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ImaginaryFox, do games w CD Projekt quest designer discusses the "challenge" of developing Cyberpunk 2 for Unreal Engine

In terms of performance if the game has the same visuals does Unreal do better in that department than red engine?

UndercoverUlrikHD,

Absolutely not. Their latest version of the RED engine is far better at utilising the resources available than UE5. UE5 is still to some degree limited by its render thread and doesn’t scale as well with more CPU cores the same way CP2077 does.

Most UE5 also seems to launch with major performance issues, and many of the recently launched games will be borked for all eternity as shader compilation stutters aren’t something more powerful hardware will fix.

It’s a real shame that the executives at CDPR doesn’t want to continue investing in the RED engine.

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

The real reason is obvious why they want to be on UE5: There’s a clear consulting and contractor pipeline, so they can continue to farm out work to Technicolor and Platige.

dumdum666, do gaming w Space sim Squadron 42 is "feature-complete" and gunning for Starfield's lunch with massive new video

I have written off my Kickstarter „donation“ several years ago…

liminis, do gaming w World Of Horror review: a weird and wonderful horror adventure in time for Halloween

Really glad to see this finally hit 1.0; idiosyncratic titles like this are my favourite thing about Early Access. For all the early, often substantiated negativity about the model, it enables developers to work on a lot of cool stuff.

Astroturfed, do games w Classic Fallout fans might enjoy Space Wreck, which launches out of early access today

I replay fallout 2 still occasionally. This could be fun.

azerial, do gaming w KOTOR Remake feared cancelled after Sony quietly pulls tweets and videos

As a person that worked at BioWare for 10 years. This is my theory. They just laid off 50 people src: theverge.com/…/bioware-layoffs-dragon-age-dreadwo… Based on my current knowledge, Dragon Age and Mass Effect are still on; however, kotor 3 was pretty early. Some people suggested the 50 people were from swtor, however, BioWare Austin was sold to another publisher Broadsword: …swtor.com/…/929816-an-update-on-the-development-…

When i was at EA, support orgs were moved to internal EA and only the game team was specic to the studio. 50 people does not equal support, 50 people is a new project.

I theorized they cancelled kotor 3 then laid off a bunch of people, then transferred a bunch of people to mass effect and dragon age. I’ve been through 2 layoffs with EA and this is exactly what they do. It’s a shame because it was a long held passion project for a lot of the devs.

Aurenkin, do games w Cyberpunk 2077's Ukrainian localisation takes the piss out of Russia's war

Seems like they are going to ‘fix’ it in the next patch. Hopefully it can be modded back in.

taiyang,

Indeed, who are they even going to piss off, it’s not like there’s a ton of people playing in Ukrainian who’ll be offended by the localization choices. (Although maybe in 20 years or something, references to the warship and such might be harder, but I imagine the crimes one will make even more sense)

Blizzard,

The localized bits are pro-Ukrainian.

DigitalPaperTrail, (edited ) do games w DOOM creator keen on "ethical" uses for AI, but worried about AAA-style "homogenisation"

I'm not a fan of games that are designed by committee, and I fear AI-generated games would take that to the 11th degree.

Given that, I feel very specific aspects could still be vastly improved by AI, like games that implement procedural generation; I feel like his mention of procedural fears more of everything becoming procedural, instead of it supplementing the pre-existing applications of it. Those kinds of games hit a plateau at a certain point in the gameplay loop - the limitations of the tiles or combinations of assets starts to become very predictable and doesn't achieve the purpose it sets out to at that point.

Also to take into account, AI needs a dataset to train it, and to avoid the homogenization he fears would involve producing datasets for specific tasks, and differentiating them from one another; to me, devs producing these unique datasets to sell is inevitable, and there's definitely going to be a lot of "shovelware"-quality datasets being thrown around. The ethics of the data contained in a lot of those kinds of ones will definitely be questionable.

It's a really mixed bag.

PugJesus, do games w Dragon's Dogma 2 brings back all the joy of Capcom's 2012 cult hit with few real changes
@PugJesus@kbin.social avatar

THIS SKELETON IS SKILLED INDEED

sir_pronoun, do games w "They don’t care": Inside the triumphs and failures of accessible gaming hardware

Holy Shit, I hadn’t heard of anyone beating Malenia like that. Mad.

Godric, do games w Bloodlines 2’s new developers don't want it to fight like Dishonored, and are avoiding keycard quests

Good, I think. I hope there will still be Stealth options like in dishonored, but I want to be able to go in and go ham if I want to.

BlinkerFluid, do games w Epic are hiring for a Fortnite open world survival game
@BlinkerFluid@lemmy.one avatar

What kind of survival game?


Get out of here, Stalker!

yelling at Darth Vader

forgotaboutlaye, do gaming w Starfield's animated trailers offer some player motivation for life among the stars

I watched two of the three, and really enjoyed them. Sure, I'd much rather see more gameplay, and they didn't do anything to sell me on the game itself, but they were enjoyable nonetheless

Tordoc, do gaming w ConcernedApe teases what's coming in Stardew Valley's 1.6 update

Just started my first playthrough recently, should be exciting to have even more stuff to discover!

NuPNuA, do gaming w Payday 3 requires an internet connection, even when played solo

Isn’t this essentially a four player on-line co-op game anyway? Is there anything to even do in it single player?

TheOakTree,

You can play with 3 AI heisters, or you can go in solo.

Source: I spent a lot of time figuring out routing for solo stealth heists back when PD2 was more popular.

demonsword, do gaming w How Embracer's cuts killed a potential Red Faction sequel and gutted a promising studio
@demonsword@lemmy.world avatar

But several people also noted that the games industry goes through cycles of mass layoffs, because simply having a stable business isn’t enough for investors. Revenues must grow by a chunky margin: if they don’t, costs must be cut. Embracer’s mishandling of their business might be grotesque, but it’s business as usual nonetheless. “We make a shitload of money, but it doesn’t go back into the games,” one person commented. “It goes into a lot of now very wealthy peoples’ pockets, and the people who actually make the games kind of scrape by, most of the time.”

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