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Pregnenolone, do games w Starfield user score drops to "mostly positive" on steam

I think I’m just getting old. Games like Starfield are boring the hell out of me. I played it for about 1.5hrs then uninstalled it.

nanoUFO,
@nanoUFO@sh.itjust.works avatar

I did the same thing with fallout 4, I think it’s just todd that’s boring.

Afrazzle,

It’s been in the top 10 (and often in top 5) concurrent players on steam since release so I think you just don’t like it, but many others still do.

altima_neo,
@altima_neo@lemmy.zip avatar

I think it’s that other games have done cooler stuff, while Bethesda keeps making the same game with a different skin.

DCLXVI,

You must have such a refined taste to not waste more than 90 minutes on starfield. May I recommend Elden Ring or Baldur’s Gate 3 for a discerning individual such as yourself.

Delusional,

Because they’ve been making the same game just with different settings for 20+ years and it been overused. You may have fun with the game if you didn’t play the last few Bethesda games or you still enjoy that type but it is stale for most who have played fallout 3, nv, 4 and the elder scrolls games for most of their lives. There’s just nothing new.

Honytawk,

If you can already know the game is boring after 1.5 hours, the game is indeed not for you.

I thought it was yet an other boring scifi shooter, but gave it a try after seeing someone else playing it. Then I saw how much of a Star Trek TNG vibes it had.

YeetPics, do games w Starfield user score drops to "mostly positive" on steam

Best walkingsim/exploration rpg I’ve played this decade by a longshot.

loutr,
@loutr@sh.itjust.works avatar

Haven’t played the game yet, but I see everywhere that exploration sucks because all the planets are empty and look the same?

Asafum,

There are plenty of moons/planets with life and interesting things to see, but yes there are a lot of “barren” moons and whatnot. The game tells you what to expect when you click on a given object. It will tell you if there are flora and fauna, what the temperature is, what minerals to expect, that kind of thing. From what I can tell there is almost always some sort of structures/bases on the planets as well.

neokabuto,

There’s both too much and too little stuff on planets. The random outposts it spawns are kind of boring but it’s annoying when I want to put down an outpost and the game has randomly put someone else on the best spot. But when I want to get to them, there’s a long walk for pretty much nothing.

eochaid, (edited )
@eochaid@lemmy.world avatar

Nope, not true in the slightest. There’s actually a lot of variety in biomes, flora, fauna, characteristics - and a lot of them even have multiple biomes with different life per biome.

What i expect people are complaining about is one of two things:

  1. Planet scanning is boring.
  2. On noes generated dungeons

To the first point, I agree planet scanning gets pretty boring if that’s all you do for 5 hours straight. But there’s a TON of content in this game. Switch it up. Once you’re done with a mission, go explore the planet you ended up on and scan the things. Or don’t. Who cares. Planet scanning isn’t necessary at all. I think a lot of people see that planet scanning gives you a ton of credits and xp, go grind that one thing, and then complain that it’s boring.

On the second point, yes every planet will have a bunch of locations that are like “Cave” or “Covered Crater” or “Abandoned Facility” and such. A lot of them are small resource troves, but the facilities actually feel pretty handbuilt - if you check them out. But I think a lot of people see “Abandoned [whatever]” and think “oh autogenerated content, meh” without checking it out. I certainly have been guilty of that. But every time I actually decide to go in, I’m surprised at how much fun I actually have in those environments, how much environmental storytelling is actually there, and how well built the levels are. I feel like they hand built a bunch of these or components of them and an engine puts it all together.

The reality is that every Beth game ever has used procedural generation. And they’ve been getting better at it with each game. Skyrim felt less empty that Oblivion. Starfield feels less empty, overall anyway, than Skyrim. The handbuilt hub planets are way busier than any location in Skyrim. The procedural worlds feel more empty than skyrim for sure, but it makes plenty of sense, theres still plenty to do, and the amount of planets makes it feel less empty. And overall, there’s a LOT more handbuilt and story content than skyrim - by several factors imo.

I’ll also point out that the procedural content is just flavor. You don’t need to engage in it but it’s there if you want it. This game has a TON of handbuilt content - more than any other Beth game. The faction quests feel like a full game in their own right. The side quests are plentiful and quite deep. Complaining about procedural content in this game feels like complaining about the number of leaves on a tree.

Honytawk,

You can complain a lot about Starfield, but it has some of the most aggressive fast travelling options available to date. If you are walking a lot, it means you don’t understand the mechanics.

You can literally look at a waypoint and teleport to it.

I went from inside a dungeon, and teleported all the way to the commercial district on a different planet in a different system to sell everything in like 10 seconds.

echoplex21, do games w Starfield user score drops to "mostly positive" on steam

Aww man it’s actually a bummer to hear so many people are disliking the game. This has been the first game in a while where I’ve gotten hooked. I love the RPG elements in the game and the story has been brilliant. I’ve enjoyed games recently like Ragnarok and Control but this is the first one where I’m excited to just get back and sucked into the world. The last Bethesda game I played was actually Fallout 3 over a decade ago. It makes sense as Mass Effect is my favorite franchise and this feels like an evolution of that. My perfect game would probably be Starfield with ME: Andromeda combat.

eochaid,
@eochaid@lemmy.world avatar

I totally agree. I’m having a blast with this game. Imo, the best thing Beth has ever made (yeah, suck it Morrowind stans)

I think the problem is that this game has a bit of a slow burn. It took a bit for it to open up and make sense for me, more than most Beth games. I think over time the hate cycle will die down and people will get it on a steam sale and finally sink their teeth into it and after a couple of years it’s going to be as beloved as Skyrim is today.

conciselyverbose,

I think a big part of the problem is just hype cycles. People had expectations that were through the roof. They didn't tell you they had seamless transitions to space, and they didn't tell you they had BG3 caliber branching conversation trees (which we're a long way from being able to realistically do outside of a CRPG). But people seemingly expected that.

I watched the direct and we got basically what I expected (though the gunplay feels better than I expected. I definitely felt like VATS was needed in FO4.) It's Bethesda's game design philosophy of a massive world with a bunch of different play styles and a bunch of different quest lines (and smaller single quests) and locations that don't have to be done in any order. You can easily get sidetracked and go down rabbit holes. They iterated on most of their core features and adapted them to the new setting in a really well done way.

I also love the way the skill system brought back the "get better by doing" philosophy of Skyrim with challenges to unlock higher levels, and the story telling is sci fi in more than just skin.

couragethebravedog,

Out of curiosity, have you played BG3 ? It seems that most people who don’t like the game are coming to starfield right from BG3 and those who do have not played it. BG3 is now just the bar that AAA story telling is held to and anyone who has experienced it is having a hard time with the story of other games.

echoplex21,

Not gonna lie, I’m not a huge fan of turn based combat anymore. I feel like I’ve been burnt out after playing Pokémon for over 20 years.

kittenspronkles,

I’m not a fan of turn based games either, but BG3 is an excellent game and worth a shot.

Honytawk,

I’m playing Baldurs Gate 3 with friends and Starfield singleplayer. And I am enjoying both.

They aren’t the same game, even though they both rely on story and some aspects of the game are the same (like coming up with your own character and wanting to see how the story affects them)

CileTheSane,
@CileTheSane@lemmy.ca avatar

Aww man it’s actually a bummer to hear so many people are disliking the game.

… Mostly Positive.

poke, do games w Starfield user score drops to "mostly positive" on steam

Eh, guess I’ll drop my review.

The game seems good and mostly well made, with the best hand-crafted environments I’ve ever seen from Bethesda.

But when it comes to the core gameplay loop, I feel like I’ve played this game already and I got bored very, very quickly.

It truly plays like Fallout 4 but with more menus and loading screens in order to fast travel somewhere. There is space combat, but it doesn’t feel compelling to me. Click on bad ship until kaboom.

You want to fast travel? Drop some things, you can’t fast travel while encumbered. Please undock first, we have some quest events tied to undocking and we don’t want you to miss those. Please fast travel to the planet before landing at a location, we have some quest events tied to the space around planets and we don’t want you to miss those.

Again though, the game is generally well made and I can see a lot of people truly enjoying it and the many gameplay systems you can dive into like settlement, ship, crew building, and side questing.

The slower-paced looter shooter gameplay loop just really isn’t for me right now. I’d rather play Fallout or Borderlands.

Note that I haven’t commented on the story. I don’t feel like I’ve experienced enough of it to really give a good opinion on it. I’ve played 4 hours.

Honytawk,

It isn’t really a slower paced looter shooter, hell I barely loot anything and talk my way out of most situations.

It is more of a story based RPG, where you carve your own story out of the game. You decide what kind of character you want to play, and which quests you follow and which you ditch, anything is permitted.

If the only thing you do is go inside a random dungeon, shoot anything that moves, loot anything that isn’t nailed down and then go sell it, you won’t have a great time.

If you want to enjoy the game more, I’d suggest to choose a trope for your character: diplomatic Federation Captain, cunning Bounty Hunter, vicious Space Pirate, hardened Space Trucker, curious Scientific Explorer, …

Then find a quest line that synergies with your trope and follow it all the way through. Making decisions based upon how your character would react, not just what option will give you the most loot or is the easiest to accomplish.

Starfield has all the scifi tropes imaginable, kind of like what Skyrim had with Fantasy.

Currently I am enjoying my interpretation of the backstory of Captain Jean-Luc Picard of Star Trek. Being as helpful as I can, making philosophical statements and trying to find a diplomatic solution to anything. I change the UC to be the Federation and the Vanguard to be Starfleet. And recreated the USS Enterprise to the best of my abilities.

I had a blast for the whole ~26 hours I played.

Mandy, do games w Starfield user score drops to "mostly positive" on steam

Ou for fucks sake people, games dont have to be perfect tens Its okay to be a 8/10 or 7/10

nanoUFO,
@nanoUFO@sh.itjust.works avatar

The funny thing is that “Publisher Bethesda was not permitted to pay additional royalties for the RPG because it scored 84 on Metacritic, according to Fallout New Vegas developer Chris Avellone. It appears that Obsidian’s publishing contract included a deal that meant the studio would be issued bonuses if the game hit a Metacritic of 85.” scores matter to Bethesda a lot even enough to ruin relationships and screw developers.

Mandy,

i know that one, and my comment was 100% not about that none, really just about people really

doctorcrimson,

Your English is bad.

Mandy,

Oh nooooooo, a random nobody on the internet doesnt like how I write in my second language, whatever shall I do? Is that good enough for you sire? May I get your highly esteemed stamp of approval now?

Honytawk,

Guess we should switch to a different language then, the first language of OP.

Or are you then going to cry as well since you only mastered English?

storksforlegs, do gaming w Starfield remake created in two days actually lets you fly seamlessly from space to the surface
@storksforlegs@beehaw.org avatar

This is great. Amidst all the comparisons and issues with Starfield, I am learning about so many other good space exploration games in these discussions haha

MonkderZweite,

But Skyrim, Witcher 3 and Mass Effect series are here to stay.

Kolanaki,
!deleted6508 avatar

Here’s a good list of space games I personally love for one reason or another:

  • X3 Terran Conflict
  • Elite: Dangerous
  • Wing Commander
  • Freelancer
  • X4
  • RimWorld*
  • FTL
  • Star Trek: Bridge Commander
  • Artemis (basically bridge commander but not themed, not single player and free)

*RimWorld admittedly requires some heavy modification to make it an actual space game, but the mods I use are good enough that I can count it as such.

storksforlegs, (edited )
@storksforlegs@beehaw.org avatar

Thank you for the detailed list!

theangriestbird, do gaming w Starfield remake created in two days actually lets you fly seamlessly from space to the surface

I love that the thumbnail for every article about Starfield is an uncomfortable close-up of a character’s dialogue face.

Quentinp,
@Quentinp@lemmy.ca avatar

I just know what she’s saying too “we you have a free moment i need to talk to you”

totallymojo,
@totallymojo@ttrpg.network avatar

It’s what you see like 70% of the game.

Psythik,

There’s a mod for that

Kolanaki, (edited )
!deleted6508 avatar

I’ve only seen one truly uncomfortable close up and it was when a dialogue initiated right in a doorway so the camera got pushed right up the dude’s nose and I could see the empty space in his head lol

I prefer to play 1st person and I’ve always been quite okay with the camera angle for talking to someone, personally. It’s kinda how I would see people I’m talking to face to face IRL, except I don’t have to look down. I only dislike when multiple characters are involved and it does that jump cut to zoom in on a dude across the room. That’s not natural at all.

Player2,

Oblivion flashbacks

theangriestbird,
Hossenfeffer, do gaming w Starfield remake created in two days actually lets you fly seamlessly from space to the surface
@Hossenfeffer@feddit.uk avatar

Aw. I was hoping to see him seamlessly fly to the Volii system, seamlessly fly to Volii Alpha, seamlessly land on the Neon landing pad, seamlessly enter the Bayu Plaza and, seamlessly interact with dozens of NPCs, many of whom have branching dialogue trees, and seamlessly loot the ever-loving crap out of hundreds of interactable objects.

GreenMario, do gaming w Starfield remake created in two days actually lets you fly seamlessly from space to the surface

I would be impressed if they did it in Gamebryo/Creation Engine and solve the “everything is a cell” problem. I mean, No man’s Sky and Elite Dangerous exist and have shown seem less space travel. One guy with DarkBasic did it in the Evochron games for decades.

This comes off as a hey look look at me I can do it in a cave with a box of scraps but BUGTHESDA can’t in 7 years?!

comicallycluttered,

I think the problem is also that Bethesda doesn’t really “do” vehicles, probably due to engine limitations.

Usually, it’s just horses or “passenger” travel (like when you man the guns in FO4 birds). I guess one could maybe consider power armor in FO4 to be kind of like a “vehicle”, but it works more or less the same as just walking around.

Oh, there is dragon riding in Skyrim, but it’s a mess and you don’t have that much control.

I’m surprised the engine can even handle space combat, honestly. And 360° movement as well, which would have been great for dragon riding in Skyrim. But most of the dragons in TES are dead, so we probably won’t get proper dragon riding in whatever TES: VI is.

(Sidenote about dragon riding/combat: Before Larian delved further into CRPGs, they made a regular third person RPG where you could play as a dragon. It was actually pretty fun. Still didn’t have full control, and it was only in certain sections, but it was entertaining. Divinity II: Director’s Cut, in case anyone’s interested. Don’t know how well it’s aged, but I enjoyed it a few years ago.)

GreenMario,

FO4 power armor was close to a vehicle as they got but that might as well been horse code for all I know.

It does suck they can’t do vehicles since it would be nice to have a motorcycle in Fallout or a mad max car.

Oh and Larians entire back catalog is great. They were definitely eurojank back then but Divine Divinity and Div2 is good games.

Ser_Salty,

Power Armor in FO4 is actually classed as furniture in the engine, IIRC

GreenMario,

Lol that’s great. Like that train in FO3 that was some NPC’s head

Ser_Salty,

There have been a couple of mods for Fallout 4 and New Vegas to add vehicles. IIRC the only one that wasn’t just an object floating across the ground was in that big expansion mod made by sex perverts, I forget what it’s called. New something?

CarlsIII, do gaming w Starfield remake created in two days actually lets you fly seamlessly from space to the surface

Wow they remade a game as big as starfield in only 48 hours? Just recording all the dialogue during that time would have been intense

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

he had them record at 16x speed then just slowed it down in post. pretty impressive

Hadriscus, (edited )

For me it’s the writing. Typing this fast is beyond amazing, notwithstanding the fact that it all has to happen before recording

Poob, (edited ) do gaming w Starfield remake created in two days actually lets you fly seamlessly from space to the surface

Bethesda can’t even get ladders working in their engine, and y’all were expecting seamless atmospheric re-entry?

Kolanaki,
!deleted6508 avatar

They have working ladders in Starfield. They finally did it.

averyminya,

I do wish I could jump -> interact with them, but yeah they do. Decent animation too, if not a bit slow lol

Poob,

Oh wow. A truely stunning achievement for this small indie studio.

Ser_Salty,

They do have ladders in Starfield, actually

Jaysyn, do gaming w Starfield remake created in two days actually lets you fly seamlessly from space to the surface
@Jaysyn@kbin.social avatar

So basically what No Man's Sky has had for years?

CrabAndBroom,

Star Citizen as well. The game is ludicrously unfinished for how long it’s been in development IMO, but it does have that at least.

verysoft,

That game could have been the game to end all games, but it took far too long. Ridiculous how much money they have made from it though aha.

Spacemanspliff,

Star citizen has become one of my favorite dev hell sagas. I had such high hopes for it when it was announced over a decade ago…

verysoft,

Yeah, was so ambitious, but progress is so painfully slow. If they delivered on what they have said though, the game will be incredible, but I highly doubt that is ever going to happen, I gave up hope almost a decade ago.

Gork,

I just wanted the single player campaign. It would scratch the void left behind Freespace 2.

bobettes_bob,

Elite Dangerous too. I was really disappointed when I lauched Starfield and learned there wasn't any seamless landing for exploring planets. It was a huge bummer to me.

iAmTheTot,
@iAmTheTot@kbin.social avatar

Elite Dangerous is by far the most fun I've ever had landing and taking off in a space ship. No other game comes even close. It genuinely never got old. The entire docking process was so damn fun with a HOTAS.

Dartos,

Oh wow, I haven’t played since before you could land on planets. My issue with Elite was always feeling like there was exactly nothing to do at all beside mine and be bad at dog fights lol.

LoamImprovement,

I mean, that’s still pretty much the case, it’s just emulated very well, with lots of polish. It’s a lot like Minecraft in that you have to make your own fun, but once you find it it’s a very nice flow. It’s definitely better with friends, and fights with real players especially are fun, and make you realize just how bad you are.

Maestro,
@Maestro@kbin.social avatar

What's fun about getting ganked by overengineered griefers hunting newbies at the first engineering station that the game points you to? I jumped to solo after that. Fuck that.

iAmTheTot,
@iAmTheTot@kbin.social avatar

Likewise, I haven't played any of the expansions. I didn't say it was a perfect game, just that landing and taking off has not been better in any other game. I loved the space stations.

Dartos,

Yeah no argument coming from me. Just sharing my two cents :)

RogbertwasmyEvename,

You mean you can now land on planets in Elite Dangerous? A game I own and haven’t played in years? This is the second game I’ve been shown I need to go back to by these conversations. ‘Satisfactory’ popped up yesterday. At this rate I’ll never play Starfield.

Asafum,

You can land on moons in elite dangerous and if you have the expansion you can land on planets and moons with a light atmosphere and walk on foot.

If anyone complained about barren moons everywhere in starfield, just be warned elite has exactly zero interesting planets/moons in the literal billions of star systems it has. Everything is identical minus terrain colors and planetary rings. I loved elite for a while, but as far as exploration goes you really need to like scanning for the sake of scanning.

Starfield has a lot of stuff to explore, even if some of it is repetitive, but elite has maybe 10-15 interesting locations in the entire galaxy…

saigot,

IIRC landing on planets is part of a 45 dollar expansion

kogasa, (edited )
@kogasa@programming.dev avatar

It’s from Horizons, which is part of the base game as of 2020.

ThirdWorldOrder,

I’ve been thinking about picking it up. Do you need one or two HOTAS? I already have a pretty expensive racing sim so I’m not trying to go down that rabbit hole (again)

Osa-Eris-Xero512,

You don't need one, but it feels a lot better using one, though I would argue that for just driving around HOTAS is better than dual stick.

wizardbeard,
@wizardbeard@lemmy.dbzer0.com avatar

A lot of people get by just fine with a standard xbox controller, if you want to try the game before making that investment.

Sordid,
@Sordid@beehaw.org avatar

Frontier: Elite 2 had it in 1993. There really is no excuse at this point.

cacheson, do gaming w Meet Diablo 4 and Path of Exile's biggest rival, an ARPG designed and built by Redditors
@cacheson@kbin.social avatar

Alright lemmings and kbinotaurs, you know what we need to do.

WHYAREWEALLCAPS,

I think so, but burlap chafes me so.

jopepa, do games w Starfield user score drops to "mostly positive" on steam

Does this mean they get no bonuses and obsidian gets a turn again?

ebenixo, do games w Starfield user score drops to "mostly positive" on steam

They should have made an arena shooter instead

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