steamdb.info

dinckelman, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

What is it with games like this lately? These titles are completely devoid of creativity, running exclusively on the promise of amazing UE5 graphics

Norgur,

And then fail to deliver amazing graphics

dinckelman,

Personally, I don’t even care about the graphics that much. Sure, it’s breathtaking and all, but by themselves they get old so quickly

Katana314,

I don’t necessarily think title is the issue. Some of the biggest name games out there use pretty basic words: “God of War”, “The Last of Us”. They definitely lose some attention by being a brand new IP without much of a “signature feel” to them, like giant mechs, zombies, or princess magic.

cyd,

“God of War” and “The Last of Us” are both incredible titles. They consist of simple words, immediately signal what the game is about, and have a poetic ring to them.

Steeve,

Just looked at Steam reviews and apparently it’s another shitty launch that doesn’t run on anything other than the best cpu and gpu combos, so they can’t even promise good graphics lol

UntouchedWagons, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.
@UntouchedWagons@lemmy.ca avatar

Denuvo

Pass

Taokan,

And an EA account. And agreement to a 3rd party EULA with EA. For a single player game. That’s some real “we’re gonna sell you microtransactions later” energy out of a 60 dollar release.

sugar_in_your_tea,

I need to really want to play a game to make an account outside of whatever launcher I’m using, and that’s just not true here.

Kbin_space_program, (edited ) do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

Gee, certainly had nothing to do with it releasing while BG3 is still all-engrossing and the queen of the looter shooter, Warframe, had its convention yesterday and pulled in over 200k people into the main livestream yesterday, as well as having events all week.

Might be the worst time to drop a looter shooter.

simple,

Not to mention releasing so close to other popular games like Armored Core 6 and Starfield

Katana314,

I wouldn’t blame BG3. The FPS and CRPG markets generally aren’t that closely related. I’m finding all the BG3 clips people post online interesting, but I’m certainly more interested in a good singleplayer FPS. “Good” being key.

DrQuint,

No one was really predicting Baldur’s Gate would blow up THIS much, honestly. And besides, what could they do? Delay it any amount and you get close to something that IS predictably going to explode: Starfield.

Moghul,

Damn, I haven’t played Warframe in years (and never will again, 5000h is enough), but it’s good to hear it’s going strong. It’s an incredible game that at the time of my quitting just needed some clear direction.

evujumenuk, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

Hopefully, it sold more on consoles. Otherwise, numbers like this could kill a fledgling studio outright.

Sanctus, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.
@Sanctus@lemmy.world avatar

Yeah well, Armored Core 6 just released.

FoundTheVegan,
@FoundTheVegan@kbin.social avatar

And some of still haven't come up for air from baulders gate.

Sanctus,
@Sanctus@lemmy.world avatar

There was another big release, too. I can’t remember what. Final Fantasy?

Competing with established titles requires a lot if marketing.

Spacellary,

This game (Immortals of Aveum) already had a lot of controversy when they announced the PC minimum requirements, including an RTX 2080. People knew something wasn’t right there (optimization seemed poor, game was made with “upscaling in mind” - aka “we didn’t do anything to optimize this other than adding FSR2/DLSS, good luck”). Releases and it’s worse than expected with mediocre graphical features and horrible performance, generic cookie cutter garbage.

123,

It’s just too good to stop playing

Fubarberry, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.
@Fubarberry@sopuli.xyz avatar

Honestly performance is a big selling factor for PC games for me. I was more interested in Immortals than Armored Core 6 pre launch, but Armored Core apparently runs great on steam deck and will be a good experience on any PC I own, while I’m not sure Immortals would run acceptably on my main PC.

Dark_Arc, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.
@Dark_Arc@social.packetloss.gg avatar

Single player … no thanks

Sentrovasi, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

I've literally never heard about it until this post.

Looking at the reviews seems like a shame as the only complaints are the hardware limitations. Still won't be getting it until I finish (at least some of) my backlog.

BURN, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

To be honest I’ve never even heard of the game. This was an enormous failure in marketing more than a game being bad.

wick,

Same, although maybe it was targeted more at console players and fans of fps games. I looked it up just now and it looks well made, and also interesting. Finger guns and lots of movement, etc. Something went very wrong to get low numbers on this.

altima_neo,
@altima_neo@lemmy.zip avatar

Same, wtf even is this? I thought it was a MCU movie or something?

Armored Core and Baldur’s Gate taking up the limelight right now.

BloomsNBombshells,
@BloomsNBombshells@mastodon.social avatar

@altima_neo @BURN It looks like a reskin of Fable Legends, but in the style of Too Human.

BURN,

From the little I’ve looked it doesn’t look terrible, but I’m not sure I’d pay for it myself

Astroturfed,

Right? Looks half interesting, probably could of sold well enough with any level of marketing.

CIWS-30, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

Not surprising, but disappointing. The premise was interesting (first person magic shooter) but the execution was tepid. The presentation / atmosphere, the generic graphics, the dopey dialogue, the lack of an interesting story. A lot of the success of games like Halo is how the world sucks you in with its atmosphere and storyline, I think developers really underestimate how much that matters in a single player game. Cinematogrophy is important, the feel of an experience is more than the simple gameplay of moving a character around and pushing buttons.

Astroturfed,

The first two halo games were masterpieces in world building and suspense in gameplay. When the flood is first introduced your on the edge of your seat it’s on par with the best horror games ever made.

torvusbogpod,

Even Halo 3, for all its faults (“to war” immediately springs to mind), kept everything largely within the world-building of the previous two games, and it made the whole trilogy feel super cohesive and immersive when played back to back.

Astroturfed,

3 was definitely the last solid one. I still can’t believe they tried to turn it into a class based loadout cod game for multiplayer…

ryathal,

The story is good in Halo, but you really discount that 1-3 were basically the best shooter experience available at the time.

Buddahriffic,

Halo was one of the first console fps games that got the controls right. Before Halo, FPS games were only really good on the PC (though some console ones like Goldeneye and PD were good despite bad controls). Mouse and keyboard are still supreme, but Halo’s one stick looks one stick moves scheme brought consoles out of that awkward to control range.

Moving around effectively in Goldeneye or PD was an art. In Halo, like PC games, it was natural.

avater,
@avater@lemmy.world avatar

did you play the game? The world is pretty good and the dialoges and atmosphere quite similar to guardians of the galaxy.

This is a pretty good game and without any bloat. A simple 7/10 game but for me that’s enough

GrayBackgroundMusic, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

Went to the steam page. I had no idea what this game was. Never heard of it and the title doesn’t really do anything for me. So, a minus there. Reviews: Mixed. Minus there. The hero is named Jack and it’s high fantasy. That is the most generic name. Minus there. He looks like every other cookie cutter generic white guy main character. The only time he looks different than a movie star clone is the last second of the trailer. Nothing positive there. The hip hop music with high fantasy is not a good mix, IMO. It’s published by EA. Minus there. The dialog is very “I’m so edgy with my quips.” Minus there.

The villain designs are pretty good. The cinematic trailer is well done.

Reviews say it’s really demanding on hardware. Minus there.

Tons of negatives, a few neutrals, one or two positives. Yeah, this ain’t worth it.

ivanafterall,

The hero is named Jack

Worse. His name is Jak.

RiikkaTheIcePrincess,
@RiikkaTheIcePrincess@kbin.social avatar

Jak from Jak and Daxter? Oh, no, boring milquetoast Jak from the soooper with-it-and-hip new wannabe-hit videogame, Immortals of Aveum™

Actually I don't remember whether that other Jak was any good either. Haven't played that since it was new 😅

FracturedEel,

I dont even think Jak talked I’m pretty sure it was all daxter

big_slap,

i think they gave him a voice in the second one

Paranomaly,
@Paranomaly@sh.itjust.works avatar

I swear, every third white male protagonist is named Jack.

Blamemeta,

Well, when the protag isn’t the important part, you try to make him less attention grabbing. Thus white male jack.

This can really work well, but holy fuck can it fall flat.

meant2live218,

I didn’t know this existed until I saw the Nextlander guys playing it, and even then I didn’t catch the name of the game.

Zero marketing means that unless the game is absolutely amazing, there will be no word of mouth and no buzz, leading to no one noticing the game at all.

Apeeksiht, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

Anything unreal engine feels generic tbh same graphics same type of effects meh.

OrderedChaos, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

The entire game looks cheap to me. The weapons and the way it just handles doesn’t seem very good.

addie, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.
@addie@feddit.uk avatar

RockPaperShotgun did a performance analysis on this - long story short, a 30xx card will be good for about medium settings, a 40xx for high, and really a 4090 for ultra. According to the Steam hardware survey, that’s about one-in-five PC gamers that could start this up if they wanted to; a few percent can run it with all the flashy graphics. Combine the hardware exclusivity and the distinctly ‘meh’ reviews, get some seriously low player numbers.

Redditiscancer789,

It is funny to see the consumer pov change I guess. Back when crysis 1 released everyones PCs could barely play it too and the shooting gameplay wasn’t anything really ground breaking either. Yet it’s remembered very fondly today. This game kinda does the same thing 15 years later and everyone’s like ‘hard pass’.

Zoomboingding,
@Zoomboingding@lemmy.world avatar

The difference is that crysis was literally unbelievable to me back then.

Redditiscancer789,

I mean that is fair, it was a huge leap in graphics where the last 10 years has seen increasingly dwindling returns.

TwilightVulpine,

The way I see, that’s all the more reason not to go the “graphics out the wazoo or bust” route.

havokdj,

Graphics AND physics. Physics are so underrated nowadays in games that many of them flat out omit them altogether.

rivalary,

A bit after release, it was either the developers or the publisher who called it a mistake to limit their sales to those who could run Crysis. It might have been when they were talking about WARHEAD being more accessible.

rDrDr,

But Crysis was also scalable. Anybody could run it on low. You needed to wait a couple years to run it maxed out.

rDrDr,

Except this engine is going to be used by every other developer, so it won’t be special. I’m guess other UE5 games will run better and look better while also being more fun.

gveltaine,

This is it right here, unrealistic pc expectations. The reviews also warn potential buyers unless you have a high end device avoid the game.

jrest18n, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

I actually played a good chunk of this game.

It’s actually pretty fun. The combat feels fun enough shooting spells from your hands. The world is pretty cool. Gina Torres was fantastic to see.

There are two showstoppers though. The PC performance is horrid, with a 3070 on pretty low settings with DLSS I’m still getting horrible framerates at points. The other issue is at $60-70 its a very high ask for such a short/simple game. I went the route of buying a month of EA play plus or whatever for $15 to play through it. If it was released at $30-40 might have felt a bit more fair for what it is.

I didn’t see any marketing for it until release personally, and with the mixed/negative reviews my expectations were low. So going in with that perspective, and enjoying my playtime overall was a nice surprise.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • rowery
  • giereczkowo
  • lieratura
  • Blogi
  • test1
  • muzyka
  • Spoleczenstwo
  • slask
  • Psychologia
  • ERP
  • fediversum
  • motoryzacja
  • Technologia
  • esport
  • tech
  • nauka
  • krakow
  • sport
  • antywykop
  • FromSilesiaToPolesia
  • Cyfryzacja
  • Pozytywnie
  • zebynieucieklo
  • niusy
  • kino
  • LGBTQIAP
  • opowiadania
  • warnersteve
  • Wszystkie magazyny