I’m going to upset someone and I apologize. This game feels cheap to me. Like someone took too many liberties with the game style. I like the doom games so I hope this doesn’t fall on its face.
Today, on February 28, nearly five years after Control’s initial launch, Remedy Entertainment, the team behind the Alan Wake, Quantum Break, and Control series, released an announcement regarding a deal between them and 505 Games, detailing a full transition to Remedy acquiring full rights to the franchise. While Remedy...
Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!...
I swear every game now is about punishing the gamer. I just want to feel immersed in it and possibly feel powerful depending on the story. I am already punished enough with real life.
I have recently played 3 games that have forced a lengthy, unskippable tutorial section that runs for several hours of the game, just to unlock the most basic functions like buying the items, customizing features, multiplayer, and even 2-player split screen modes....
Happened to me with World of Warcraft. Went on vacation and I was banned when I got back. Put a lot of money into that. Logged in a few years ago and all of account stuff was deleted. Gotta love when you’re erroneously targeted.
All I was doing was going to a vender in the wild and buying thread for some silver and then selling for gold on the auction because high level players were lazy and didn’t want to go find it. I was low level and had a ton of gold. It was fun. But unfortunately there are people that follow that pattern and are breaking rules. I matched it and got banned.
I’ve been recently been thinking about Arkane Studio’s Prey which is a immersive sim, with a pretty good rogue like dlc, that probably has one of the strongest hooks of any game I’ve played. If you liked Halflife, System Shock, or Deus Ex it’s definitely worth a play....
After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.
DOOM: The Dark Ages | Official Trailer 1 (4K) | Coming 2025 (www.youtube.com) angielski
We are so back
Remedy acquires full rights to the Control franchise from 505 (www.destructoid.com) angielski
Today, on February 28, nearly five years after Control’s initial launch, Remedy Entertainment, the team behind the Alan Wake, Quantum Break, and Control series, released an announcement regarding a deal between them and 505 Games, detailing a full transition to Remedy acquiring full rights to the franchise. While Remedy...
Which games do you dislike, but the rest of the world loves them? angielski
Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!...
Valve says it is committed to the Steam Deck, has a "road map" (www.axios.com) angielski
Games that require you to unlock the basic functions of the game can suck my nuts. angielski
I have recently played 3 games that have forced a lengthy, unskippable tutorial section that runs for several hours of the game, just to unlock the most basic functions like buying the items, customizing features, multiplayer, and even 2-player split screen modes....
Valve is now reversing VAC bans due to AMD drivers in CS2, according to patch notes (store.steampowered.com) angielski
Recently there was a thing where VAC would erroneously flag AMD’s antilag+ feature as cheating, and issue a ban....
What games can you recommend that didn't get the appreciation that they deserved? angielski
I’ve been recently been thinking about Arkane Studio’s Prey which is a immersive sim, with a pretty good rogue like dlc, that probably has one of the strongest hooks of any game I’ve played. If you liked Halflife, System Shock, or Deus Ex it’s definitely worth a play....
In its first week, Immortals of Aveum had a peak count of just 751 players on Steam. (steamdb.info) angielski
After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.