Redredme

@Redredme@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Redredme,

On places likw g2a.com steam accounts are sold all the time.

The worse they can do is ban the account. Just give it away if you want.

Redredme,

The headline here on lemmy is unreadable gibberish with BG3 in the title. It could as well be

Layoff 5blagagasjjee Swen shgrwaaahahaaaa Baldurs Gate 3 dacghgfrtf gone. Click here for ads.

So i get where he’s coming from. On the other hand, once you start reading the ads with some content in between it becomes clear immediately that this is about the IP holder, not the game studio.

Redredme,

I cant. Fuck elden ring at this point. Fuck it very much. Its nice, its good. But I’m done dying.

Starfield is a dog. That’s 60 euros down the drain. I never see me complete that.

Telltale the Expanse was good, as a prequel to the show. Not as a game.

God of war is mediocre. That’s not a game. That’s a collection of pretty pictures with a prompt to mash specific button xyz. Another 40 euro lost.

Cyberpunk was and is great. But I’ve completed it 7 or 8 times now. Phantom liberty does break the game though, too many legendary weapons and mods which break the balance. But still, nice story, a lot to do.

I bought something else also this year. That was also shit.

AAA games are shit these days.

Redredme,

Trust is lost and will never come back.

Fool me once, shame on you. Fool me twice…

I guess they’re feeling a disturbance in the force. Like as if millions of gamedevs suddenly screamed in pain and then switched their game engine.

CD Projekt recommends starting a new game when Cyberpunk 2077 Update 2.0 drops: 'starting fresh will enhance your overall gameplay experience' (www.pcgamer.com) angielski

Cyberpunk 2077 is getting a mammoth-sized update, titled Update 2.0, tomorrow, September 21, and it promises to be a bit of a game changer. A police revamp, a progression overhaul, a new cybernetics system, vehicular combat, DLSS 3.5—it's vast, and thankfully separate from the Phantom Liberty expansion due next week, so you'll...

Redredme,

Picard to maxtac:

ENERGISE

(tbf It never really bothered me, cyberpunk is one of my favourite games ever. The story, the voice acting the goofy and scary side missions. For me the jesus pose and the teleporting cops where forgivable.)

Redredme,

You forgot about armoured core 6. Which, you just must play, especially with that backlog.

Redredme,

Pc gaming is and forever will be way better then games on consoles.

Why?

I’ve 3 letters for you.

R G B

( ͡° ͜ʖ ͡°)

tbf pc gaming was always a fight for performance, I never felt superior back in the day fighting with qemm, irqs for the soundblaster or glide3d, it’s always had been a shitshow. It was a super shitshow in the nineties, it was a bit better in the zero’s and nowadays it again became a tad better.

But somehow I enjoyed that shitshow. Still do.

Redredme,
Redredme,

I see exactly what I expected. I didn’t bought the hysteria on Youtube/insta/TK.

And I didn’t preorder the game because of that hysteria. The Hysteria looked a lot like the Cyberpunk Fiasco. Realistic expectations, we seem to have lost that capability with upcoming video games. When something sounds too good, It is.

I don’t know what you saw Todd say where but I just read some interviews like this one: ign.com/…/todd-howard-interview-starfield-sgf-202…And in nothing i’ve red from him even slightly resembles the hype around this game.

TH: “We do lock it at 30 [FPS], because we want that fidelity, we want all that stuff.”

That means 1 thing: not a real action game, more in line of FO4, maybe NMS like but more like RDR. A dogfight @30FPS is over before it starts. Beauty is more important then speed for this game.

Speaking about RDR, TH: “So I think it also as a flow, probably has more of a feeling of a [Red Dead Redemption 2]”

Here you have it literally: a game like RDR. Not NMS. Not Elite. Not StarCitizen. But like RDR. That means that the ships are more of a means of transport then a real gameplay mechanic. And space is just the theme.

TH: “this is like five or six games in one, right? It’s the spaceship game, it’s the on the ground game, it’s just a dialogue game, it’s an outpost game, it’s a crafted game. It does all of these things, and so… And it always is tricky for us to get a good game flow where those things don’t feel like they’re separate game”

That means the spaceship part is not front and center. All these things he states are just pieces for a standard RPG:

  • Ground game: Loot and shoot.
  • Dialogue game: standard RPG.
  • Outpost game: base building.
  • Crafting? Standard part of every RPG in the last decade.

Add to that it’s build with the Bethesda engine. We know it’s capabilities for what… 2 decades? We flew in FO4. But we didn’t steer… It was on rails

This all meant in my mind that the spaceship part had to be a transportation mini game.

So reading the official stuff, I always expected a mix between FO4 and Mass Effect. With a mobile “base” (your ship) with maybe some light spaceship combat. Sprinkled with some exploration.

Not a game which morphed all those separate game types. Just an FP/3rd p ARPG set in a cool science fiction universe.

I think we’re finally getting Firefly.

Redredme,

Yes indeed, fuck saints row, this is the real loss.

Ah well. We’ll always have the fact that the freespace community was the first community which got pissed of by the great Derek whatshisname. That was fun.

And Fortunately we’ve hard light productions.

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