Because everything ran locally at a datacenter, the real killer app of Stadia would have been a super-massively multiplayer game. There wouldn't be any problems with latency between game states, (any lag would be between the server and the console.) Imagine massive wars or mediaeval battles with thousands of participants. They never developed games that took advantage of what was unique about the platform.
AFAIK, MMOs keep all the game state on the servers already. The difference is that what they send to the client is key deltas to the game state, which the client then renders. Stadia type services instead render that on the datacenter side and send the client images.
With their expertise at networking and so-on, Google might have been able to get a slight advantage in server-to-server communication, but it wouldn’t have enabled anything on a whole different scale, AFAIK.
IMO, their real advantage was that they could have dealt with platform switching in a seamless way. So, take an addictive turn-by-turn game like Civilization. Right now someone might play 20 turns before work, then commute in, think about it all day, then jump back in when they get home. With Stadia, they could have let you keep playing on your cell phone as you take the train into work. Play a few turns on a smoke break. Maybe play on a web browser on your work computer if it’s a slow day. Then play again on your commute home, then play on the TV at home, but if someone wanted to watch a show, you could either go up and play on a PC, or pull out your phone, or play on a laptop…
Larger massive multiplayer capability was one of the features Google was touting upon Stadia's launch:
Over time, Buser [Google’s director of games] says we should not only see additional exclusive games on Stadia, but also cross-platform games doing things on Stadia “that would be impossible to do on a console or PC.” Instead of dividing up virtual worlds into tiny "shards" where only 100 or 150 players can occupy the same space at a time because of the limitations of individual servers, he says Google’s internal network can support living, breathing virtual worlds filled with thousands of simultaneous players. https://www.theverge.com/2019/6/6/18654632/google-stadia-price-release-date-games-bethesda-ea-doom-ubisoft-e3-2019
Sure, they claimed that, but it’s telling that nobody ever took them up on that.
Google’s internal network may be good, but it’s not going to be an order of magnitude better than you can get in any other datacenter. If getting thousands of people into the same virtual space were just a matter of networking, an MMO would have already done it.
A shard is going to be storing the position, orientation and velocity of key entities (players, vehicles, etc.) in memory. If accessed frequently enough they’ll be in the processor’s cache. There’s no way the speed of accessing that data can compare with networking speeds.
That doesn’t mean there couldn’t have been some kinds of innovations. Say a game like Star Citizen where there are space battles. In theory you could store the position and orientation of everything inside a ship in one shard and the position and orientation of ships themselves in a second shard. Since people inside the ship aren’t going to be interacting directly with things outside the ship except via the ship, you could maybe afford a bit of latency and inaccuracy there. But, if you’re just talking about a thousand-on-thousand melee, I think the latency between shards would be too great.
You’d only be able to play with people local to you, in the same Stadia datacenter. If Stadia wanted to minimize latency, they would increase the number of datacenters (thus making fewer people per instance).
content that appears, in our judgment, to depict sexual conduct involving a minor
I’m assuming they don’t mean a suggestive camera pan, but actually something problematic on screen, in which case, I totally support the ban. Devs were given the opportunity to change it, and they said no. Ban away imho. The fact that this is considered controversial is pretty disturbing to me.
The devs were not told what needed to change even after asking, so they tried to remove anything that they suspected could be taken the wrong way, asked for reconsideration or clarification, but receive no response.
They submitted to steam, who asked for a preliminary build of the game (one would assume due to concerns about the content). The build provided included a small child reading a naked man like a horse.
Steam denied the game based on the inclusion of CSAM, and advised the devs directly of this decision in what the devs call “an automated email”, as if steam is out there personally hand writing rejection letters for every failed game out there.
The devs claim to have changed the scene, but it seems that Steam has a zero-tolerance policy on games that feature CSAM. And, I mean, Fair.
It seems a stretch to call (at least as far as I understand it), a naked (fictional) underage character riding a horse CSAM? Sure, it’s definitely not in good taste, but… CSAM?
CSAM is child abuse, there are no children here. Is there a clear line between someone drawing and actual real child abuse? Because, IMHO, there definitely should be.
I agree that steam shouldn’t allow such content, we don’t want it, but I definitely disagree with the semantics here.
You are, it wasn’t a horse in the build they sent to Steam, it was a naked man. If you have a naked girl on a horse I think that qualifies too, you have an underage character that’s naked.
Like the other user said, porn implies some level of consent which children cannot give. Calling it csam ensures there’s no confusion about it being abuse.
I was talking about your comment, not the quote. Weird that you assumed otherwise
“I’m assuming they don’t mean a suggestive camera pan, but actually something problematic on screen, in which case, I totally support the ban. Devs were given the opportunity to change it, and they said no. Ban away imho. The fact that this is considered controversial is pretty disturbing to me.”
Devs were not given the opportunity to change it as it wasn’t there in the first place
The Sands of Time series and Beyond Good and Evil are incredible, and they’re on gog. I’m thinking of getting them, but I have no desire whatsoever for anything that Ubisoft, EA or Activision makes.
I found it surreally hard to find new dance game - until I discovered that much of the player community had (I guess?) moved to an open source game engine called StepMania.
I play StepMania happily enough, now. It is nice how many different songs I can now add with community contributed step configurations.
Hmm sadly that’s a very different gameplay to Just Dance, here’s an example. In JD they record dancers with motion capture, and you need to follow that choreography, while the game tracks your accuracy with a phone, console controller, or camera.
So it needs a bigger production team than FLOSS indies can probably manage :c
This happened with Helldivers, everybody forgave them and immediately rewarded them by continuing to play/buy, and then they turned around and stuck PSN account requirements on a tonne of other games. Looking forward to the same cycle happening again very soon 🫡
Good choice. I haven’t really kept up with new releases for a few years as the mainstream of the industry started to feel more and more like a scam, but I wonder if anybody’s ever done studies comparing the percentage of people with short term memory issues, and the percentage of people who play video games – because video game consumers seem to forget getting screwed over and constantly get surprised when they reward bad behaviour lol
I would've wanted a conclusion just to shut up all of the dead-horse beating to dust memelords that for years have been wagoning their tiresome HL3 jokes.
But, it's like, how many games have we waited so long to be released whether it's to continue the story or end it and the reception being more of "...wait that's it?!" than "I'm satisified."
Gamers are the hardest people to appease, so I get the sentiment that Gabe not only felt stumped but written himself into a corner with HL3. Whatever hype at all that has been built, is insurmountably high that whatever Valve pitches out, it's going to be mixed. It'll have a higher chance of being what happened to Duke Nukem Forever in context, than it being what Baldur's Gate 3 became 23 years later after Baldur's Gate II. It's a very narrow window to hit that sweet spot.
This has literally always been the case with Steam, the only difference is that people are told up front now. Things will likely continue to operate exactly the same as it has until now, I doubt Valve wants to disrupt the giant money train they have.
As far as I know there is no mandatory DRM on Steam either, so if a publisher wants to they can just make their game be portable and not require Steam to even be installed. Pretty sure all the re-releases that use DOSBox or ScummVM are like this, for example.
Yeah there are loads of DRM free games on steam (mostly indies of course). Steam just offers a very basic (and easily bypassable if you know how) DRM to devs/publishers but they absolutely don’t need to use it.
Nickmercs has always been a piece of shit. I feel like he's only ever stepped up to bat for his friends when they've actually done some heinous shit, so seeing his defense of Doc only further confirms my belief that he did it.
Nickmercs' support is an unexpected canary in this coal mine.
It’s like when people that cheat on others in their relationships start accusing their partners of cheating or have major trust issues because of their guilt (or whatever it is). And by that same logic I conclude that Nickmercs is a pedo (if he can do it with the LGBTQ community without evidence then he wouldn’t mind me making similarly wild claims about him, right?).
I “bought” this game when I was in high school. I’ve graduated high school, college, and I’ve been in the workforce for 7 years. Still no game.
So yes, they should figure out this game is going to be, set a launch date, and work towards that schedule. This forever-in-development thing they have going on is ridiculous.
Edit: Alright, it’s not fair to say “still no game.” There is a game you can download and play, but the question I have is does it have all the bells and whistles you expect from a complete game, or is it a technical demo with some game features? See my other comment in this comment chain for why my opinion is what it is.
“Still no game” see, this bad faith shit you do is just chef’s kiss. You can go play it right this second. Their updates to this point are open to play. Right now. “Still no game” isn’t just dishonest it’s a fucking lie and you keep saying it.
They don’t have to set a launch date, they don’t have to put down in writing for you what the game is going to be, and they have roadmaps and are updating the game constantly. You are owed fucking nothing more than what you’ve been given and you throwing a tantrum about it isn’t just frustrating, it’s childish.
If you don’t like the development cycle, move the fuck on and stop bitching about it. You have a life, right? 7 years in the workforce. Play a different game and stop letting this one live rent free in your head. As a grown man, that should be pretty easy. Let the developers decide what they do with their game and if you don’t like it, nobody is making you play it. Nobody is making you keep up with it. And the constant posts of people bitching and moaning “Why isn’t it out yet? Fuckin’ scammers >:(” drive me up a fucking wall.
It’s been a decade and people still rage bait this game.
It is pretty easy not to think about this game, it does not live rent free in my brain. I bought the promise of a space ship over a decade ago when there really was no game. The “game” then was here is your spaceship in a garage, stare at it and marvel. That was the whole game.
Over time i’ve seen bits and pieces of it in my feed, I remember when they added being able to fly the spaceship, idk when that was, but again that was the whole game. You could see pretty space but still no substance.
That was really my last experience with it because I think somewhere around this point is probably where I started working full time and stopped really following game news.
Flash forward to today I see this post to see the game is still a work in progress, I shared my opinion.
So if there is a decent game by now with a plot that would be great, I would give it a shot. But if it’s still just a fancy tech demo where you can run around for a bit but there’s really nothing to “do” then I’ll wait another decade.
I still can’t play the one I actually bought, Squadron 42, so no there’s no game. There’s a live demo for star citizen but nothing but promises for the one they said would come out first
So this hyper specific thing that they changed focus from is why you shitcan the entire rest of the game? The story driven campaign that takes a lot more time and resources you’re upset about taking time to develop? Like come on man. This really is Cyberpunk all over again. Just let them work. Go play Helldivers 2.
Yes me pointing out they still haven’t done the part I paid for is shit canning the game. I’m sorry I don’t want to just play a tech demo while I wait for the game.
Also bad analogy as cyberpunk was playable and launched
Notice how “Squadron 42” has a different name than “Star Citizen”? You bought the tech demo for a module of a larger game when you could have waited because clearly you’re not interested in the tech demo. Development isn’t a straightforward process and you had to know that going in. Sorry you think there’s “no game” because the section you wanted isn’t done yet. You’re just wrong.
Cyberpunk released nearly unplayable under the pressure of people threatening to kill the developers for pushing back the release date too many times. Almost like they shouldn’t have put a release date. You seem wildly uninformed about both games.
You do realize the original kickstarter and pitch was for squadron 42 right? And by backing you’d get extras in the form of the MMO Star Citizen universe coming out after the SP Squadron 42.
Honestly I don’t think you know anything about either…
Reasons You’ll Want to Play Star Citizen
A huge universe to explore, trade and adventure in Space is unending, endless and so are your opportunities. Strike out to make your fortune amongst the Stars or sign-up for a tour of duty in the UEE Fleet.
Constantly expanding and evolving universe We’re committed to making Star Citizen a living, breathing universe that is its own entity. It will be a constantly shifting and evolving place for players to explore and affect.
Micro updates rule! We’re not interested in having yearly updates. Once live, we will have a team of people adding content on a weekly or bi-weekly basis. So we’ll always be adding data, stories and campaigns as well as reacting to the needs and actions of the players.
Squadron 42 - A Wing Commander style single player mode, playable OFFLINE if you want Playable offline or online, co-op with friends, you sign up for a tour of duty with the UEE fleet, manning the front lines, protecting settlements from Vanduul warbands.
Life during wartime If you distinguish yourself in combat, you might be invited to join the legendary 42nd Squadron. Much like the French Foreign Legion of old, they can always be found in the toughest areas of operation and always snatch victory from the jaws of defeat, regardless of the odds.
The conflict never ends Upon completion of your tour you’ll re-enter the persistent Star Citizen universe with some credits in your pocket and Citizenship to help you make your way. But in the universe of Star Citizen when one conflict ends, another is just around the corner. You’ll have opportunity to spend more time with your squadron mates as additional Campaigns are released as part of the content update plan.
And unlike most kickstarter scams, they’re still trying to honor that original pledge.
Notice they didn’t promise an exact date? Damn that’s wild. You wanted to be an early backer so congrats, the monkey’s paw curls and now you need to grow up because you somehow haven’t over the course of the development of the game you keep whining about taking so long.
The adults who backed this project with WAY more money than you are still mature enough to put this in the back of their mind and go about their life with the assurance CIG will make good on these pledges. Helldivers 2 is a great game and there’s no kickstarter for you to buy and bitch about later.
It’s been an ALPHA since I first play tested sometime in 2016. In that time Halo Infinite released with a more polished game than this shitty tech demo
Yeah, 8 years. The typical game development cycle. For Star Citizen, the well known highly ambitious game. You people can’t even wait until it takes them longer than a typical fucking cycle to bitch and moan about how long it’s taking. Fuck off already.
It’s utterly ridiculous how copyright law has been twisted to erode the very idea of ownership. Does it have software on it? Well then it’s not just against the terms of service… It’s illegal!
Some researchers did a study several years ago and found that adding a virtual nose decreased motion sickness significantly. However, I don’t think I’ve seen any developers try this. I wonder if it’d help.
Have they discovered a link between people with big noses and less motion sickness? Imo these are the more important questions that will drive humanity forward
Yes although I’m hypothesising large nose peoples brains will be doing this with a larger area hence the greater effects against motion sickness. It could lead to novel treatments for motion sickness like wearing a big nose while riding on a bus.
I understand your outrage but silence is not consent. It is fear. Apply that phrase to any other situation where consent is required and that would be considered victim blaming.
Now M$ COULD be fine with this, we truly don’t know, but they could also be afraid of how the administration would retaliate against them if they spoke up. I do agree with you when you say these companies are cowardly.
Lol, they willingly work with this fascist regime and others around the globe. Their silence is implicit consent, because a multi billion dollar company doesn’t get to cry fear in the face of the governments they willingly work with.
Stop defending corpos, they’ll gladly sell you to the government and tell your family they’re suuuuuper sorry you got nabbed but there’s nothing they can do.
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