways.

helix, do gaming w Weekly “What are you playing” Thread || Week of November 9th

Chess. Online, offline, against the computer, against myself, against my friends…

They’re starting to become annoyed. Gf putting up with watching Queen’s Gambit with me now though.

nfreak, do games w What's a recent game you've tried playing that isn't worth the hype?
@nfreak@lemmy.ml avatar

Nine Sols. Played it right after finishing Silksong to keep the metroidvania kick going.

The parrying was some of the worst feeling parrying I’ve ever felt in any game, the world felt tiny and extremely linear, the narrative was predictable and felt extremely flat, and the final boss is the only time I’ve ever switched to a story mode difficulty in any game just to get it over with, I love difficult games but that difficulty spike is absurd and the game never remotely prepares you for that.

They advertise this game as a Sekiro-like metroidvania, while it feels like they completely miss what made Sekiro work or what a metroidvania is.

zod000,

I felt that way for the first couple of hours and then the parrying “clicked” with me. Also you get some items/skills that make parrying easier/stronger.

Peter1986C, do gaming w Weekly “What are you playing” Thread || Week of November 9th
@Peter1986C@lemmings.world avatar

Mainly “Into the dead: Our darkest days”. I managed one successful play-through (on Normal diff.), but had 2 characters “turn” on the way there (six survivors made it, including one I had picked up only a few in-game days before).

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