If you didn’t forsee people getting pissed at a content add that costs $250 and not counted as DLC so those with the lifetime DLC pass don’t get it without paying more, you are a monumental moron and probably shouldn’t be in charge of running a business where you have employees who can lose their livelihood because of your poor leadership and incredible lack of foresight.
I don’t know what’s going on with this headline; it’s not an awards show, just a showcase. Although I understand how events like The Game Awards blur the line between the two.
Makes me feel like Game News Season (or whatever we’re calling it post-E3) is coming up quick.
One thing I loved about Elite was the collection of mini games. Navigating through the space station to your landing pad, finding a suitable patch of surface to touchdown on a planet, having to fight or yield to a supercruise interdiction, they all came together to make Elite feel like a driving game where your vehicle happens to be a spaceship.
In No Man’s Sky landing and takeoff are achieved with a singular button press. And the ship combat is there to check a box. The game is mostly about taking pics of flora and fauna and digging trenches in planets for minerals.
Yea, I would have to agree wholeheartedly that the ship flying is awesome in Elite. The ambiance is great, such as the creaking of the ship when in hyper drive. I guess the games are two different kind of space Sims. If what you’re telling me is accurate about NMS then Elite is probably better for me in the long run, I just wish I had a friend who would actually play it with me and make space a little less lonely - I guess I would have the same problem in either title come to think of it.
Each to their own. I’ve played both and I found elite to be very “space truck driver…ey”. Personally, I want to spend my time exploring solar systems and not decelerating to space stations. NMS also has rich and meaningful planetary exploration and not a hollow imitation afterthought.
Due to the depth of NMS, I wouldn’t even put them as comparable. One is an award winning best seller that’s having yet another huge free update just to make the fans happy, the other is free on playstation plus because no one will buy it.
Yea that’s kinda what I was getting at in my comments on here, maybe not necessarily this comment you replied to, but elite definitely had the ship aspect of the game down, it feels so good to fly around, bur you’re totally right in how you called it a space trucking feel. That’s where I get tired of it even if you can get out of your ship with the expansion now. With all of the comments here I think I’ll wind up buying it here soon and giving it a whirl.
Ehhh, maybe. While the game is so much better than it was at launch, it’s still pretty sandboxy and repetitive. I found myself dropping it after I realized I was trying to build bases to get better at gathering resources to make money to buy bigger ships to make more money to… What exactly?
Yea Elite Dangeous is kind of the same, you have to make your own objectives or you’re just running missions to make money to buy ships to be more efficient at those runs and eventually even bigger ships to make more money.
I came to a realization a few years ago that I am too boring to play sandbox games. I need a tightly crafted narrative, I cannot be left to my own devices. After a long time of trying to get into every sandbox game that looked cool, it was such a relief to finally realize that about myself.
I would say I do to an extent, but elite dangerous solo is pretty egregious i just feel really confined even though you can get out of your ship now. If there were a few more things to do it would check all of the boxes such as things you could do in NMS like build bases, etc. And plus the ship customization is strictly internals and you don’t have the ability to change the overall look of your ship besides skins.
I’ve on/off played this game for way too long. If you can get past the initial slow start, and I’m talking at least two hours of gameplay, then you’ll find things begin opening up. This expanding of the gameplay applies to equipment, ships, battles, exploration, and mechanics in general. It’s a game that has become a fantastic experience and yet along the way sort of forgot about that initial experience, which could be expedited significantly without much loss.
That said, if you struggle to make challenges for yourself and often end up aimlessly wandering til you get bored without some direction, I would hesitate to grab NMS. Go watch a recent Let’s Play may be the best idea to get a handle on whether it fits your preferences.
I’m not sure about Elite, but I think I was saying that more to your point than against it.
When I first got the game I had about 50-60 hours into it before I started getting bored. I spent most of that time farming eggs to sell and hanging out in space ports waiting for cool ships to arrive. I’ve come back a few times after updates but it always felt monotonous. All that’s really left is it’s a cool VR tech demo, as long as you only want to fly ships (which is pretty cool, but gets old fast).
For me, yes. Its an award winning best seller. Its also dirt cheap and a labour of love for all the scifi they enjoy. They listened to what their players wanted and just … did it, like a bunch of psychopaths.
It also has one of the most meta storylines I’ve ever seen in a game. For me, its a very special game and as close as anyones come to the space game I always wanted growing up.
Its not for everyone of course. But, if its your kind of thing, it’ll really work for you. Honestly, if anyone choses to play it, id recommend getting a buzz going on whatever poison you’re into, don’t Google any of it fot a bit and let it unfold as you play. Part of the game is figuring out the game.
Forget fake scarcity, the REAL scarcity of pre-acquisition Nintendo games and consoles would skyrocket. Microsoft is only consumer-friendly now because they're still in the phase of acquiring a critical mass of content and users. Once they have both, and everything is on Game Pass, they'll jack up the price as high as they want knowing you'd lose access to all your games if you don't pay.
Nintendo has an incredible brand for easy child friendly and safe gaming experiences. It‘a products are about as retail friendly as you can possibly get. It’s trustworthy. You just buy them off the shelf and slot the cartridges into the unit.
Microsoft is famous for anti-consumer practices, poor UI design, expensive licensing, abandoning products like their Phone, Zune.
And Nintendo loves to make trash consoles, making them insanely simple to emulate. Microsoft has decades of cyber security experience and would probably lock that right down.
(no of fence to Nintendo consoles, if anything its what made them interesting)
Are you kidding me? That’s a daily double punchable face. The mouth is smiling but the eyes are making sure the battery cables are firmly clamped on your nipples.
If anyone hasn’t played Hypnospace Outlaw? Do it. It is genuinely one of the best gaming experiences I have ever had. Went from “I’ll give this a go before I hop in the car” to “I have pre-check. I can probably get to my gate on time…”
If you haven’t heard about it? The premise is that you are a moderator for effectively geocities back in the 90s/00s. And your first (?) assignment is to investigate a kindergarten teacher who is accused of using copyrighted materials. And it escalates from there.
And it kind of escalates from there with a cast of characters that you mostly interact with through seeing what they posted on their websites and messages to each other. And it is a ridiculously heartfelt game that truly loves and understands its source material in a way that so few “nostalgia cash ins” actually do.
We have truly lost something Beautiful with Dreamsettler being binned.
This whole thing has erupted on my radar in the past month ever since they abducted the girl from Tufts.
HOW does this genocidal state have such an insane stranglehold on our country?
Now I’m getting YouTube ads to demonize Hamas; apparently their effort to “pull people back” and get people sympathetic for October 7 hostages. I AM sympathetic to the hostages!…So why is Israel bombing them??
HOW does this genocidal state have such an insane stranglehold on our country?
Before AIPAC there was another Israeli organization that donated to politicians.
After years of fighting a committee ruled that it had to register as a foreign agent.
So Israel created AIPAC and then gave Max donations to the people on the committee that decides who has to register as a foreign agent.
Which is why AIPAC has never had to register.
As both parties continually got rid of campaign finance law, AIPAC kept increasing what they gave, and started throwing insane money at anyone critical of Israel in the primary when it’s cheap.
Over decades they’ve bought the only two options and ensured the only two options were peo-Israel over anything else
The worst part …
They’re not the only organization, even foreign country. Doing this to ensure they always win.
Luckily while Ken Martin does have a pro-Israel bias, while running Minnesota he was one of the few state chairs who refused to work against anti-genocide Dems in primaries or generals. Which resulted in Minnesota being one of the progressive strongholds despite no one guessing it would shake out that way a decade ago.
So I want to be clear:
The people fucking up the DNC for decades is gone, we need to support the new DNC to keep it out of their hands. The people running the DNC six months ago wants the current DNC to take the fall so they can move back in.
I still enjoyed the first game but wasn’t one of the lead devs on KCD a capital G Gamer? I remember some… interesting tweets from him. Was he booted or did he change his ways?
Edit: Derp, should have just read the article before commenting. Fascism eats its own yet again.
I watched the whole video trying to keep an open mind, but what they showed off just looks so generic. Quick time events, very basic looking fps mechanics, flight looks like War Thunder arcade battles. At least the gfx and animations looked pretty cool, although imo this is the least important factor of a good video game. Will probably be a skip for me, if it ever releases that is.
Honestly even if SQ42 ends up being a great game, it can never live up to the anticipation they've built around it at this point. People are expecting something so completely revolutionary that it will be unlike any other game they have played, but the reality is that it won't be that. Which isn't to say it can't be a good or even amazing game, it just won't be anything different or revolutionary gameplay wise.
I've got very minimal interest/expectations for SQ42 and I'm far more interested in Star Citizen which is still a pipe dream (although pretty fun to play in it's current state too, bugs willing) but has much more potential to offer something different than other games in the genera are doing.
We knew this was happening a long time ago though. This is probably just Sony making it “official” in an unofficial way. This project has been dead for ages since the dev team was pulled off it long ago.
Wasn’t this a thing forever ago and didn’t Nintendo just laugh at them? They just had a super successful console and now have more successful IPs than ever, they would be straight up insane to sell a business that runs this good.
For all we know “space” is the same map for each planet and only a few assets get swapped depending on orbit. Maybe this was a cheeky way to make their ancient engine run all these new features without crashing.
My best guess is that it's a debris effect from your ship taking damage, and it's supposed to fly away and expire, but somehow got stuck instead of disappearing, so now it's an "effect" on your character that doesn't know its supposed to have timed out already.
Other Bethesda games, especially Skyrim, had bugs like this of status effects that would get stuck on your character longer than they were supposed to and you'd only realize hours later when your character has some weird blue fog following them
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