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Hond, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

Since i saw that gameplay footage which was released like somewhere in the last 5 years its all i can think about when Sq42 is in the news again. Until that point i just hoped that maybe somehow someday an unpolished but interesting game will come out. But that footage looked so unfun and ass after ~10 years of development i lost all hope.

muhyb, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

We’ll see Shenmue 9 before Star Citizen’s release.

AMillionMonkeys, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'
@AMillionMonkeys@lemmy.world avatar

Sigh deeply, rub their foreheads, and open their wallets.

Rai,

Rub their nipples*

Tattorack, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'
@Tattorack@lemmy.world avatar

What an insane and unprecedented surprise.

bungle_in_the_jungle, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

I think it’s high time we just ghosted any news of this scam of a game and studio.

SleepNotRequired,

I write this under YouTube videos that keep referencing it in their “Upcoming Space Games” lists.

Seems like an outright lie for the past…decade or so.

Agent_Karyo, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'
@Agent_Karyo@lemmy.world avatar

I remember them announcing that SQ404 was entering a “polishing” phase in late 2023.

At that point and to this day, they failed to finalise a flight model, develop an armour/shield system and implement engineering gameplay.

Arguably these are critical elements for a release with space sim gameplay. Although if SQ404 does release, I think it will be 30 hours of Wing Commander The Movie level cut scenes (space bulldozer) and script, with bored sounding Hollywood actors counting the seconds till they can leave Chris Roberts’ mocap studio.

Inside Chris Roberts’ Mocap Studio:

Roberts: Hehehe. Hey, Mark! You know how I came up with the Vanduul? Hehe.

Hamil: No, how?

Roberts: Ehehe. Vandals to Vanduul! Get it? Hehehe. Pretty smart, right? Hehehe.

Hamil: Very original.

Roberts: Did you know the Vandals were a Germanic tribal grouping that raided the Roman Empire? Bet you didn’t know that! Hehehe.

Hamil: I am in awe of your creativy!

Roberts: I know, right! Hehehe.

Ok Mark, enough farting around. Pretend you are riding a space bulldozer!

Tar_alcaran,

I think it will be 30 hours of Wing Commander The Movie level cut scenes

It never existed!

9point6, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

At this point, I’m just looking at all this as an interesting social experiment on sunk cost fallacy

I wonder how long they can go without delivering on anything

reksas,

well, they are still slowly actually adding more stuff to the game. I dont think they intend to scam anyone since they occasionally allow people to play the game for free and without that i would have been inclined to buy it many times now to see what kind of game it is (and would have felt scammed). Now i just keep waiting for them to add enough stuff for the game to be worth getting, but after hearing they might add somekind of p2w shop crap i think i might just forget about the whole thing if it really bad.

Its too bad if the game collapses at some point since it really has promise. I resent them for first fucking around with the money they were given and making it all seem like a scam even when there is potential for it to not be.

homoludens,

Its too bad if the game collapses at some point since it really has promise.

No one denies the game has promise. The problem is that it does not have much else. Having ideas is the easy part in game development.

reksas,

the promise i see comes from things that are actually in the game. Though it still needs more to be worthwhile, so i’m not risking my money yet. They just need to add more fun things to do and fix the problems with what they already have and it would already be kind of ok, provided they keep adding stuff.

Greddan,

The times I’ve had with this game over the years I feel is well worth the cost of dinner at an fairly upscale restaurant or a night out drinking.

Carighan,
@Carighan@piefed.world avatar

I think the fact that they are very very glacially slowly delivering on things at least, all the while self-discovering software development instead of learning it, that aggravates me even more. Bloober Team could finish this faster and more competently than these clowns...

ripcord,
@ripcord@lemmy.world avatar

Glacially is OVERstating how much and how quickly.

Especially compared to their original predictions.

azertyfun,

It’s not even about predictions or estimations - everything’s so many years late everyone stopped counting. They just… don’t seem to understand “scoping”? The pitch is “ultra-realistic life-size universe sandbox simulation” and they keep hitting walls because they’re using tech that’s completely inadequate for the task at hand but they won’t let that deter them. They’ve probably reimplemented every subsystem of the Crysis 3 engine a dozen times by now, and it’s still not anywhere near capable of achieving even a tenth of their ambitions. Fuck, they just very recently got their server meshing thing barely working after like a decade of development (at the cost of rewriting everything again of course).

It’s like watching a team raising billions to build the Burj Khalifa but all they have is a bunch of dry sand and some spoons. Deadlines aren’t really the issue.

dustyData,

We already know what happens with long term sunk cost fallacy. It is a scam.

Aielman15, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'
@Aielman15@lemmy.world avatar

I very much doubt that when (if) the game releases, it will be worth the wait and live up to the hype.

jagermo,

I just hope i will have a good time at the old folks home.

Carighan,
@Carighan@piefed.world avatar

And you can be your ass that for how outdated it'll look when it releases in 2035 or so, it'll still chug at <30 FPS on your NVidia 35090.

CocaineShrimp,

I will put money down that it will not. A game that’s in development for this long will not live up to any level of expectations

zipzoopaboop, do games w 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop'

The US patent system IS a colossal failure, of course it spits out failures

VitoRobles,

Well it also spits out lawsuits and lawsuits on top of those lawsuits.

And then a bunch of people get rich.n

Xed, do games w Former Pokémon Company head lawyer says yeah, those latest Nintendo patents are a bit much, aren't they

Nintendo got the big money for those lawyers

sirico, do games w 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop'
@sirico@feddit.uk avatar

I’m going to patent electrons passing through a xor gate

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

You can get a licence from Nintendo if you like.

vrighter,

patent nand and nor! You’ll get much more out of it

AeonFelis,
@AeonFelis@lemmy.world avatar

You can probably get away with it if you write it in a confusing enough fashion; but you need to make it really confusing - to the point even CPU architecture experts could miss it unless they pay very close attention; and remember that the claims - which are the only part of the patent that has any legal meaning - may be limited by law to a single sentence each, but there is no limit on how cumbersome each sentence is; additionally, semicolons are not sentence terminators; this means that this entire comment I just wrote is technically a only one sentence.

ICastFist,
@ICastFist@programming.dev avatar

Nah, you just need to get a friendly judge to tell whoever decides to dispute your patent that they’re wrong and your patent is totally valid and innovative

JackbyDev,

Prior art exists of that though so you wouldn’t be able to. I know you’re making a joke though lol.

SkyezOpen,

If Nintendo can patent MOUNTS in the year of our lord 2025, that lemming can patent logic gates.

JackbyDev,

I thought this was about the ball throwing to capture monsters

SkyezOpen,

They filed a fuck load of patents. This is one of them.

https://lemmy.world/pictrs/image/e8993fab-1085-4091-8ddd-76e7e547cd44.png

Translation: mounts that can walk and fly. Which already exist in God knows how many games.

JackbyDev,

I fucking hate Nintendo.

livejamie, do games w 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop'

I’m surprised that Palworld was even able to release, honestly.

NocturnalMorning,

Why? Anybody who’s played it knows it only has a passing resemblance to Pokémon. Once you play the game, you realize how different it is in its mechanics and story from pokemon.

Nintendo doesn’t own the idea of monster taming. The idea predates their company by quite a bit actually.

livejamie,

I agree, but Nintendo usually gets away with legally bullying companies

JackbyDev,

What’s frustrating is that the thing that is arguably questionable (the art of some of the characters) isn’t what is the subject of anything. Nope. Ball throwing.

JcbAzPx,

That’s because copyright and trademark are more specific than patents. You have to use the exact look to be in violation. Patents are more of a vibes protection. You can sue for close enough.

Wilco, do games w 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop'

Someone in the patent office got bribed.

AngryRobot,

This entire regime is for sale. Top to bottom.

ZILtoid1991,

Get ready for “anti-woke” Nintendo games!

EldenLord,
tekato, do games w 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop'

Capcom should start their patent for 2D fighting games and see what happens to Super Smash Bros

mx_smith, do games w 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop'

“They have been an embarrassing failure of the US patent system. “ seems like a trend these days

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