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wagesj45, do gaming w Remembering Prey, Arkane Austin’s masterpiece
@wagesj45@kbin.run avatar

I'm still salty that we never got a proper sequel to the original Prey.

The_Che_Banana,

Great goddamn game, the gravity effects!!

neoman4426,

There's a port of the game that runs on Quest and Pico VR headsets that's dope as hell. Officially comes with the demo version and requires pulling files from the PC version to get the full game which is a bit difficult to get legit at this point, though there are other ways. https://github.com/lvonasek/PreyVR

steal_your_face,
@steal_your_face@lemmy.ml avatar

That game has one of the most insane and memorable boss fights of all time. If you played it you know the one.

AsherahTheEnd,

We were going to be badass BOUNTY HUNTERS on an ALIEN PLANET and it would’ve been so fucking cool! I loved the original game, I love Prey 2017, but I’m salty we never got the 2 they revealed.

etchinghillside, do games w Blizzard have cancelled their in-development survival game alongside today's layoffs

the combined powers of Microsoft’s 22k-strong Gaming Division have to be denuded to the tune of 1,900 human beings. That amounts to about 8% of the division.

grte,

have to be

SnotFlickerman,

Balmer needs them dividends, bruh! /s

Aedis,

What? Ballmer hasn’t had anything to do with msft since 2014 man.

SnotFlickerman,

…businessinsider.com/…/steve-ballmer-annual-micro…

You don’t gotta be working there to own stock and get dividends.

IWantToFuckSpez, do games w Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer

Square needs to hire good writers.

helloharu,
@helloharu@lemmy.world avatar

What would you consider the last Final Fantasy game they made with good writing?

Patches,

Final Fantasy 7: The Tale of the Mungus.

IWantToFuckSpez, (edited )

imho I have never experienced really good writing in any FF mainline game. Like they all have very creative and cool story arcs but it's the execution that ruins it for me. The dialogues and characters are always so cringe af, you can basically tell that the writers have based their writing framework solely on lowbrow manga. Which is fine when the dialogues weren't voiced since you could speed read trough the dialogues. Like I thought 6 and 7 were decent and 9 was okay (8 was annoying emo teen angst drama). But once they started voicing the dialogues and added longer cut scenes the bad writing just stuck out like a sore thumb. 10 was just really bad even though I loved 10 for the gameplay. I even skipped 12 because of that. With 13 they improved a bit, but with 15 they slid back almost to the level of the dialogues of 8. I haven't played 16 yet but from the trailers I've seen and based on opinions of my friends who've played it I don't have hope that the dialogues are any better.

And also Octopath and Forspoken just proofs that Square just can't write good characters and dialogues. Even when they hire non-Japanese writers. They need to look at Naughty Dog and Larian for how it's done. Neil Druckmann adheres to "Simple story complex characters" with his writing which makes his stories always compelling. While Square, and Japanese video game writers in general, always does the opposite.

triclops6,

I found myself involuntarily agreeing with most of this(except ff12 whose dialogue I actually enjoyed)

Hildegarde, do games w CD Projekt apologise for Cyberpunk 2077 Ukrainian script's potentially "offensive" references to Russians

Localization is generally contracted out to external studios. With the dozens of languages games are released in, localization is rarely done in house, especially for languages added in a patch well after release.

When CDPR says “These lines have not been written by CD PROJEKT RED staff and do not represent our views.” It makes sense.

The localization team, being fluent speakers of Ukranian, can be expected to have strong opinions on the war, so they chose to add the anti Russian lines.

It makes sense for CDPR to remove the lines. Sure their PR teams will apologize for the ‘offense,’ but the real issue is a localization team going rogue.

Cyberpunk 2077 is set in a far future californian dystopia. In an alternate history world where the present day would be unrecognizable to us. A future where Russia and Ukraine and others have reformed into a new USSR. This war in Ukraine did not happen in cyberpunk.

Adding references to the war in a localization is undermining the setting. Despite CDPR’s stated support for Ukraine, this is not how they want to do things. They are going to change the lines.

metaStatic, do gaming w Make your complaints heard about bad games, says Dragon Age veteran Mark Darrah, but "your $70 doesn't buy you cruelty"
@metaStatic@kbin.earth avatar

He's right, Cruelty is free. Get a refund for this dross and continue telling them they did a bad job.

TheRtRevKaiser,
@TheRtRevKaiser@beehaw.org avatar

If you can’t tell the difference between being upset that a game was made badly and being cruel to the developers, you may need to take a step back.

dustyData, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

Typical infantile C-suite logic “I didn’t do X well, therefore X is impossible and no one can do X! It’s not my fault, I swear!”

Kbobabob,

Maybe the people are just out of touch? I’m sure that’s it.

ChocoboRocket, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

Narrative driven, story rich games don’t sell?

How many video game franchises are making the leap to tv/movies these days? Hint, it’s the ones with narrative driven, story rich games.

Go ahead and make pay to win mobile games, I don’t play them and they rake in millions so it makes perfect business sense.

But the idea that gamers don’t pay for good narrative driven, story rich games is laughable.

I think the biggest problem with a lot of game franchises have is they only sell the game. So much money is being left on the table with the best efforts being a screengrab lazily printed on a cheap shirt that sells maybe one or two.

If I could get some official, quality, Umbrella/Shinra/Arasaka/Faro corporation mugs, phone covers, meme tier shirts etc I’d be all over it.

queermunist,
@queermunist@lemmy.ml avatar

They don’t sell enough. These companies want endless growth and endless sales so they can milk the whales for endless revenue. Narrative rich, story driven games don’t sell as much as pay to win or gacha trash.

ExcursionInversion,
@ExcursionInversion@lemmy.world avatar

Exactly

Evotech,

They also take a lot longer to develop

idyllic_optimism,

I think the title of the article is misleading a bit. According to the article, the game has been in development since 2018 and they’ve been having issues they cannot seem to be able to fix to their satisfaction and it sounds like it’s more viable for the studio to abandon the project than try to fix it by throwing more money and time at it. And it’s a console game, so that limits their market, too.To me, reading the article, “narrative driven games don’t sell anymore” is not the main problem.

Dagnet, do games w Animal Well creator plans to follow the superb Metroidvania with a game that shares its world but “may not be a direct sequel”

Good on dunkey for publishing such a good game instead of trying to profit on his popularity with mediocre one, I hope he continues giving the spotlight to more amazing indie games

applepie, do games w Manor Lords gets its first big patch, with new taxes, animations and changes to trading

Damn... Didn't expect any updates this quickly.

Hopefully bro is getting extra help that he needs to get this thing into final product. So much potential.

2000s RTS fans waking up after a decade of nothing burgers.

LiveLM, do games w Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE

lol guess he assumed his player base was a little more used to getting fleeced than they really were

GrymEdm, do games w Escape From Tarkov studio boss says he "did not foresee" players would get mad about charging extra for PvE

Given the recent solar eclipse, I’m reminded of the people who stared directly at the sun and found it to be dangerously bright.

Zellith,

"I looked at the eclipse and now my eyes hurt. What do I do?".

FluffyPotato, do gaming w Elden Ring is getting a free-to-play mobile version with in-app purchases

My first instinct was to check if this was an Onion article…

I definitely didn’t have Elden Ring gets a gotcha game on mobile on my 2024 bingo card.

Rai,

I still don’t believe it’s not an Onion article. Absolutely daft.

scrubbles, do games w CD Projekt quest designer discusses the "challenge" of developing Cyberpunk 2 for Unreal Engine
!deleted6348 avatar

I understand why they are, but now that CP2077 is more stable I’m going to miss red engine. It gives night city such a unique feel, and I worry unreal is going to make it feel like all the other unreal games. I’m not a game engineer so I’m assuming that will be much easier, but still, will miss it

Knocturnal,

Unreal games can feel unique it’s just that most use generic default stuff.

Tattorack,
@Tattorack@lemmy.world avatar

The only reason why an Unreal game looks like an Unreal game is because the developers just use the default settings for environmental lighting and LUTs.

If your intention is to make a game with a specific look you can absolutely create your own lighting and LUTs. You can make an Unreal game look like whatever you want.

Nutteman,
@Nutteman@lemmy.world avatar

Case in point the first Dishonored. Unreal engine, and yet one of the most stylish games I’ve ever played.

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

They had such a strong art direction, it was amazing.

mriormro, (edited ) do games w RPG experts on why we love Baldur's Gate 3, and the future of the genre
@mriormro@lemmy.world avatar

deleted_by_moderator

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  • ono,

    I wonder if Thursday’s patch will help with any of that.

    Brunbrun6766,
    @Brunbrun6766@lemmy.world avatar

    I loved acts 1 and 2. But, somehow I made it through those without any mention of the names Gortash or Orin, so for them to show up at the end of act 2 and suddenly THIS is the bigger bad beyond ketheric was…weird. and then, the transition into act 3 felt very poorly executed, suddenly Gortash is THE head Duke of all of baldurs gate? Whyls dad is now mind controlled and there was no option to prevent that from happening? Just felt a little railroady after all the branching upon branching of the first two acts

    fushuan,

    I’m telling this because I assume you have finished the game: Gortash is related to Karlach’s backstory so you can get some hints from before, and Orin is related to Dark Urge’s backstory so yeah, same.

    Brunbrun6766,
    @Brunbrun6766@lemmy.world avatar

    See that’s an issue, I didn’t use karlach and I didn’t play dark urge so I didn’t get any of that

    monkey,

    IIRC you also hear about Gortash from Councilor Florrick in the Last Light Inn. She says she’s going to ask him for help against Ketheric.

    I also remember reading about Gortash and Orin while rummaging through Ketheric’s things in Moonrise. They definitely were not featured prominently but they were hinted at if you go looking!

    bouh,

    You have pictures and visions of the 3 leaders from the goblins. In the ruined town and in the goblin fortress. They are hints for gortash and orin in various other places too.

    scholar,

    That’s not an issue, that’s an rpg: the ability to make different choices (informed and uninformed) leads to different experiences and different events each with knockon effects for thr story. It’s only a problem if the game isn’t clever enough to account for all of the different things you’ve done.

    bouh,

    There are hints of the cult of Bhaal and Gortash taking over all over acts 1 and 2. I just found a note in act 1 in the entry to the zent basement talking about Gortash. The goblins talk about their 3 leaders, and you quickly understand that they’re not the goblin, the drow and the hobgoblin.

    Ketheric was merely the first step, and saving the duke comes in act 3. There are many pathes to save him or not. Really that’s not railroad that’s happening, that’s vilains having more in their bag that you’d hope for.

    These are good vilains, and it is a good story. Far better than a story that doesn’t move forward and has its vilains protected by scenarium.

    ayaya,

    I haven’t played it myself (yet) but apparently Divinity Original Sin 2 was similar and the “Definitive Edition” that came about a year later fixed Act 3. So I hope the same thing happens for BG3.

    ono,

    Did owners of the unfinished edition have to pay more for the Definitive Edition?

    Renosthegreat,

    It came as a free update!

    fushuan, (edited )

    I recall that it was added automatically to my library, as a separate game. But it shared save game files.

    mriormro,
    @mriormro@lemmy.world avatar

    I hope they do. Again, I’ve gotten plenty of enjoyment from the game that I’m willing to give Larian the opportunity to fix that last Act.

    UprisingVoltage,

    Please use spoiler tags

    Frogster8,

    Ah brilliant, lots of huge spoilers, nice one

    mriormro, (edited )
    @mriormro@lemmy.world avatar

    What part exactly is a spoiler? That you can fight Raphael? Something that anyone can intuit the moment you meet the character. That the game comes in three acts? That the game has an ending?

    stopthatgirl7,
    !deleted7120 avatar

    Basically everything including and past Gortach becoming the Duke. I’m in the beginning of Act 3 and had no idea there was a Raphael fight until your comment.

    Talking about plot points in the last act of the game, yes, is going to be a spoiler.

    mriormro, (edited )
    @mriormro@lemmy.world avatar

    I mentioned nothing about Gortach nor any plot points for the last act. Over-policing of ‘spoilers’ is getting pretty ridiculous.

    stopthatgirl7,
    !deleted7120 avatar

    Sorry, I conflated your comment with the reply to yours which is full of spoilers.

    I still had no idea that there was a Raphael fight until you brought it up. Anything in Act 3 is pretty much a spoiler, since it only just came out on PS5 and a lot of folks won’t have gotten there yet. Just be a little more vague with the details if you don’t want to use tags. Not everyone has finished the game yet.

    mriormro,
    @mriormro@lemmy.world avatar

    Just be a little more vague with the details if you don’t want to use tags.

    I was as vague as I felt appropriate to express my opinions about the game.

    ShittyRedditWasBetter,

    Larian is largely getting a free pass for an unoptimized mess in act 2 and 3. Pent up demand for a good CRPG has made a lot of gold completely ignore the very obvious issues.

    NuXCOM_90Percent, do games w Lo-Fi Games know you've spent a billion hours with Kenshi, so they're working on making the sequel's discoveries even less predictable

    That would actually be awesome.

    I like Kenshi a lot. But it really feels like Gothic in that the start of any given character more or less feels identical. Same steps to get to the point where you can start doing the stuff that actually makes the game really fun. A lot of CRPGs in the 00s/early 10s had that problem and Kenshi ramps it up to 16.

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