I’d want to play it for sure. Not in a legitimate capacity, but I love seeing janky ports of things on places they don’t belong. They’re so much fun to experience for me.
Shawn Layden, the titular “Ex-Playstation boss”, is currently strategic advisor for Tencent. Would we say that Tencent is currently adhering to this strategic advice?
the hard part is that they are partial investors in so many things. I believe they own the PUBG studio, which is the same studio that published Callisto Protocol, and that game had one of the largest budgets of all time. That’s the most obvious link I could find, but also that game came out a couple years ago so who knows, maybe they are steering the ship away from big budgets as we speak.
Never got into Harry Potter since I was too old. This game was really fun to just explore and I constantly felt a forward momentum. Some of the stories were good, and some were awful.
I would absolutely play a sequel just based on the well done sense of discovery alone. I just wish more of what you found was impactful instead of cosmetic.
On the one hand, I agree about wishing there was more to find than a new color cloak, but on the other hand I think it’s a neat way to keep the game approachable to more casual gamers (and to try and get as many Harry Potter fans to get it as possible). That being said, I would have liked if there were more challenge, and something other than just flat stat improvements could have been a way to keep that interesting if they had higher difficulties.
I get it, but it doesn’t have to be just pure stats. Could have been mild ability improvements or something or maybe changed some of the effects or visual things that occurred around you. Hell, even walking speed improvement or something like a tone to help you locate hidden items.
There’s a lot they could have done considering we’re dealing with magical items! Still had a pretty good time with it overall though.
I wish they’d aggressively apply it to replacing middle-top management. The jobs that don’t add anything except a lot of money being siphoned off, anyways.
This hits hard, the Max Payne 1 was my introduction to Film Noir storytelling and I can still remember how I felt when I finished it in that first play thru.
Keep on driving into the night Mr. McCaffery, it’s a late good bye, such a late a good bye.
i genuinely cannot imagine that it’ll be anything other than a continuation of the bethesda model: simplify and just add more environments to keep the players inside the basic gameplay loop of “go here, do thing, return, reward, go here, do thing”
76 has actually made me pretty hopeful for the direction of bethesdas games- it includes a return to older style dialogue, introduced more skill checks and the like, featured a more cohesive world and generally seemed like it went back on the simplification a fair bit
starfield similarly seems to be more of a return to form for them, focusing more on character builds, an expansive trait system etc
it is also being worked on heavily by the lead quest designer for far harbor iirc, which is absolutely a good sign and is setting my hopes high for a deeper, more complex and more forked main questline than Bethesda usually goes for
Skyrim but no skill tree, too complicated. Player can buy every weapon and spells and skills level are just damage boost. Bethesda adds a 3rd person view during conversation and a weird standard male voice so that any chance of roleplay is dead. All cool spells are removed and players can only use destructions spells. No more illusion or alteration funny spells. Only fireballs and bolts exist now. All guilds quests have been removed in favour of radiant quests. Everything is randomly generated and sold as replayability and “every playthrough is unique”. Main quest is 3 quests long because people didn’t finish skyrim main quest. Everything is level scaled. They learned from skyrim and oblivion mistake so now every enemy is scaled but 10lvl below you so you never struggle against anything (no more oblivion sponges!). Every location can be fast traveled to from the beginning of the game because the world is too big. Spears have been added to the game but it’s an official creation club mod only. The stamina bar has been removed for “faster paced” combats.
Either open source it, lead an effort to create a way for everything to be emulateable involving the players/fans/supporters in it or port everything for another platform.
and don’t even think about charge a single cent again; it’s your part planning to deprive people from the store.
Microsoft should make all of their Microsoft studio games available that they no longer want to host, but they can’t force other studios to do the same anymore than Valve can force studios to do a sale/give away games on steam.
The key thing is, their license model and walled garden policies are what created the problem. Wringing their hands when something they knew would happen happens isn't admirable.
Oh no doubt. Believe me I have no sympathy for M$. I’m just reiterating the fact that it’s not as simple as it sounds, even if it’s because of their own decisions lol
Legally they can't do it, but we need a legal solution for the quick obsolescence of digital media. Digital media can't be reasonably expected to last "120 years from the date of creation" like books can. By then not only servers are sure to be down, but every single XBox 360 will have turned into piles of rust. Even movies struggle to last this long.
Well that’s just painful to read. I wonder how political a conference could be named before he thinks even showing up is no longer the neutrality he thinks he is showing. “BasedCon” is by its definition a political name, and simply showing up shows you are at least receptive to the message, or willing to ignore it.
I do get that he might be wanting to disassociate the Con from the craft, but if I take it further, would he go to PolPotCon? I doubt he would, even if the interest aligned.
Anecdotal, but I have never read a game review in my life that was from a journalist. It’s always been in forums, and lately some small youtubers. I want to hear from normal gamers, not people getting a paycheck for it.
I‘d rather read a well articulated opinion that is embedded into a rich cultural context than some rambling from strangers. I know the former is hard to find (Eurogamer and RPS are good, but suffer from layoffs, too). The latter I only skim through to find things I might find distracting that were omitted by others.
Back in the late 90s-early 2000s the PCGamer magazine was actually worthwhile. It had reviewers who specialized in different genres and if read enough you could get a feel for their writing style and critical voice. The fact it was a monthly publication meant they weren’t racing to get a review out in the first 24 hours.
Nowadays it all seems like publications race to put reviews out online for relevance, and the reviewers often seem to have a disdain for video games and even if they don’t they aren’t genre experts.
I don’t like fighting games. My review of a fighting game would be trash. Yet major publications just pump out reviews by whoever.
Individual youtubers at least can develop a recognizable critical voice and stick more to genres they know and enjoy.
Embargoes exist to prevent that race. Your fighting game problem has been solved by assigning fighting game reviews to the “fighting game guy” on hand, which is why you’ll see the same byline on games in the same genre from major outlets.
I’ve actually just renewed my subscription to PC Gamer, I read it on my tablet. A large part of that decision was to just help keep it alive because I feel it’s important.
Future Publishing can get fucked though.
For all of the reasons everyone’s saying here that the quality has gone. When the only revenue for an organisation is adverts and data it tends to head downhill pretty quickly.
I actively borrow content from the internet but willingly cough up the money for things that i get good use out of. There’s no way you can visit the pc gamer website without an ad blocker, so i pay a little bit quarterly and sit with a magazine instead.
I also have box sets of tv series that I’ve never opened, i just bought them because I enjoyed the pirated version so much.
I’ll listen to music on Spotify or whatever but then go to the artist website and get some merch.
There’s a lot of content that deserves to be paid for and supported.
I noticed you haven’t mentioned the actual quality of the content. Is it a responsibility to give money to a medium simply because it takes payment instead of using ad revenue?
The competition for what’s in those magazines is with independent online reviewers.
I would have thought my judgement of the quality of the content I’m willing to pay for would have been implicit.
For further context, for what it’s worth, I’m a British guy in my late 40’s who plays single player offline games. I don’t use or follow anyone from twitch, discord, or YouTube, mostly due to a lack of both time and inclination.
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